From 6f8c7baf9c3433dc9ce7a061c3e3ad1af14666df Mon Sep 17 00:00:00 2001 From: Sharkmare <34294231+Sharkmare@users.noreply.github.com> Date: Tue, 28 Feb 2023 17:08:00 +0100 Subject: [PATCH] Petrification for all Be it through gene modding or any other reason petrification can make perfect sense for any species. TODO: make Gargoyle into a more general petrification trait to allow peeps to do all kinds of petrification play --- .../carbon/human/species/station/traits_vr/neutral_ch.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral_ch.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral_ch.dm index 881c2d266d..29dba9e4dd 100644 --- a/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral_ch.dm +++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral_ch.dm @@ -84,7 +84,9 @@ name = "Gargoyle" desc = "You turn into a statue at will, but also whenever you run out of energy. Being a statue replenishes your energy slowly." cost = 0 - custom_only = TRUE //slimes, xenochimera, diona, proteans, etc, basically anything but custom doesn't make sense (as much as I wanna play a petrifying slime) + custom_only = FALSE //slimes, xenochimera, diona, proteans, etc, basically anything but custom doesn't make sense (as much as I wanna play a petrifying slime) + //Nah makes perfect sense, they could just be gene modded, not to mention we can expand this to have the statue and description of it renameable as well as color adjustable, to support general petrification + //TODO: make Gargoyle Statue Desc, Name and Color adjustable. /datum/trait/neutral/gargoyle/apply(var/datum/species/S,var/mob/living/carbon/human/H) ..(S,H)