get rid of mob.see_in_dark and species.darksight

They don't work with the current lighting system and cause weird artifacts.

Signed-off-by: Mloc <colmohici@gmail.com>
This commit is contained in:
Mloc
2015-07-09 19:17:04 +01:00
parent ffbf547923
commit 278a4c38ec
30 changed files with 18 additions and 50 deletions

View File

@@ -4,7 +4,6 @@
icon = 'icons/mob/blob.dmi'
icon_state = "blob_spore_temp"
pass_flags = PASSBLOB
see_in_dark = 8
see_invisible = SEE_INVISIBLE_LEVEL_TWO
var/ghost_name = "Unknown"
var/creating_blob = 0