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code/modules/projectiles/projectile/energy_ch.dm
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8
code/modules/projectiles/projectile/energy_ch.dm
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/obj/item/projectile/energy/phase/bolt
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range = 4
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SA_bonus_damage = 15 // 30 total on animals
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icon_state = "cbbolt"
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/obj/item/projectile/energy/phase/bolt/heavy
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range = 4
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SA_bonus_damage = 25 // 20 total on animals
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