diff --git a/code/game/objects/watercloset.dm b/code/game/objects/watercloset.dm index 96c213faa0..808aaf9127 100644 --- a/code/game/objects/watercloset.dm +++ b/code/game/objects/watercloset.dm @@ -318,19 +318,12 @@ user << "\red Someone's already washing here." return - if (istype(O, /obj/item/weapon/reagent_containers/glass/bucket)) - O:reagents.add_reagent("water", 70) - user.visible_message( \ - "\blue [user] fills the [O] using \the [src].", \ - "\blue You fill the [O] using \the [src].") + if (istype(O, /obj/item/weapon/reagent_containers)) + var/obj/item/weapon/reagent_containers/RG = O + RG.reagents.add_reagent("water", min(RG.volume - RG.reagents.total_volume, RG.amount_per_transfer_from_this)) + user.visible_message("\blue [user] fills the [RG] using \the [src].","\blue You fill the [RG] using \the [src].") return - if (istype(O, /obj/item/weapon/reagent_containers/glass) || istype(O,/obj/item/weapon/reagent_containers/food/drinks)) - O:reagents.add_reagent("water", 10) - user.visible_message( \ - "\blue [user] fills the [O] using \the [src].", \ - "\blue You fill the [O] using \the [src].") - return else if (istype(O, /obj/item/weapon/melee/baton)) var/obj/item/weapon/melee/baton/B = O if (B.charges > 0 && B.status == 1) diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm index b7339bf9fa..6ca433c6cf 100644 --- a/code/modules/projectiles/guns/projectile/revolver.dm +++ b/code/modules/projectiles/guns/projectile/revolver.dm @@ -69,8 +69,11 @@ /obj/item/weapon/gun/projectile/russian/attackby(var/obj/item/A as obj, mob/user as mob) + if(!A) return + var/num_loaded = 0 if(istype(A, /obj/item/ammo_magazine)) + if((load_method == 2) && loaded.len) return var/obj/item/ammo_magazine/AM = A for(var/obj/item/ammo_casing/AC in AM.stored_ammo) @@ -82,16 +85,7 @@ loaded += AC num_loaded++ break - if(load_method == 2) - ..() - return - if(istype(A, /obj/item/ammo_casing) && !load_method) - var/obj/item/ammo_casing/AC = A - if(AC.caliber == caliber && loaded.len < max_shells && getAmmo() == 0) - user.drop_item() - AC.loc = src - loaded += AC - num_loaded++ + A.update_icon() if(num_loaded) user.visible_message("[user] loads a single bullet into the revolver and spins the chamber.", "You load a single bullet into the chamber and spin it.") @@ -99,7 +93,6 @@ user.visible_message("[user] spins the chamber of the revolver.", "You spin the revolver's chamber.") if(getAmmo() > 0) Spin() - A.update_icon() update_icon() return diff --git a/html/changelog.html b/html/changelog.html index 21bdd639e1..cc2c70fefc 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -57,6 +57,7 @@ should be listed in the changelog upon commit tho. Thanks. -->