mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
more icon fixes
This commit is contained in:
@@ -2,7 +2,7 @@
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name = "Organic Space Suit"
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desc = "We grow an organic suit to protect ourselves from space exposure."
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helptext = "To remove the suit, use the ability again."
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ability_icon_state = "ling_space_suit"
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ability_icon_state = "lingspacesuit"
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genomecost = 1
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verbpath = /mob/proc/changeling_spacesuit
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@@ -17,7 +17,7 @@
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name = "Chitinous Spacearmor"
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desc = "We turn our skin into tough chitin to protect us from damage and space exposure."
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helptext = "To remove the armor, use the ability again."
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ability_icon_state = "ling_armor"
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ability_icon_state = "lingarmor"
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genomecost = 3
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verbpath = /mob/proc/changeling_spacearmor
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@@ -34,7 +34,6 @@
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/obj/item/clothing/suit/space/changeling
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name = "flesh mass"
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icon_state = "lingspacesuit"
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item_state = "lingspacehelmet"
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desc = "A huge, bulky mass of pressure and temperature-resistant organic tissue, evolved to facilitate space travel."
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flags = STOPPRESSUREDAMAGE //Not THICKMATERIAL because it's organic tissue, so if somebody tries to inject something into it,
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//it still ends up in your blood. (also balance but muh fluff)
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@@ -55,7 +54,6 @@
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/obj/item/clothing/head/helmet/space/changeling
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name = "flesh mass"
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icon_state = "lingspacehelmet"
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item_state = "lingspacehelmet"
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desc = "A covering of pressure and temperature-resistant organic tissue with a glass-like chitin front."
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flags = BLOCKHAIR | STOPPRESSUREDAMAGE //Again, no THICKMATERIAL.
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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@@ -82,8 +82,7 @@
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/obj/item/weapon/storage/belt/holding
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name = "Belt of Holding"
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desc = "Can hold more than you'd expect."
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icon_state = "emsbelt"
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item_state = "emsbelt"
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icon_state = "ems"
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max_w_class = 3 // Can hold normal sized items.
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storage_slots = 14 // Twice the capacity of a typical belt.
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max_storage_space = 42
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@@ -214,25 +214,25 @@
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name = "virologist satchel"
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desc = "A sterile satchel with virologist colours."
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icon_state = "satchel-vir"
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item_state_slots = list(slot_r_hand_str = "medicalpack", slot_l_hand_str = "medicalpack")
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item_state_slots = list(slot_r_hand_str = "viropack", slot_l_hand_str = "viropack")
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/obj/item/weapon/storage/backpack/satchel/chem
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name = "chemist satchel"
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desc = "A sterile satchel with chemist colours."
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icon_state = "satchel-chem"
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item_state_slots = list(slot_r_hand_str = "medicalpack", slot_l_hand_str = "medicalpack")
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item_state_slots = list(slot_r_hand_str = "chempack", slot_l_hand_str = "chempack")
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/obj/item/weapon/storage/backpack/satchel/gen
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name = "geneticist satchel"
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desc = "A sterile satchel with geneticist colours."
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icon_state = "satchel-gen"
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item_state_slots = list(slot_r_hand_str = "medicalpack", slot_l_hand_str = "medicalpack")
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item_state_slots = list(slot_r_hand_str = "genpack", slot_l_hand_str = "genpack")
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/obj/item/weapon/storage/backpack/satchel/tox
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name = "scientist satchel"
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desc = "Useful for holding research materials."
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icon_state = "satchel-tox"
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item_state_slots = list(slot_r_hand_str = "medicalpack", slot_l_hand_str = "medicalpack")
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item_state_slots = list(slot_r_hand_str = "toxpack", slot_l_hand_str = "toxpack")
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/obj/item/weapon/storage/backpack/satchel/sec
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name = "security satchel"
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@@ -2,7 +2,7 @@
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name = "belt"
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desc = "Can hold various things."
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icon = 'icons/obj/clothing/belts.dmi'
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icon_state = "utilitybelt"
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icon_state = "utility"
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storage_slots = 7
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max_storage_space = 28 //This should ensure belts always have enough room to store whatever.
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max_w_class = 3
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@@ -27,11 +27,10 @@
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var/mob/M = src.loc
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M.update_inv_belt()
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/obj/item/weapon/storage/belt/utility
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name = "tool-belt" //Carn: utility belt is nicer, but it bamboozles the text parsing.
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desc = "Can hold various tools."
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icon_state = "utilitybelt"
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icon_state = "utility"
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can_hold = list(
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///obj/item/weapon/combitool,
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/obj/item/weapon/crowbar,
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@@ -59,7 +58,6 @@
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/obj/item/weapon/tape_roll,
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)
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/obj/item/weapon/storage/belt/utility/full/New()
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..()
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new /obj/item/weapon/screwdriver(src)
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@@ -69,7 +67,6 @@
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new /obj/item/weapon/wirecutters(src)
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new /obj/item/stack/cable_coil(src,30,pick("red","yellow","orange"))
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/obj/item/weapon/storage/belt/utility/atmostech/New()
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..()
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new /obj/item/weapon/screwdriver(src)
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@@ -79,12 +76,10 @@
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new /obj/item/weapon/wirecutters(src)
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new /obj/item/device/t_scanner(src)
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/obj/item/weapon/storage/belt/medical
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name = "medical belt"
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desc = "Can hold various medical equipment."
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icon_state = "medicalbelt"
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icon_state = "medical"
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can_hold = list(
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/obj/item/device/healthanalyzer,
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/obj/item/weapon/dnainjector,
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@@ -115,12 +110,12 @@
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/obj/item/weapon/storage/belt/medical/emt
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name = "EMT utility belt"
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desc = "A sturdy black webbing belt with attached pouches."
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icon_state = "emsbelt"
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icon_state = "ems"
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/obj/item/weapon/storage/belt/security
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name = "security belt"
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desc = "Can hold security gear like handcuffs and flashes."
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icon_state = "securitybelt"
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icon_state = "security"
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max_w_class = 3
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can_hold = list(
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/obj/item/weapon/grenade,
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@@ -150,7 +145,7 @@
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/obj/item/weapon/storage/belt/detective
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name = "forensic utility belt"
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desc = "A belt for holding forensics equipment."
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icon_state = "securitybelt"
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icon_state = "security"
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storage_slots = 7
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max_w_class = 3
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can_hold = list(
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@@ -190,7 +185,7 @@
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/obj/item/weapon/storage/belt/soulstone
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name = "soul stone belt"
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desc = "Designed for ease of access to the shards during a fight, as to not let a single enemy spirit slip away"
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icon_state = "soulstonebelt"
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icon_state = "soulstone"
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storage_slots = 6
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can_hold = list(
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/obj/item/device/soulstone
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@@ -209,7 +204,7 @@
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/obj/item/weapon/storage/belt/champion
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name = "championship belt"
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desc = "Proves to the world that you are the strongest!"
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icon_state = "championbelt"
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icon_state = "champion"
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storage_slots = 1
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can_hold = list(
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"/obj/item/clothing/mask/luchador"
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@@ -218,7 +213,7 @@
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/obj/item/weapon/storage/belt/security/tactical
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name = "combat belt"
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desc = "Can hold security gear like handcuffs and flashes, with more pouches for more storage."
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icon_state = "swatbelt"
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icon_state = "swat"
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storage_slots = 9
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max_w_class = 3
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max_storage_space = 28
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@@ -231,7 +226,7 @@
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/obj/item/weapon/storage/belt/janitor
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name = "janitorial belt"
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desc = "A belt used to hold most janitorial supplies."
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icon_state = "janibelt"
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icon_state = "janitor"
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storage_slots = 7
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max_w_class = 3
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can_hold = list(
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@@ -250,4 +245,33 @@
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/obj/item/taperoll,
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/obj/item/weapon/reagent_containers/spray,
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/obj/item/weapon/soap
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)
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/obj/item/weapon/storage/belt/archaeology
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name = "excavation gear-belt"
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desc = "Can hold various excavation gear."
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icon_state = "gear"
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can_hold = list(
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/obj/item/weapon/storage/box/samplebags,
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/obj/item/device/core_sampler,
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/obj/item/device/beacon_locator,
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/obj/item/device/radio/beacon,
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/obj/item/device/gps,
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/obj/item/device/measuring_tape,
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/obj/item/device/flashlight,
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/obj/item/weapon/pickaxe,
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/obj/item/device/depth_scanner,
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/obj/item/device/camera,
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/obj/item/weapon/paper,
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/obj/item/weapon/photo,
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/obj/item/weapon/folder,
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/obj/item/weapon/pen,
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/obj/item/weapon/folder,
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/obj/item/weapon/clipboard,
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/obj/item/weapon/anodevice,
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/obj/item/clothing/glasses,
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/obj/item/weapon/wrench,
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/obj/item/weapon/storage/box/excavation,
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/obj/item/weapon/anobattery,
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/obj/item/device/ano_scanner
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)
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@@ -32,7 +32,8 @@
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/obj/item/clothing/head/chaplain_hood
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name = "chaplain's hood"
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desc = "It's hood that covers the head. It keeps you warm during the space winters."
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icon_state = "beret_black"
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icon_state = "chaplain_hood"
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item_state_slots = list(slot_r_hand_str = "beret_black", slot_l_hand_str = "beret_black")
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flags_inv = BLOCKHAIR
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body_parts_covered = HEAD
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@@ -78,7 +78,7 @@
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/obj/item/clothing/head/nursehat
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name = "nurse's hat"
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desc = "It allows quick identification of trained medical personnel."
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item_state_slots = list(slot_r_hand_str = "nursehat", slot_l_hand_str = "nursehat")
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icon_state = "nursehat"
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siemens_coefficient = 0.9
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body_parts_covered = 0
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@@ -1,29 +0,0 @@
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/obj/item/weapon/storage/belt/archaeology
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name = "excavation gear-belt"
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desc = "Can hold various excavation gear."
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icon_state = "gearbelt"
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can_hold = list(
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/obj/item/weapon/storage/box/samplebags,
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/obj/item/device/core_sampler,
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/obj/item/device/beacon_locator,
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/obj/item/device/radio/beacon,
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/obj/item/device/gps,
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/obj/item/device/measuring_tape,
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/obj/item/device/flashlight,
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/obj/item/weapon/pickaxe,
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/obj/item/device/depth_scanner,
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/obj/item/device/camera,
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/obj/item/weapon/paper,
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/obj/item/weapon/photo,
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/obj/item/weapon/folder,
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/obj/item/weapon/pen,
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/obj/item/weapon/folder,
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/obj/item/weapon/clipboard,
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/obj/item/weapon/anodevice,
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/obj/item/clothing/glasses,
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/obj/item/weapon/wrench,
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/obj/item/weapon/storage/box/excavation,
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/obj/item/weapon/anobattery,
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/obj/item/device/ano_scanner
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)
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