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Slightly updated the mining consoles, so they can interface with a machine in any direction.
Added proper ('proper') open and broken sprites for the new Odysseus mech.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2849 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -7,11 +7,12 @@
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density = 1
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anchored = 1
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var/obj/machinery/mineral/processing_unit/machine = null
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var/machinedir = EAST
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/obj/machinery/mineral/processing_unit_console/New()
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..()
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spawn(7)
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src.machine = locate(/obj/machinery/mineral/processing_unit, get_step(src, EAST))
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src.machine = locate(/obj/machinery/mineral/processing_unit, get_step(src, machinedir))
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if (machine)
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machine.CONSOLE = src
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else
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