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https://github.com/CHOMPStation2/CHOMPStation2.git
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Use material defines more
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@@ -19,7 +19,7 @@
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icon_state = "pickaxe"
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item_state = "jackhammer"
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w_class = ITEMSIZE_LARGE
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matter = list(DEFAULT_WALL_MATERIAL = 3750)
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matter = list(MAT_STEEL = 3750)
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var/digspeed = 40 //moving the delay to an item var so R&D can make improved picks. --NEO
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var/sand_dig = FALSE // does this thing dig sand?
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origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINEERING = 1)
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@@ -122,7 +122,7 @@
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item_state = "shovel"
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w_class = ITEMSIZE_NORMAL
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origin_tech = list(TECH_MATERIAL = 1, TECH_ENGINEERING = 1)
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matter = list(DEFAULT_WALL_MATERIAL = 50)
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matter = list(MAT_STEEL = 50)
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attack_verb = list("bashed", "bludgeoned", "thrashed", "whacked")
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sharp = 0
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edge = 1
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