Merge pull request #1668 from VOREStation/aro-roundquit

Adds 'Quit This Round' verb for ghosts
This commit is contained in:
Arokha Sieyes
2017-06-10 15:28:29 -04:00
committed by GitHub
4 changed files with 83 additions and 4 deletions
+68
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@@ -0,0 +1,68 @@
var/global/list/prevent_respawns = list()
/hook/death/proc/quit_notify(mob/dead)
if(ishuman(dead))
to_chat(dead,"<span class='notice'>You're dead! If you don't intend to continue playing this round as this character, please use the <b>Quit This Round</b> verb in the OOC tab to free your job slot.</span>")
return TRUE
/mob/observer/dead/verb/cleanup()
set name = "Quit This Round"
set category = "OOC"
set desc = "Free your job slot, remove yourself from the manifest, and prevent respawning as this character for this round."
var/confirm = alert("This will free up your job slot, remove you from the manifest, and prevent you from respawning with this character for the round. You can rejoin as another \
character if you like. Do this now?","Quit This Round","Quit Round","Cancel")
if(confirm != "Quit Round")
return
//Why are you clicking this button?
if(!mind || !mind.assigned_role)
to_chat(src,"<span class='warning'>Either you haven't played this round, or you already used this verb.</span>")
return
//Add them to the nope list
prevent_respawns += mind.name
//Update any existing objectives involving this mob.
for(var/datum/objective/O in all_objectives)
if(O.target == src.mind)
if(O.owner && O.owner.current)
to_chat(O.owner.current,"<span class='warning'>You get the feeling your target is no longer within your reach...</span>")
qdel(O)
//Resleeving cleanup
if(src.mind.name in transcore.backed_up)
var/datum/transhuman/mind_record/MR = transcore.backed_up[src.mind.name]
transcore.stop_backup(MR)
if(src.mind.name in transcore.body_scans) //This uses mind names to avoid people cryo'ing a printed body to delete body scans.
var/datum/transhuman/body_record/BR = transcore.body_scans[src.mind.name]
transcore.remove_body(BR)
//Job slot cleanup
var/job = src.mind.assigned_role
job_master.FreeRole(job)
//Their objectives cleanup
if(src.mind.objectives.len)
qdel(src.mind.objectives)
src.mind.special_role = null
//Cut the PDA manifest (ugh)
if(PDA_Manifest.len)
PDA_Manifest.Cut()
for(var/datum/data/record/R in data_core.medical)
if((R.fields["name"] == src.real_name))
qdel(R)
for(var/datum/data/record/T in data_core.security)
if((T.fields["name"] == src.real_name))
qdel(T)
for(var/datum/data/record/G in data_core.general)
if((G.fields["name"] == src.real_name))
qdel(G)
//This removes them from being 'active' list on join screen
src.mind.assigned_role = null
//Feedback
to_chat(src,"<span class='notice'>Your job has been free'd up, and you can rejoin as another character or quit. Thanks for using this verb, it helps the server!</span>")
@@ -255,6 +255,11 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
if(mind.current.key && copytext(mind.current.key,1,2)!="@") //makes sure we don't accidentally kick any clients
usr << "<span class='warning'>Another consciousness is in your body... it is resisting you.</span>"
return
//VOREStation Add
if(prevent_respawns.Find(mind.name))
to_chat(usr,"<span class='warning'>You already quit this round as this character, sorry!</span>")
return
//VOREStation Add End
if(mind.current.ajourn && mind.current.stat != DEAD) //check if the corpse is astral-journeying (it's client ghosted using a cultist rune).
var/found_rune
for(var/obj/effect/rune/R in mind.current.loc) //whilst corpse is alive, we can only reenter the body if it's on the rune
+9 -4
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@@ -3,7 +3,12 @@
//No OOC notes
if (config.allow_Metadata && client && client.prefs && (isnull(client.prefs.metadata) || length(client.prefs.metadata) < 15))
src << "<span class='warning'>Please set informative OOC notes related to ERP preferences. Set them using the 'OOC Notes' button on the 'General' tab in character setup.</span>"
to_chat(src,"<span class='warning'>Please set informative OOC notes related to ERP preferences. Set them using the 'OOC Notes' button on the 'General' tab in character setup.</span>")
pass = FALSE
//Are they on the VERBOTEN LIST?
if (prevent_respawns.Find(client.prefs.real_name))
to_chat(src,"<span class='warning'>You've already quit the round as this character. You can't go back now that you've free'd your job slot. Play another character, or wait for the next round.</span>")
pass = FALSE
//Custom species checks
@@ -12,7 +17,7 @@
//Didn't name it
if(!client.prefs.custom_species)
pass = FALSE
src << "<span class='warning'>You have to name your custom species. Do this on the VORE tab in character setup.</span>"
to_chat(src,"<span class='warning'>You have to name your custom species. Do this on the VORE tab in character setup.</span>")
//Check traits/costs
var/list/megalist = client.prefs.pos_traits + client.prefs.neu_traits + client.prefs.neg_traits
@@ -25,7 +30,7 @@
//A trait was removed from the game
if(isnull(cost))
pass = FALSE
src << "<span class='warning'>Your custom species is not playable. One or more traits appear to have been removed from the game or renamed. Enter character setup to correct this.</span>"
to_chat(src,"<span class='warning'>Your custom species is not playable. One or more traits appear to have been removed from the game or renamed. Enter character setup to correct this.</span>")
break
else
points_left -= traits_costs[T]
@@ -33,7 +38,7 @@
//Went into negatives
if(points_left < 0 || traits_left < 0)
pass = FALSE
src << "<span class='warning'>Your custom species is not playable. Reconfigure your traits on the VORE tab.</span>"
to_chat(src,"<span class='warning'>Your custom species is not playable. Reconfigure your traits on the VORE tab.</span>")
//Final popup notice
if (!pass)