mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Update 1.0
Refactors lists into #defines, promptly cries. This part is agony and still worked on. Simplemobs can play injury sounds as well, selecting a sound based off a global list. Pain emotes occur based on updatehealth(), with respect to silicons and such. Pain emotes also occur at a 60% chance on traumatic shock. Simplemobs can also play death sounds based off the species sounds lists. Add Mouse, Robotic, Spider, None as options to the voice list. Fixes runtime/bug with Silicons (borgs) trying to get species var.
This commit is contained in:
@@ -62,8 +62,9 @@
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pref.size_multiplier = initial(pref.size_multiplier)
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if(!(pref.custom_speech_bubble in selectable_speech_bubbles))
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pref.custom_speech_bubble = "default"
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if(!(pref.species_sound)) // CHOMPEdit
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pref.species_sound = "Unset" // CHOMPEdit
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// var/datum/species/selected_species = GLOB.all_species[pref.species] // CHOMPEdit
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if(!(pref.species_sound)) // CHOMPEdit // && selected_species.selects_bodytype
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pref.species_sound = "Unset" // CHOMPEdit - otherwise, we leave this as null or w/e the default is
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/datum/category_item/player_setup_item/vore/size/copy_to_mob(var/mob/living/carbon/human/character)
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character.weight = pref.weight_vr
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@@ -120,10 +121,10 @@
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. += "<a href='?src=\ref[src];voice_test=1'><b>Test Selected Voice</b></a><br>"
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. += "<b>Custom Speech Bubble:</b> <a href='?src=\ref[src];customize_speech_bubble=1'>[pref.custom_speech_bubble]</a><br>"
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// CHOMPEdit Start: Pain/Scream/Death Custom Sounds
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var/datum/species/selected_species = GLOB.all_species[pref.species]
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if(selected_species.selects_bodytype)
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. += "<br>"
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. += "<b>Species Sounds:</b> <a href='?src=\ref[src];species_sound_options=1'>[pref.species_sound]</a><br>"
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// var/datum/species/selected_species = GLOB.all_species[pref.species]
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// if(selected_species.selects_bodytype)
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. += "<br>"
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. += "<b>Species Injury Sounds:</b> <a href='?src=\ref[src];species_sound_options=1'>[pref.species_sound]</a><br>"
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. += "<a href='?src=\ref[src];scream_test=1'><b>Test Scream Sounds</b></a><br>"
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. += "<a href='?src=\ref[src];pain_test=1'><b>Test Pain Sounds</b></a><br>"
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. += "<a href='?src=\ref[src];gasp_test=1'><b>Test Gasp Sounds</b></a><br>"
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@@ -273,26 +274,28 @@
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return TOPIC_REFRESH // CHOMPEdit
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// CHOMPEdit Start: Pain/Scream/Death sounds
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else if(href_list["species_sound_options"]) // You shouldn't be able to see this option if you don't have the option to select a custom icon base, so we don't need to re-check for safety here.
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var/list/possible_species_sound_types = list(
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"Unset",
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"Generic/Human",
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"Canine",
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"Feline",
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"Cervine")
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//"Vulpine") TBD! Need moar sounds. :3
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var/list/possible_species_sound_types = species_sound_map
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testing("Loading species sound types for selection.")
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var/choice = tgui_input_list(usr, "Which set of sounds would you like to use for your character's pain, death, gasp, and scream sounds?", "Species Sounds", possible_species_sound_types)
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if(!choice)
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return TOPIC_REFRESH // No choice? Don't reset our selection
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else
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pref.species_sound = choice
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testing("Setting species sound type to [choice].")
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return TOPIC_REFRESH
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else if(href_list["scream_test"])
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var/datum/species/selected_species = GLOB.all_species[pref.species]
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if(selected_species.selects_bodytype)
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var/sound/S
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// if(selected_species.selects_bodytype)
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var/sound/S
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testing("About to test our voice. User is [user]. Our chosen species sound is [pref.species_sound].")
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testing("Species Sound map returns [get_species_sound(pref.species_sound)].")
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testing("We are fetching a sound, and will get [pick(species_sound_map[pref.species_sound["scream"]])].")
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S = sound(pick(species_sound_map[pref.species_sound["scream"]]))
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//S = sound(pick(get_species_sound(pref.species_sound["scream"])))
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/*
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switch(pref.species_sound)
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if("Canine")
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S = sound(pick(canine_scream_sounds))
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S = sound(pick(canine_sounds["scream"]))
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if("Feline")
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S = sound(pick(feline_scream_sounds))
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if("Cervine")
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@@ -303,38 +306,60 @@
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else
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S = sound(pick(male_generic_scream_sounds))
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if("Unset")
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var/datum/species/os = GLOB.all_species[pref.custom_base]
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var/datum/species/os
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if(!pref.custom_base) // Safety
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os = selected_species
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else
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os = GLOB.all_species[pref.custom_base]
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if(pref.identifying_gender == FEMALE)
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S = sound(pick(os.female_scream_sound))
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else
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S = sound(pick(os.male_scream_sound))
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S.frequency = pick(pref.voice_freq)
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S.volume = 20
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SEND_SOUND(user, S)
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if("Robotic")
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S = sound(pick(robot_scream_sounds))
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if("None" || null)
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to_chat(user, "<span class='warning'>This set does not have scream sounds!</span>")
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return TOPIC_REFRESH
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*/
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if(pref.species_sound == "Unset")
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S = sound(pick(get_species_sound(coalesce(pref.species_sound, pref.custom_base, pref.species))["scream"]))
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if(pref.species_sound == "None" || pref.species_sound["scream"] == null || S == null)
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to_chat(user, "<span class='warning'>This set does not have scream sounds!</span>")
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return TOPIC_REFRESH
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S.frequency = pick(pref.voice_freq)
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S.volume = 20
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SEND_SOUND(user, S)
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return TOPIC_REFRESH
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/*
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else
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var/sound/S
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var/datum/species/os = GLOB.all_species[pref.custom_base]
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if(pref.identifying_gender == FEMALE)
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S = sound(pick(os.female_scream_sound))
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S = sound(pick(selected_species.female_scream_sound))
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else
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S = sound(pick(os.male_scream_sound))
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S = sound(pick(selected_species.male_scream_sound))
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if(S == null)
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to_chat(user, "<span class='warning'>This species does not have scream sounds!</span>")
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return TOPIC_REFRESH
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S.frequency = pick(pref.voice_freq)
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S.volume = 20
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SEND_SOUND(user, S)
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return TOPIC_REFRESH
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*/
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else if(href_list["pain_test"])
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var/datum/species/selected_species = GLOB.all_species[pref.species]
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if(selected_species.selects_bodytype)
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var/sound/S
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//if(selected_species.selects_bodytype)
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var/sound/S
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S = sound(pick(species_sound_map[pref.species_sound["pain"]]))
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//S = sound(pick(get_species_sound(pref.species_sound["pain"])))
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/*
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switch(pref.species_sound)
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if("Canine")
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S = sound(pick(canine_pain_sounds))
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if("Feline")
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S = sound(pick(feline_pain_sounds))
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if("Cervine")
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to_chat("<span class='warning'>This set does not have pain sounds!</span>")
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to_chat(user, "<span class='warning'>This set does not have pain sounds!</span>")
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return TOPIC_REFRESH
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if("Generic/Human")
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if(pref.identifying_gender == FEMALE)
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@@ -342,37 +367,59 @@
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else
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S = sound(pick(male_generic_pain_sounds))
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if("Unset")
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var/datum/species/os = GLOB.all_species[pref.custom_base]
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var/datum/species/os
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if(!pref.custom_base) // Safety
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os = selected_species
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else
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os = GLOB.all_species[pref.custom_base]
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if(pref.identifying_gender == FEMALE)
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S = sound(pick(os.female_pain_sound))
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else
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S = sound(pick(os.male_pain_sound))
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S.frequency = pick(pref.voice_freq)
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S.volume = 20
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SEND_SOUND(user, S)
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if("Robotic")
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S = sound(pick(robot_pain_sounds))
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if("None" || null)
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to_chat(user, "<span class='warning'>This set does not have pain sounds!</span>")
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return TOPIC_REFRESH
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*/
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if(pref.species_sound == "Unset")
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S = sound(pick(get_species_sound(coalesce(pref.species_sound, pref.custom_base, pref.species))["pain"]))
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if(pref.species_sound == "None" || pref.species_sound["pain"] == null || S == null)
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to_chat(user, "<span class='warning'>This set does not have pain sounds!</span>")
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return TOPIC_REFRESH
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S.frequency = pick(pref.voice_freq)
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S.volume = 20
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SEND_SOUND(user, S)
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return TOPIC_REFRESH
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/*
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else
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var/sound/S
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var/datum/species/os = GLOB.all_species[pref.custom_base]
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if(pref.identifying_gender == FEMALE)
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S = sound(pick(os.female_pain_sound))
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S = sound(pick(selected_species.female_pain_sound))
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else
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S = sound(pick(os.male_pain_sound))
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S = sound(pick(selected_species.male_pain_sound))
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if(S == null)
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to_chat(user, "<span class='warning'>This species does not have pain sounds!</span>")
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return TOPIC_REFRESH
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S.frequency = pick(pref.voice_freq)
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S.volume = 20
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SEND_SOUND(user, S)
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return TOPIC_REFRESH
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*/
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else if(href_list["gasp_test"])
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var/datum/species/selected_species = GLOB.all_species[pref.species]
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if(selected_species.selects_bodytype)
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var/sound/S
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// if(selected_species.selects_bodytype)
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var/sound/S
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S = sound(pick(species_sound_map[pref.species_sound["gasp"]]))
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//S = sound(pick(get_species_sound(pref.species_sound["gasp"])))
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/*
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switch(pref.species_sound)
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if("Canine")
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S = sound(pick(canine_gasp_sounds))
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if("Feline")
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S = sound(pick(feline_gasp_sounds))
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if("Cervine")
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to_chat("<span class='warning'>This set does not have gasp sounds!</span>")
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to_chat(user, "<span class='warning'>This set does not have gasp sounds!</span>")
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return TOPIC_REFRESH
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if("Generic/Human")
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if(pref.identifying_gender == FEMALE)
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@@ -380,30 +427,53 @@
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else
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S = sound(pick(male_generic_gasp_sounds))
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if("Unset")
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var/datum/species/os = GLOB.all_species[pref.custom_base]
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var/datum/species/os
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if(!pref.custom_base) // Safety
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os = selected_species
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else
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os = GLOB.all_species[pref.custom_base]
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if(pref.identifying_gender == FEMALE)
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S = sound(pick(os.female_gasp_sound))
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else
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S = sound(pick(os.male_gasp_sound))
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S.frequency = pick(pref.voice_freq)
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S.volume = 20
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SEND_SOUND(user, S)
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if("Robotic")
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to_chat(user, "<span class='warning'>This set does not have gasp sounds!</span>")
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return TOPIC_REFRESH
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if("None" || null)
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to_chat(user, "<span class='warning'>This set does not have gasp sounds!</span>")
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return TOPIC_REFRESH
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*/
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if(pref.species_sound == "Unset")
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S = sound(pick(get_species_sound(coalesce(pref.species_sound, pref.custom_base, pref.species))["gasp"]))
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if(pref.species_sound == "None" || pref.species_sound["gasp"] == null || S == null)
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to_chat(user, "<span class='warning'>This set does not have gasp sounds!</span>")
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return TOPIC_REFRESH
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S.frequency = pick(pref.voice_freq)
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S.volume = 20
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SEND_SOUND(user, S)
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return TOPIC_REFRESH
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/*
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else
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var/sound/S
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var/datum/species/os = GLOB.all_species[pref.custom_base]
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if(pref.identifying_gender == FEMALE)
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S = sound(pick(os.female_gasp_sound))
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S = sound(pick(selected_species.female_gasp_sound))
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else
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S = sound(pick(os.male_gasp_sound))
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S = sound(pick(selected_species.male_gasp_sound))
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if(S == null)
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to_chat(user, "<span class='warning'>This species does not have gasp sounds!</span>")
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return TOPIC_REFRESH
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S.frequency = pick(pref.voice_freq)
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S.volume = 20
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SEND_SOUND(user, S)
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return TOPIC_REFRESH
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*/
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else if(href_list["death_test"])
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var/datum/species/selected_species = GLOB.all_species[pref.species]
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if(selected_species.selects_bodytype)
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var/sound/S
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// if(selected_species.selects_bodytype)
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var/sound/S
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S = sound(pick(species_sound_map[pref.species_sound["death"]]))
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// S = sound(pick(get_species_sound(pref.species_sound["death"])))
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/*
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switch(pref.species_sound)
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if("Canine")
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S = sound(pick(canine_death_sounds))
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@@ -417,25 +487,44 @@
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else
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S = sound(pick(male_generic_death_sounds))
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if("Unset")
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var/datum/species/os = GLOB.all_species[pref.custom_base]
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var/datum/species/os
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if(!pref.custom_base) // Safety
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os = selected_species
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else
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os = GLOB.all_species[pref.custom_base]
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if(pref.identifying_gender == FEMALE)
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S = sound(pick(os.female_death_sound))
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else
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S = sound(pick(os.male_death_sound))
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S.frequency = pick(pref.voice_freq)
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S.volume = 20
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SEND_SOUND(user, S)
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if("Robotic")
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S = sound(pick(robot_death_sounds))
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if("None" || null)
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to_chat(user, "<span class='warning'>This set does not have death sounds!</span>")
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return TOPIC_REFRESH
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*/
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if(pref.species_sound == "Unset")
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S = sound(pick(get_species_sound(coalesce(pref.species_sound, pref.custom_base, pref.species))["death"]))
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if(pref.species_sound == "None" || pref.species_sound["gasp"] == null || S == null)
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to_chat(user, "<span class='warning'>This set does not have gasp sounds!</span>")
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return TOPIC_REFRESH
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S.frequency = pick(pref.voice_freq)
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S.volume = 20
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SEND_SOUND(user, S)
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return TOPIC_REFRESH
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/*
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else
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var/sound/S
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var/datum/species/os = GLOB.all_species[pref.custom_base]
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if(pref.identifying_gender == FEMALE)
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S = sound(pick(os.female_death_sound))
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S = sound(pick(selected_species.female_death_sound))
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else
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S = sound(pick(os.male_death_sound))
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S = sound(pick(selected_species.male_death_sound))
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if(S == null)
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to_chat(user, "<span class='warning'>This species does not have death sounds!</span>")
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return TOPIC_REFRESH
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S.frequency = pick(pref.voice_freq)
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S.volume = 20
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SEND_SOUND(user, S)
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return TOPIC_REFRESH
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*/
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// CHOMPEdit End
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return ..();
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@@ -257,8 +257,12 @@
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//Any additional non-trait settings can be applied here
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new_S.blood_color = pref.blood_color
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if(pref.species_sound && new_S.selects_bodytype && pref.custom_base) // CHOMPEdit: Custom Scream/Death/Gasp/Pain Sounds. Don't try to do this if it doesn't exist, we aren't a custom species, and we don't have a custom base.
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/*
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if(pref.species_sound) // CHOMPEdit: Custom Scream/Death/Gasp/Pain Sounds. Don't try to do this if it doesn't exist. // && new_S.selects_bodytype && pref.custom_base) // we aren't a custom species, and we don't have a custom base.
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new_S.copy_species_sounds(new_S, pref.species_sound, pref.custom_base) // CHOMPEdit: Custom Scream/Death/Gasp/Pain Sounds
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*/
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// CHOMPEdit: Custom Scream/Death/Gasp/Pain Sounds.
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new_S.species_sounds = coalesce(pref.species_sound, pref.custom_base, pref.species)
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if(pref.species == SPECIES_CUSTOM)
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//Statistics for this would be nice
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Reference in New Issue
Block a user