diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm index 9acd58f9ad..6642a26bac 100644 --- a/code/game/machinery/portable_turret.dm +++ b/code/game/machinery/portable_turret.dm @@ -208,8 +208,6 @@ check_all = TRUE can_salvage = FALSE // So you can't just twoshot a turret and get a fancy gun -// Start Lasertag Turret Code - /obj/machinery/porta_turret/lasertag name = "lasertag turret" turret_type = "normal" @@ -300,8 +298,6 @@ return 1 -// End Lasertag Turret Code - /obj/machinery/porta_turret/Initialize() //Sets up a spark system spark_system = new /datum/effect/effect/system/spark_spread