diff --git a/code/game/objects/items/weapons/candle.dm b/code/game/objects/items/weapons/candle.dm index 4baf068986..ca3f0b0956 100644 --- a/code/game/objects/items/weapons/candle.dm +++ b/code/game/objects/items/weapons/candle.dm @@ -7,16 +7,16 @@ pickup_sound = 'sound/items/pickup/gloves.ogg' w_class = ITEMSIZE_TINY light_color = "#E09D37" - var/wax = 2000 + var/wax = 7200 //CHOMPEdit, FOUR HOUR burn time, taking into account process only calling once every two seconds or so. var/icon_type = "candle" /obj/item/flame/candle/Initialize(mapload) . = ..() - wax -= rand(800, 1000) // Enough for 27-33 minutes. 30 minutes on average. + //wax -= rand(800, 1000) // Enough for 27-33 minutes. 30 minutes on average. //CHOMPDisable - Consistent candle burn times. /obj/item/flame/candle/update_icon() var/i - if(wax > 1500) + if(wax > 3600) //CHOMPEdit Icon update to match 4 hour burn i = 1 else if(wax > 800) i = 2