TG update: Lowered the trigger rate on the teleport armour and the teleport radius (from 8 to 6).

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2681 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
kortgstation@gmail.com
2011-12-14 09:39:57 +00:00
committed by Albert Iordache
parent ef0a9b3632
commit 28bc2896b9

View File

@@ -59,14 +59,14 @@ emp_act
return 1
if(wear_suit && istype(wear_suit, /obj/item/))
var/obj/item/I = wear_suit
if(I.IsShield() && (prob(50 - round(damage / 3))))
if(I.IsShield() && (prob(35)))
visible_message("\red <B>The reactive teleport system flings [src] clear of [attack_text]!</B>")
var/list/turfs = new/list()
for(var/turf/T in orange(6))
if(istype(T,/turf/space)) continue
if(T.density) continue
if(T.x>world.maxx-8 || T.x<8) continue
if(T.y>world.maxy-8 || T.y<8) continue
if(T.x>world.maxx-6 || T.x<6) continue
if(T.y>world.maxy-6 || T.y<6) continue
turfs += T
if(!turfs.len) turfs += pick(/turf in orange(6))
var/turf/picked = pick(turfs)