Merge pull request #6019 from mwerezak/radio

Fixes machines being able to put the Radio Controller to sleep + Radio Controller cleanup
This commit is contained in:
Zuhayr
2014-08-18 09:25:24 +09:30
7 changed files with 353 additions and 368 deletions

View File

@@ -1,307 +1,294 @@
/*
HOW IT WORKS
The radio_controller is a global object maintaining all radio transmissions, think about it as about "ether".
Note that walkie-talkie, intercoms and headsets handle transmission using nonstandard way.
procs:
add_object(obj/device as obj, var/new_frequency as num, var/filter as text|null = null)
Adds listening object.
parameters:
device - device receiving signals, must have proc receive_signal (see description below).
one device may listen several frequencies, but not same frequency twice.
new_frequency - see possibly frequencies below;
filter - thing for optimization. Optional, but recommended.
All filters should be consolidated in this file, see defines later.
Device without listening filter will receive all signals (on specified frequency).
Device with filter will receive any signals sent without filter.
Device with filter will not receive any signals sent with different filter.
returns:
Reference to frequency object.
remove_object (obj/device, old_frequency)
Obliviously, after calling this proc, device will not receive any signals on old_frequency.
Other frequencies will left unaffected.
return_frequency(var/frequency as num)
returns:
Reference to frequency object. Use it if you need to send and do not need to listen.
radio_frequency is a global object maintaining list of devices that listening specific frequency.
procs:
post_signal(obj/source as obj|null, datum/signal/signal, var/filter as text|null = null, var/range as num|null = null)
Sends signal to all devices that wants such signal.
parameters:
source - object, emitted signal. Usually, devices will not receive their own signals.
signal - see description below.
filter - described above.
range - radius of regular byond's square circle on that z-level. null means everywhere, on all z-levels.
obj/proc/receive_signal(datum/signal/signal, var/receive_method as num, var/receive_param)
Handler from received signals. By default does nothing. Define your own for your object.
Avoid of sending signals directly from this proc, use spawn(-1). Do not use sleep() here please.
parameters:
signal - see description below. Extract all needed data from the signal before doing sleep(), spawn() or return!
receive_method - may be TRANSMISSION_WIRE or TRANSMISSION_RADIO.
TRANSMISSION_WIRE is currently unused.
receive_param - for TRANSMISSION_RADIO here comes frequency.
datum/signal
vars:
source
an object that emitted signal. Used for debug and bearing.
data
list with transmitting data. Usual use pattern:
data["msg"] = "hello world"
encryption
Some number symbolizing "encryption key".
Note that game actually do not use any cryptography here.
If receiving object don't know right key, it must ignore encrypted signal in its receive_signal.
*/
/*
Frequency range: 1200 to 1600
Radiochat range: 1441 to 1489 (most devices refuse to be tune to other frequency, even during mapmaking)
Radio:
1459 - standard radio chat
1351 - Science
1353 - Command
1355 - Medical
1357 - Engineering
1359 - Security
1441 - death squad
1443 - Confession Intercom
1347 - Cargo techs
Devices:
1451 - tracking implant
1457 - RSD default
On the map:
1311 for prison shuttle console (in fact, it is not used)
1435 for status displays
1437 for atmospherics/fire alerts
1439 for engine components
1439 for air pumps, air scrubbers, atmo control
1441 for atmospherics - supply tanks
1443 for atmospherics - distribution loop/mixed air tank
1445 for bot nav beacons
1447 for mulebot, secbot and ed209 control
1449 for airlock controls, electropack, magnets
1451 for toxin lab access
1453 for engineering access
1455 for AI access
*/
var/list/radiochannels = list(
"Common" = 1459,
"Science" = 1351,
"Command" = 1353,
"Medical" = 1355,
"Engineering" = 1357,
"Security" = 1359,
"Response Team" = 1345,
"Deathsquad" = 1341,
"Syndicate" = 1213,
"Supply" = 1347,
)
//depenging helpers
var/list/DEPT_FREQS = list(1351, 1355, 1357, 1359, 1213, 1345, 1341, 1347)
// central command channels, i.e deathsquid & response teams
var/list/CENT_FREQS = list(1345, 1341)
var/const/COMM_FREQ = 1353 //command, colored gold in chat window
var/const/SYND_FREQ = 1213
// department channels
var/const/SEC_FREQ = 1359
var/const/ENG_FREQ = 1357
var/const/SCI_FREQ = 1351
var/const/MED_FREQ = 1355
var/const/SUP_FREQ = 1347
#define TRANSMISSION_WIRE 0
#define TRANSMISSION_RADIO 1
/* filters */
var/const/RADIO_TO_AIRALARM = "1"
var/const/RADIO_FROM_AIRALARM = "2"
var/const/RADIO_CHAT = "3"
var/const/RADIO_ATMOSIA = "4"
var/const/RADIO_NAVBEACONS = "5"
var/const/RADIO_AIRLOCK = "6"
var/const/RADIO_SECBOT = "7"
var/const/RADIO_MULEBOT = "8"
var/const/RADIO_MAGNETS = "9"
var/global/datum/controller/radio/radio_controller
/hook/startup/proc/createRadioController()
radio_controller = new /datum/controller/radio()
return 1
datum/controller/radio
var/list/datum/radio_frequency/frequencies = list()
proc/add_object(obj/device as obj, var/new_frequency as num, var/filter = null as text|null)
var/f_text = num2text(new_frequency)
var/datum/radio_frequency/frequency = frequencies[f_text]
if(!frequency)
frequency = new
frequency.frequency = new_frequency
frequencies[f_text] = frequency
frequency.add_listener(device, filter)
return frequency
proc/remove_object(obj/device, old_frequency)
var/f_text = num2text(old_frequency)
var/datum/radio_frequency/frequency = frequencies[f_text]
if(frequency)
frequency.remove_listener(device)
if(frequency.devices.len == 0)
del(frequency)
frequencies -= f_text
return 1
proc/return_frequency(var/new_frequency as num)
var/f_text = num2text(new_frequency)
var/datum/radio_frequency/frequency = frequencies[f_text]
if(!frequency)
frequency = new
frequency.frequency = new_frequency
frequencies[f_text] = frequency
return frequency
datum/radio_frequency
var/frequency as num
var/list/list/obj/devices = list()
proc
post_signal(obj/source as obj|null, datum/signal/signal, var/filter = null as text|null, var/range = null as num|null)
//log_admin("DEBUG \[[world.timeofday]\]: post_signal {source=\"[source]\", [signal.debug_print()], filter=[filter]}")
// var/N_f=0
// var/N_nf=0
// var/Nt=0
var/turf/start_point
if(range)
start_point = get_turf(source)
if(!start_point)
del(signal)
return 0
if (filter) //here goes some copypasta. It is for optimisation. -rastaf0
for(var/obj/device in devices[filter])
if(device == source)
continue
if(range)
var/turf/end_point = get_turf(device)
if(!end_point)
continue
//if(max(abs(start_point.x-end_point.x), abs(start_point.y-end_point.y)) <= range)
if(start_point.z!=end_point.z || get_dist(start_point, end_point) > range)
continue
device.receive_signal(signal, TRANSMISSION_RADIO, frequency)
for(var/obj/device in devices["_default"])
if(device == source)
continue
if(range)
var/turf/end_point = get_turf(device)
if(!end_point)
continue
//if(max(abs(start_point.x-end_point.x), abs(start_point.y-end_point.y)) <= range)
if(start_point.z!=end_point.z || get_dist(start_point, end_point) > range)
continue
device.receive_signal(signal, TRANSMISSION_RADIO, frequency)
// N_f++
else
for (var/next_filter in devices)
// var/list/obj/DDD = devices[next_filter]
// Nt+=DDD.len
for(var/obj/device in devices[next_filter])
if(device == source)
continue
if(range)
var/turf/end_point = get_turf(device)
if(!end_point)
continue
//if(max(abs(start_point.x-end_point.x), abs(start_point.y-end_point.y)) <= range)
if(start_point.z!=end_point.z || get_dist(start_point, end_point) > range)
continue
device.receive_signal(signal, TRANSMISSION_RADIO, frequency)
// N_nf++
// log_admin("DEBUG: post_signal(source=[source] ([source.x], [source.y], [source.z]),filter=[filter]) frequency=[frequency], N_f=[N_f], N_nf=[N_nf]")
// del(signal)
add_listener(obj/device as obj, var/filter as text|null)
if (!filter)
filter = "_default"
//log_admin("add_listener(device=[device],filter=[filter]) frequency=[frequency]")
var/list/obj/devices_line = devices[filter]
if (!devices_line)
devices_line = new
devices[filter] = devices_line
devices_line+=device
// var/list/obj/devices_line___ = devices[filter_str]
// var/l = devices_line___.len
//log_admin("DEBUG: devices_line.len=[devices_line.len]")
//log_admin("DEBUG: devices(filter_str).len=[l]")
remove_listener(obj/device)
for (var/devices_filter in devices)
var/list/devices_line = devices[devices_filter]
devices_line-=device
while (null in devices_line)
devices_line -= null
if (devices_line.len==0)
devices -= devices_filter
del(devices_line)
obj/proc
receive_signal(datum/signal/signal, receive_method, receive_param)
return null
datum/signal
var/obj/source
var/transmission_method = 0
//0 = wire
//1 = radio transmission
//2 = subspace transmission
var/data = list()
var/encryption
var/frequency = 0
proc/copy_from(datum/signal/model)
source = model.source
transmission_method = model.transmission_method
data = model.data
encryption = model.encryption
frequency = model.frequency
proc/debug_print()
if (source)
. = "signal = {source = '[source]' ([source:x],[source:y],[source:z])\n"
else
. = "signal = {source = '[source]' ()\n"
for (var/i in data)
. += "data\[\"[i]\"\] = \"[data[i]]\"\n"
if(islist(data[i]))
var/list/L = data[i]
for(var/t in L)
. += "data\[\"[i]\"\] list has: [t]"
/*
HOW IT WORKS
The radio_controller is a global object maintaining all radio transmissions, think about it as about "ether".
Note that walkie-talkie, intercoms and headsets handle transmission using nonstandard way.
procs:
add_object(obj/device as obj, var/new_frequency as num, var/filter as text|null = null)
Adds listening object.
parameters:
device - device receiving signals, must have proc receive_signal (see description below).
one device may listen several frequencies, but not same frequency twice.
new_frequency - see possibly frequencies below;
filter - thing for optimization. Optional, but recommended.
All filters should be consolidated in this file, see defines later.
Device without listening filter will receive all signals (on specified frequency).
Device with filter will receive any signals sent without filter.
Device with filter will not receive any signals sent with different filter.
returns:
Reference to frequency object.
remove_object (obj/device, old_frequency)
Obliviously, after calling this proc, device will not receive any signals on old_frequency.
Other frequencies will left unaffected.
return_frequency(var/frequency as num)
returns:
Reference to frequency object. Use it if you need to send and do not need to listen.
radio_frequency is a global object maintaining list of devices that listening specific frequency.
procs:
post_signal(obj/source as obj|null, datum/signal/signal, var/filter as text|null = null, var/range as num|null = null)
Sends signal to all devices that wants such signal.
parameters:
source - object, emitted signal. Usually, devices will not receive their own signals.
signal - see description below.
filter - described above.
range - radius of regular byond's square circle on that z-level. null means everywhere, on all z-levels.
obj/proc/receive_signal(datum/signal/signal, var/receive_method as num, var/receive_param)
Handler from received signals. By default does nothing. Define your own for your object.
Avoid of sending signals directly from this proc, use spawn(-1). Do not use sleep() here please.
parameters:
signal - see description below. Extract all needed data from the signal before doing sleep(), spawn() or return!
receive_method - may be TRANSMISSION_WIRE or TRANSMISSION_RADIO.
TRANSMISSION_WIRE is currently unused.
receive_param - for TRANSMISSION_RADIO here comes frequency.
datum/signal
vars:
source
an object that emitted signal. Used for debug and bearing.
data
list with transmitting data. Usual use pattern:
data["msg"] = "hello world"
encryption
Some number symbolizing "encryption key".
Note that game actually do not use any cryptography here.
If receiving object don't know right key, it must ignore encrypted signal in its receive_signal.
*/
/*
Frequency range: 1200 to 1600
Radiochat range: 1441 to 1489 (most devices refuse to be tune to other frequency, even during mapmaking)
Radio:
1459 - standard radio chat
1351 - Science
1353 - Command
1355 - Medical
1357 - Engineering
1359 - Security
1441 - death squad
1443 - Confession Intercom
1347 - Cargo techs
Devices:
1451 - tracking implant
1457 - RSD default
On the map:
1311 for prison shuttle console (in fact, it is not used)
1435 for status displays
1437 for atmospherics/fire alerts
1439 for engine components
1439 for air pumps, air scrubbers, atmo control
1441 for atmospherics - supply tanks
1443 for atmospherics - distribution loop/mixed air tank
1445 for bot nav beacons
1447 for mulebot, secbot and ed209 control
1449 for airlock controls, electropack, magnets
1451 for toxin lab access
1453 for engineering access
1455 for AI access
*/
var/list/radiochannels = list(
"Common" = 1459,
"Science" = 1351,
"Command" = 1353,
"Medical" = 1355,
"Engineering" = 1357,
"Security" = 1359,
"Response Team" = 1345,
"Deathsquad" = 1341,
"Syndicate" = 1213,
"Supply" = 1347,
)
//depenging helpers
var/list/DEPT_FREQS = list(1351, 1355, 1357, 1359, 1213, 1345, 1341, 1347)
// central command channels, i.e deathsquid & response teams
var/list/CENT_FREQS = list(1345, 1341)
var/const/COMM_FREQ = 1353 //command, colored gold in chat window
var/const/SYND_FREQ = 1213
// department channels
var/const/SEC_FREQ = 1359
var/const/ENG_FREQ = 1357
var/const/SCI_FREQ = 1351
var/const/MED_FREQ = 1355
var/const/SUP_FREQ = 1347
#define TRANSMISSION_WIRE 0
#define TRANSMISSION_RADIO 1
/* filters */
//When devices register with the radio controller, they might register under a certain filter.
//Other devices can then choose to send signals to only those devices that belong to a particular filter.
//This is done for performance, so we don't send signals to lots of machines unnecessarily.
//This filter is special because devices belonging to default also recieve signals sent to any other filter.
var/const/RADIO_DEFAULT = "radio_default"
var/const/RADIO_TO_AIRALARM = "radio_airalarm" //air alarms
var/const/RADIO_FROM_AIRALARM = "radio_airalarm_rcvr" //devices interested in recieving signals from air alarms
var/const/RADIO_CHAT = "radio_telecoms"
var/const/RADIO_ATMOSIA = "radio_atmos"
var/const/RADIO_NAVBEACONS = "radio_navbeacon"
var/const/RADIO_AIRLOCK = "radio_airlock"
var/const/RADIO_SECBOT = "radio_secbot"
var/const/RADIO_MULEBOT = "radio_mulebot"
var/const/RADIO_MAGNETS = "radio_magnet"
var/global/datum/controller/radio/radio_controller
/hook/startup/proc/createRadioController()
radio_controller = new /datum/controller/radio()
return 1
//callback used by objects to react to incoming radio signals
/obj/proc/receive_signal(datum/signal/signal, receive_method, receive_param)
return null
//The global radio controller
/datum/controller/radio
var/list/datum/radio_frequency/frequencies = list()
/datum/controller/radio/proc/add_object(obj/device as obj, var/new_frequency as num, var/filter = null as text|null)
var/f_text = num2text(new_frequency)
var/datum/radio_frequency/frequency = frequencies[f_text]
if(!frequency)
frequency = new
frequency.frequency = new_frequency
frequencies[f_text] = frequency
frequency.add_listener(device, filter)
return frequency
/datum/controller/radio/proc/remove_object(obj/device, old_frequency)
var/f_text = num2text(old_frequency)
var/datum/radio_frequency/frequency = frequencies[f_text]
if(frequency)
frequency.remove_listener(device)
if(frequency.devices.len == 0)
del(frequency)
frequencies -= f_text
return 1
/datum/controller/radio/proc/return_frequency(var/new_frequency as num)
var/f_text = num2text(new_frequency)
var/datum/radio_frequency/frequency = frequencies[f_text]
if(!frequency)
frequency = new
frequency.frequency = new_frequency
frequencies[f_text] = frequency
return frequency
/datum/radio_frequency
var/frequency as num
var/list/list/obj/devices = list()
/datum/radio_frequency/proc/post_signal(obj/source as obj|null, datum/signal/signal, var/filter = null as text|null, var/range = null as num|null)
var/turf/start_point
if(range)
start_point = get_turf(source)
if(!start_point)
del(signal)
return 0
if (filter)
send_to_filter(source, signal, filter, start_point, range)
send_to_filter(source, signal, RADIO_DEFAULT, start_point, range)
else
//Broadcast the signal to everyone!
for (var/next_filter in devices)
send_to_filter(source, signal, next_filter, start_point, range)
//Sends a signal to all machines belonging to a given filter. Should be called by post_signal()
/datum/radio_frequency/proc/send_to_filter(obj/source, datum/signal/signal, var/filter, var/turf/start_point = null, var/range = null)
if (range && !start_point)
return
for(var/obj/device in devices[filter])
if(device == source)
continue
if(range)
var/turf/end_point = get_turf(device)
if(!end_point)
continue
if(start_point.z!=end_point.z || get_dist(start_point, end_point) > range)
continue
//allow sequential signals before round start, so that every air alarm sounding off at once doesn't cause trouble.
if(!ticker || ticker.current_state < 3)
device.receive_signal(signal, TRANSMISSION_RADIO, frequency)
else
spawn(0)
if(device) //in case the device got destroyed somehow
device.receive_signal(signal, TRANSMISSION_RADIO, frequency)
/datum/radio_frequency/proc/add_listener(obj/device as obj, var/filter as text|null)
if (!filter)
filter = RADIO_DEFAULT
//log_admin("add_listener(device=[device],filter=[filter]) frequency=[frequency]")
var/list/obj/devices_line = devices[filter]
if (!devices_line)
devices_line = new
devices[filter] = devices_line
devices_line+=device
// var/list/obj/devices_line___ = devices[filter_str]
// var/l = devices_line___.len
//log_admin("DEBUG: devices_line.len=[devices_line.len]")
//log_admin("DEBUG: devices(filter_str).len=[l]")
/datum/radio_frequency/proc/remove_listener(obj/device)
for (var/devices_filter in devices)
var/list/devices_line = devices[devices_filter]
devices_line-=device
while (null in devices_line)
devices_line -= null
if (devices_line.len==0)
devices -= devices_filter
del(devices_line)
/datum/signal
var/obj/source
var/transmission_method = 0 //unused at the moment
//0 = wire
//1 = radio transmission
//2 = subspace transmission
var/data = list()
var/encryption
var/frequency = 0
/datum/signal/proc/copy_from(datum/signal/model)
source = model.source
transmission_method = model.transmission_method
data = model.data
encryption = model.encryption
frequency = model.frequency
/datum/signal/proc/debug_print()
if (source)
. = "signal = {source = '[source]' ([source:x],[source:y],[source:z])\n"
else
. = "signal = {source = '[source]' ()\n"
for (var/i in data)
. += "data\[\"[i]\"\] = \"[data[i]]\"\n"
if(islist(data[i]))
var/list/L = data[i]
for(var/t in L)
. += "data\[\"[i]\"\] list has: [t]"

View File

@@ -88,7 +88,7 @@ obj/machinery/door/airlock/proc/command_completed(var/command)
return 1 //Unknown command. Just assume it's completed.
obj/machinery/door/airlock/proc/send_status()
obj/machinery/door/airlock/proc/send_status(var/bumped = 0)
if(radio_connection)
var/datum/signal/signal = new
signal.transmission_method = 1 //radio signal
@@ -97,6 +97,9 @@ obj/machinery/door/airlock/proc/send_status()
signal.data["door_status"] = density?("closed"):("open")
signal.data["lock_status"] = locked?("locked"):("unlocked")
if (bumped)
signal.data["bumped_with_access"] = 1
radio_connection.post_signal(src, signal, range = AIRLOCK_CONTROL_RANGE, filter = RADIO_AIRLOCK)
@@ -116,17 +119,7 @@ obj/machinery/door/airlock/Bumped(atom/AM)
if(istype(AM, /obj/mecha))
var/obj/mecha/mecha = AM
if(density && radio_connection && mecha.occupant && (src.allowed(mecha.occupant) || src.check_access_list(mecha.operation_req_access)))
var/datum/signal/signal = new
signal.transmission_method = 1 //radio signal
signal.data["tag"] = id_tag
signal.data["timestamp"] = world.time
signal.data["door_status"] = density?("closed"):("open")
signal.data["lock_status"] = locked?("locked"):("unlocked")
signal.data["bumped_with_access"] = 1
radio_connection.post_signal(src, signal, range = AIRLOCK_CONTROL_RANGE, filter = RADIO_AIRLOCK)
send_status(1)
return
obj/machinery/door/airlock/proc/set_frequency(new_frequency)
@@ -252,6 +245,12 @@ obj/machinery/access_button/update_icon()
else
icon_state = "access_button_off"
obj/machinery/access_button/attackby(obj/item/I as obj, mob/user as mob)
//Swiping ID on the access button
if (istype(I, /obj/item/weapon/card/id) || istype(I, /obj/item/device/pda))
attack_hand(user)
return
..()
obj/machinery/access_button/attack_hand(mob/user)
add_fingerprint(usr)

View File

@@ -1,6 +1,7 @@
//base type for controllers of two-door systems
/obj/machinery/embedded_controller/radio/airlock
// Setup parameters only
radio_filter = RADIO_AIRLOCK
var/tag_exterior_door
var/tag_interior_door
var/tag_airpump

View File

@@ -1,8 +1,9 @@
//Handles the control of airlocks
#define STATE_WAIT 0
#define STATE_DEPRESSURIZE 1
#define STATE_PRESSURIZE 2
#define STATE_IDLE 0
#define STATE_PREPARE 1
#define STATE_DEPRESSURIZE 2
#define STATE_PRESSURIZE 3
#define TARGET_NONE 0
#define TARGET_INOPEN -1
@@ -18,7 +19,7 @@
var/tag_interior_sensor
var/tag_mech_sensor
var/state = STATE_WAIT
var/state = STATE_IDLE
var/target_state = TARGET_NONE
/datum/computer/file/embedded_program/airlock/New(var/obj/machinery/embedded_controller/M)
@@ -157,7 +158,7 @@
/datum/computer/file/embedded_program/airlock/process()
if(!state)
if(!state) //Idle
if(target_state)
switch(target_state)
if(TARGET_INOPEN)
@@ -168,38 +169,45 @@
//lock down the airlock before activating pumps
close_doors()
var/chamber_pressure = memory["chamber_sensor_pressure"]
var/target_pressure = memory["target_pressure"]
if(memory["purge"])
target_pressure = 0
if(chamber_pressure <= target_pressure)
state = STATE_PRESSURIZE
signalPump(tag_airpump, 1, 1, target_pressure) //send a signal to start pressurizing
else if(chamber_pressure > target_pressure)
state = STATE_DEPRESSURIZE
signalPump(tag_airpump, 1, 0, target_pressure) //send a signal to start depressurizing
//Check for vacuum - this is set after the pumps so the pumps are aiming for 0
if(!memory["target_pressure"])
memory["target_pressure"] = ONE_ATMOSPHERE * 0.05
state = STATE_PREPARE
else
//make sure to return to a sane idle state
if(memory["pump_status"] != "off") //send a signal to stop pumping
signalPump(tag_airpump, 0)
//the airlock will not allow itself to continue to cycle when any of the doors are forced open.
if (state && !check_doors_secured())
if ((state == STATE_PRESSURIZE || state == STATE_DEPRESSURIZE) && !check_doors_secured())
//the airlock will not allow itself to continue to cycle when any of the doors are forced open.
stop_cycling()
switch(state)
if(STATE_PREPARE)
if (check_doors_secured())
var/chamber_pressure = memory["chamber_sensor_pressure"]
var/target_pressure = memory["target_pressure"]
if(memory["purge"])
target_pressure = 0
if(memory["purge"])
target_pressure = 0
if(chamber_pressure <= target_pressure)
state = STATE_PRESSURIZE
signalPump(tag_airpump, 1, 1, target_pressure) //send a signal to start pressurizing
else if(chamber_pressure > target_pressure)
state = STATE_DEPRESSURIZE
signalPump(tag_airpump, 1, 0, target_pressure) //send a signal to start depressurizing
//Check for vacuum - this is set after the pumps so the pumps are aiming for 0
if(!memory["target_pressure"])
memory["target_pressure"] = ONE_ATMOSPHERE * 0.05
if(STATE_PRESSURIZE)
if(memory["chamber_sensor_pressure"] >= memory["target_pressure"] * 0.95)
cycleDoors(target_state)
state = STATE_WAIT
state = STATE_IDLE
target_state = TARGET_NONE
if(memory["pump_status"] != "off")
@@ -216,7 +224,7 @@
else if(memory["chamber_sensor_pressure"] <= memory["target_pressure"] * 1.05)
cycleDoors(target_state)
state = STATE_WAIT
state = STATE_IDLE
target_state = TARGET_NONE
//send a signal to stop pumping
@@ -231,11 +239,11 @@
//these are here so that other types don't have to make so many assuptions about our implementation
/datum/computer/file/embedded_program/airlock/proc/begin_cycle_in()
state = STATE_WAIT
state = STATE_IDLE
target_state = TARGET_INOPEN
/datum/computer/file/embedded_program/airlock/proc/begin_cycle_out()
state = STATE_WAIT
state = STATE_IDLE
target_state = TARGET_OUTOPEN
/datum/computer/file/embedded_program/airlock/proc/close_doors()
@@ -243,11 +251,11 @@
toggleDoor(memory["exterior_status"], tag_exterior_door, 1, "close")
/datum/computer/file/embedded_program/airlock/proc/stop_cycling()
state = STATE_WAIT
state = STATE_IDLE
target_state = TARGET_NONE
/datum/computer/file/embedded_program/airlock/proc/done_cycling()
return (state == STATE_WAIT && target_state == TARGET_NONE)
return (state == STATE_IDLE && target_state == TARGET_NONE)
//are the doors closed and locked?
/datum/computer/file/embedded_program/airlock/proc/check_exterior_door_secured()
@@ -265,7 +273,7 @@
var/datum/signal/signal = new
signal.data["tag"] = tag
signal.data["command"] = command
post_signal(signal)
post_signal(signal, RADIO_AIRLOCK)
/datum/computer/file/embedded_program/airlock/proc/signalPump(var/tag, var/power, var/direction, var/pressure)
var/datum/signal/signal = new
@@ -355,7 +363,7 @@ send an additional command to open the door again.
signalDoor(doorTag, doorCommand)
#undef STATE_WAIT
#undef STATE_IDLE
#undef STATE_DEPRESSURIZE
#undef STATE_PRESSURIZE

View File

@@ -49,6 +49,7 @@
//var/radio_power_use = 50 //power used to xmit signals
var/frequency = 1379
var/radio_filter = null
var/datum/radio_frequency/radio_connection
unacidable = 1
@@ -64,15 +65,15 @@
else
icon_state = "airlock_control_off"
/obj/machinery/embedded_controller/radio/post_signal(datum/signal/signal)
/obj/machinery/embedded_controller/radio/post_signal(datum/signal/signal, var/filter = null)
signal.transmission_method = TRANSMISSION_RADIO
if(radio_connection)
//use_power(radio_power_use) //neat idea, but causes way too much lag.
return radio_connection.post_signal(src, signal)
return radio_connection.post_signal(src, signal, filter)
else
del(signal)
/obj/machinery/embedded_controller/radio/proc/set_frequency(new_frequency)
radio_controller.remove_object(src, frequency)
frequency = new_frequency
radio_connection = radio_controller.add_object(src, frequency)
radio_connection = radio_controller.add_object(src, frequency, radio_filter)

View File

@@ -76,17 +76,6 @@
set category = "Debug"
set name = "Radio report"
var/filters = list(
"1" = "RADIO_TO_AIRALARM",
"2" = "RADIO_FROM_AIRALARM",
"3" = "RADIO_CHAT",
"4" = "RADIO_ATMOSIA",
"5" = "RADIO_NAVBEACONS",
"6" = "RADIO_AIRLOCK",
"7" = "RADIO_SECBOT",
"8" = "RADIO_MULEBOT",
"_default" = "NO_FILTER"
)
var/output = "<b>Radio Report</b><hr>"
for (var/fq in radio_controller.frequencies)
output += "<b>Freq: [fq]</b><br>"
@@ -97,9 +86,9 @@
for (var/filter in fqs.devices)
var/list/f = fqs.devices[filter]
if (!f)
output += "&nbsp;&nbsp;[filters[filter]]: ERROR<br>"
output += "&nbsp;&nbsp;[filter]: ERROR<br>"
continue
output += "&nbsp;&nbsp;[filters[filter]]: [f.len]<br>"
output += "&nbsp;&nbsp;[filter]: [f.len]<br>"
for (var/device in f)
if (isobj(device))
output += "&nbsp;&nbsp;&nbsp;&nbsp;[device] ([device:x],[device:y],[device:z] in area [get_area(device:loc)])<br>"