more icon fixes

This commit is contained in:
SinTwo
2016-08-03 14:10:29 -04:00
parent 88b7f0e678
commit 279cbdfafe
16 changed files with 49 additions and 57 deletions

View File

@@ -2,7 +2,7 @@
name = "Organic Space Suit"
desc = "We grow an organic suit to protect ourselves from space exposure."
helptext = "To remove the suit, use the ability again."
ability_icon_state = "ling_space_suit"
ability_icon_state = "lingspacesuit"
genomecost = 1
verbpath = /mob/proc/changeling_spacesuit
@@ -17,7 +17,7 @@
name = "Chitinous Spacearmor"
desc = "We turn our skin into tough chitin to protect us from damage and space exposure."
helptext = "To remove the armor, use the ability again."
ability_icon_state = "ling_armor"
ability_icon_state = "lingarmor"
genomecost = 3
verbpath = /mob/proc/changeling_spacearmor
@@ -34,7 +34,6 @@
/obj/item/clothing/suit/space/changeling
name = "flesh mass"
icon_state = "lingspacesuit"
item_state = "lingspacehelmet"
desc = "A huge, bulky mass of pressure and temperature-resistant organic tissue, evolved to facilitate space travel."
flags = STOPPRESSUREDAMAGE //Not THICKMATERIAL because it's organic tissue, so if somebody tries to inject something into it,
//it still ends up in your blood. (also balance but muh fluff)
@@ -55,7 +54,6 @@
/obj/item/clothing/head/helmet/space/changeling
name = "flesh mass"
icon_state = "lingspacehelmet"
item_state = "lingspacehelmet"
desc = "A covering of pressure and temperature-resistant organic tissue with a glass-like chitin front."
flags = BLOCKHAIR | STOPPRESSUREDAMAGE //Again, no THICKMATERIAL.
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)

View File

@@ -82,8 +82,7 @@
/obj/item/weapon/storage/belt/holding
name = "Belt of Holding"
desc = "Can hold more than you'd expect."
icon_state = "emsbelt"
item_state = "emsbelt"
icon_state = "ems"
max_w_class = 3 // Can hold normal sized items.
storage_slots = 14 // Twice the capacity of a typical belt.
max_storage_space = 42

View File

@@ -214,25 +214,25 @@
name = "virologist satchel"
desc = "A sterile satchel with virologist colours."
icon_state = "satchel-vir"
item_state_slots = list(slot_r_hand_str = "medicalpack", slot_l_hand_str = "medicalpack")
item_state_slots = list(slot_r_hand_str = "viropack", slot_l_hand_str = "viropack")
/obj/item/weapon/storage/backpack/satchel/chem
name = "chemist satchel"
desc = "A sterile satchel with chemist colours."
icon_state = "satchel-chem"
item_state_slots = list(slot_r_hand_str = "medicalpack", slot_l_hand_str = "medicalpack")
item_state_slots = list(slot_r_hand_str = "chempack", slot_l_hand_str = "chempack")
/obj/item/weapon/storage/backpack/satchel/gen
name = "geneticist satchel"
desc = "A sterile satchel with geneticist colours."
icon_state = "satchel-gen"
item_state_slots = list(slot_r_hand_str = "medicalpack", slot_l_hand_str = "medicalpack")
item_state_slots = list(slot_r_hand_str = "genpack", slot_l_hand_str = "genpack")
/obj/item/weapon/storage/backpack/satchel/tox
name = "scientist satchel"
desc = "Useful for holding research materials."
icon_state = "satchel-tox"
item_state_slots = list(slot_r_hand_str = "medicalpack", slot_l_hand_str = "medicalpack")
item_state_slots = list(slot_r_hand_str = "toxpack", slot_l_hand_str = "toxpack")
/obj/item/weapon/storage/backpack/satchel/sec
name = "security satchel"

View File

@@ -2,7 +2,7 @@
name = "belt"
desc = "Can hold various things."
icon = 'icons/obj/clothing/belts.dmi'
icon_state = "utilitybelt"
icon_state = "utility"
storage_slots = 7
max_storage_space = 28 //This should ensure belts always have enough room to store whatever.
max_w_class = 3
@@ -27,11 +27,10 @@
var/mob/M = src.loc
M.update_inv_belt()
/obj/item/weapon/storage/belt/utility
name = "tool-belt" //Carn: utility belt is nicer, but it bamboozles the text parsing.
desc = "Can hold various tools."
icon_state = "utilitybelt"
icon_state = "utility"
can_hold = list(
///obj/item/weapon/combitool,
/obj/item/weapon/crowbar,
@@ -59,7 +58,6 @@
/obj/item/weapon/tape_roll,
)
/obj/item/weapon/storage/belt/utility/full/New()
..()
new /obj/item/weapon/screwdriver(src)
@@ -69,7 +67,6 @@
new /obj/item/weapon/wirecutters(src)
new /obj/item/stack/cable_coil(src,30,pick("red","yellow","orange"))
/obj/item/weapon/storage/belt/utility/atmostech/New()
..()
new /obj/item/weapon/screwdriver(src)
@@ -79,12 +76,10 @@
new /obj/item/weapon/wirecutters(src)
new /obj/item/device/t_scanner(src)
/obj/item/weapon/storage/belt/medical
name = "medical belt"
desc = "Can hold various medical equipment."
icon_state = "medicalbelt"
icon_state = "medical"
can_hold = list(
/obj/item/device/healthanalyzer,
/obj/item/weapon/dnainjector,
@@ -115,12 +110,12 @@
/obj/item/weapon/storage/belt/medical/emt
name = "EMT utility belt"
desc = "A sturdy black webbing belt with attached pouches."
icon_state = "emsbelt"
icon_state = "ems"
/obj/item/weapon/storage/belt/security
name = "security belt"
desc = "Can hold security gear like handcuffs and flashes."
icon_state = "securitybelt"
icon_state = "security"
max_w_class = 3
can_hold = list(
/obj/item/weapon/grenade,
@@ -150,7 +145,7 @@
/obj/item/weapon/storage/belt/detective
name = "forensic utility belt"
desc = "A belt for holding forensics equipment."
icon_state = "securitybelt"
icon_state = "security"
storage_slots = 7
max_w_class = 3
can_hold = list(
@@ -190,7 +185,7 @@
/obj/item/weapon/storage/belt/soulstone
name = "soul stone belt"
desc = "Designed for ease of access to the shards during a fight, as to not let a single enemy spirit slip away"
icon_state = "soulstonebelt"
icon_state = "soulstone"
storage_slots = 6
can_hold = list(
/obj/item/device/soulstone
@@ -209,7 +204,7 @@
/obj/item/weapon/storage/belt/champion
name = "championship belt"
desc = "Proves to the world that you are the strongest!"
icon_state = "championbelt"
icon_state = "champion"
storage_slots = 1
can_hold = list(
"/obj/item/clothing/mask/luchador"
@@ -218,7 +213,7 @@
/obj/item/weapon/storage/belt/security/tactical
name = "combat belt"
desc = "Can hold security gear like handcuffs and flashes, with more pouches for more storage."
icon_state = "swatbelt"
icon_state = "swat"
storage_slots = 9
max_w_class = 3
max_storage_space = 28
@@ -231,7 +226,7 @@
/obj/item/weapon/storage/belt/janitor
name = "janitorial belt"
desc = "A belt used to hold most janitorial supplies."
icon_state = "janibelt"
icon_state = "janitor"
storage_slots = 7
max_w_class = 3
can_hold = list(
@@ -251,3 +246,32 @@
/obj/item/weapon/reagent_containers/spray,
/obj/item/weapon/soap
)
/obj/item/weapon/storage/belt/archaeology
name = "excavation gear-belt"
desc = "Can hold various excavation gear."
icon_state = "gear"
can_hold = list(
/obj/item/weapon/storage/box/samplebags,
/obj/item/device/core_sampler,
/obj/item/device/beacon_locator,
/obj/item/device/radio/beacon,
/obj/item/device/gps,
/obj/item/device/measuring_tape,
/obj/item/device/flashlight,
/obj/item/weapon/pickaxe,
/obj/item/device/depth_scanner,
/obj/item/device/camera,
/obj/item/weapon/paper,
/obj/item/weapon/photo,
/obj/item/weapon/folder,
/obj/item/weapon/pen,
/obj/item/weapon/folder,
/obj/item/weapon/clipboard,
/obj/item/weapon/anodevice,
/obj/item/clothing/glasses,
/obj/item/weapon/wrench,
/obj/item/weapon/storage/box/excavation,
/obj/item/weapon/anobattery,
/obj/item/device/ano_scanner
)

View File

@@ -32,7 +32,8 @@
/obj/item/clothing/head/chaplain_hood
name = "chaplain's hood"
desc = "It's hood that covers the head. It keeps you warm during the space winters."
icon_state = "beret_black"
icon_state = "chaplain_hood"
item_state_slots = list(slot_r_hand_str = "beret_black", slot_l_hand_str = "beret_black")
flags_inv = BLOCKHAIR
body_parts_covered = HEAD

View File

@@ -78,7 +78,7 @@
/obj/item/clothing/head/nursehat
name = "nurse's hat"
desc = "It allows quick identification of trained medical personnel."
item_state_slots = list(slot_r_hand_str = "nursehat", slot_l_hand_str = "nursehat")
icon_state = "nursehat"
siemens_coefficient = 0.9
body_parts_covered = 0

View File

@@ -1,29 +0,0 @@
/obj/item/weapon/storage/belt/archaeology
name = "excavation gear-belt"
desc = "Can hold various excavation gear."
icon_state = "gearbelt"
can_hold = list(
/obj/item/weapon/storage/box/samplebags,
/obj/item/device/core_sampler,
/obj/item/device/beacon_locator,
/obj/item/device/radio/beacon,
/obj/item/device/gps,
/obj/item/device/measuring_tape,
/obj/item/device/flashlight,
/obj/item/weapon/pickaxe,
/obj/item/device/depth_scanner,
/obj/item/device/camera,
/obj/item/weapon/paper,
/obj/item/weapon/photo,
/obj/item/weapon/folder,
/obj/item/weapon/pen,
/obj/item/weapon/folder,
/obj/item/weapon/clipboard,
/obj/item/weapon/anodevice,
/obj/item/clothing/glasses,
/obj/item/weapon/wrench,
/obj/item/weapon/storage/box/excavation,
/obj/item/weapon/anobattery,
/obj/item/device/ano_scanner
)

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@@ -1930,7 +1930,6 @@
#include "code\modules\research\xenoarchaeology\machinery\geosample_scanner.dm"
#include "code\modules\research\xenoarchaeology\tools\ano_device_battery.dm"
#include "code\modules\research\xenoarchaeology\tools\anomaly_suit.dm"
#include "code\modules\research\xenoarchaeology\tools\gearbelt.dm"
#include "code\modules\research\xenoarchaeology\tools\suspension_generator.dm"
#include "code\modules\research\xenoarchaeology\tools\tools.dm"
#include "code\modules\research\xenoarchaeology\tools\tools_anoscanner.dm"