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Fix
Removed a projectile that no longer exsits.
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@@ -126,6 +126,3 @@
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/obj/item/projectile/arc/explosive_rocket/spread/on_impact(turf/T)
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new /obj/effect/explosion(T) // Weak explosions don't produce this on their own, apparently.
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explosion(T, 0, 0, 5, adminlog = FALSE)
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/obj/item/projectile/bullet/shotgun/ion/boss
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armor_penetration = 15
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