Does some stuff

This commit is contained in:
Yoshax
2016-07-27 05:11:12 +01:00
parent a75ded3fab
commit 29ad42fea7
3 changed files with 29 additions and 12 deletions

View File

@@ -16,9 +16,26 @@
/datum/uplink_item/item/tools/plastique
name = "C-4 (Destroys walls)"
item_cost = 20
item_cost = 10
path = /obj/item/weapon/plastique
/datum/uplink_item/item/tools/packagebomb
name = "Package Bomb (Small)"
item_cost = 20
path = /obj/item/weapon/storage/box/syndie_kit/demolitions
/datum/uplink_item/item/tools/packagebomb/large
name = "Package Bomb (Large)"
item_cost = 40
path = /obj/item/weapon/storage/box/syndie_kit/demolitions_heavy
/*
/datum/uplink_item/item/tools/packagebomb/huge
name = "Package Bomb (Huge)
item_cost = 60
path = /obj/item/weapon/storage/box/syndie_kit/demolitions_super_heavy
*/
/datum/uplink_item/item/tools/encryptionkey_radio
name = "Encrypted Radio Channel Key"
item_cost = 20

View File

@@ -39,17 +39,16 @@
/obj/item/weapon/syndie/c4explosive/proc/detonate()
icon_state = "c-4[size]_1"
spawn(50)
explosion(get_turf(src), power, power*2, power*3, power*4, power*5)
for(var/dirn in cardinal) //This is to guarantee that C4 at least breaks down all immediately adjacent walls and doors.
var/turf/simulated/wall/T = get_step(src,dirn)
if(locate(/obj/machinery/door/airlock) in T)
var/obj/machinery/door/airlock/D = locate() in T
if(D.density)
D.open()
if(istype(T,/turf/simulated/wall))
T.dismantle_wall(1)
qdel(src)
explosion(get_turf(src), power, power*2, power*3, power*4, power*5)
for(var/dirn in cardinal) //This is to guarantee that C4 at least breaks down all immediately adjacent walls and doors.
var/turf/simulated/wall/T = get_step(src,dirn)
if(locate(/obj/machinery/door/airlock) in T)
var/obj/machinery/door/airlock/D = locate() in T
if(D.density)
D.open()
if(istype(T,/turf/simulated/wall))
T.dismantle_wall(1)
qdel(src)
/*Detonator, disguised as a lighter*/

View File

@@ -827,6 +827,7 @@
#include "code\game\objects\items\weapons\stunbaton.dm"
#include "code\game\objects\items\weapons\surgery_tools.dm"
#include "code\game\objects\items\weapons\swords_axes_etc.dm"
#include "code\game\objects\items\weapons\syndie.dm"
#include "code\game\objects\items\weapons\tape.dm"
#include "code\game\objects\items\weapons\teleportation.dm"
#include "code\game\objects\items\weapons\tools.dm"