rebase hos suit

This commit is contained in:
Killian
2020-06-19 06:28:33 +01:00
parent 5e1a0f28d9
commit 2ca5f52033
2 changed files with 33 additions and 38 deletions

View File

@@ -13,20 +13,15 @@
slowdown = 1.5
armor = list(melee = 60, bullet = 35, laser = 35, energy = 15, bomb = 55, bio = 100, rad = 20)
/obj/item/clothing/head/helmet/space/void/merc/prototype
name = "\improper prototype voidsuit helmet"
/obj/item/clothing/head/helmet/space/void/security/prototype
name = "\improper security prototype voidsuit helmet"
desc = "A special helmet designed for work in a hazardous, low pressure environment. It's a little ostentatious, but it gets the job done."
icon_state = "hosproto"
armor = list(melee = 50, bullet = 25, laser = 25, energy = 5, bomb = 45, bio = 100, rad = 10)
siemens_coefficient = 0.7
/obj/item/clothing/suit/space/void/merc/prototype
name = "\improper prototype voidsuit"
/obj/item/clothing/suit/space/void/security/prototype
name = "\improper security prototype voidsuit"
desc = "A special suit that protects against hazardous, low pressure environments. It's a little ostentatious, but it gets the job done."
icon_state = "hosproto_void"
armor = list(melee = 50, bullet = 25, laser = 25, energy = 5, bomb = 45, bio = 100, rad = 10)
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton)
siemens_coefficient = 0.7
/obj/item/clothing/head/helmet/space/void/merc/odst
name = "\improper ODST Helmet"

View File

@@ -29527,10 +29527,6 @@
/obj/structure/filingcabinet,
/turf/simulated/floor/wood,
/area/crew_quarters/heads/hos)
"fyi" = (
/obj/machinery/suit_cycler/prototype,
/turf/simulated/floor/wood,
/area/crew_quarters/heads/hos)
"fyN" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
@@ -30464,29 +30460,6 @@
/obj/machinery/atmospherics/binary/pump/fuel,
/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
/area/shuttle/securiship/engines)
"kuU" = (
/obj/structure/cable/green{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
dir = 1
},
/obj/structure/table/rack,
/obj/item/clothing/shoes/magboots,
/obj/item/device/suit_cooling_unit,
/obj/item/weapon/tank/oxygen,
/obj/machinery/door/window/brigdoor/eastleft{
name = "Protosuit Storage";
req_access = list(58)
},
/obj/item/clothing/mask/breath,
/obj/item/clothing/suit/space/void/merc/prototype,
/obj/item/clothing/head/helmet/space/void/merc/prototype,
/turf/simulated/floor/wood,
/area/crew_quarters/heads/hos)
"kAC" = (
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/security{
@@ -31482,6 +31455,29 @@
},
/turf/simulated/wall/rshull,
/area/shuttle/securiship/engines)
"prO" = (
/obj/structure/cable/green{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
dir = 1
},
/obj/structure/table/rack,
/obj/item/clothing/shoes/magboots,
/obj/item/device/suit_cooling_unit,
/obj/item/weapon/tank/oxygen,
/obj/machinery/door/window/brigdoor/eastleft{
name = "Protosuit Storage";
req_access = list(58)
},
/obj/item/clothing/mask/breath,
/obj/item/clothing/suit/space/void/security/prototype,
/obj/item/clothing/head/helmet/space/void/security/prototype,
/turf/simulated/floor/wood,
/area/crew_quarters/heads/hos)
"psg" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 1
@@ -32513,6 +32509,10 @@
},
/turf/simulated/floor/tiled/eris/steel/gray_perforated,
/area/shuttle/securiship/general)
"vxy" = (
/obj/machinery/suit_cycler/prototype,
/turf/simulated/floor/wood,
/area/crew_quarters/heads/hos)
"vAP" = (
/obj/item/device/flashlight/lamp,
/obj/structure/table/steel,
@@ -37142,8 +37142,8 @@ aje
aLS
aWH
aUk
fyi
kuU
vxy
prO
anD
anW
aTO