mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
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Merge branch 'master' into protean-rework
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@@ -1,3 +1,19 @@
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/datum/design/item/mechfab/rigsuit/phase
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name = "hardsuit phase rifle"
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desc = "A compact phase rifle for a hardsuit."
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id = "rig_gun_phase"
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req_tech = list(TECH_MATERIAL = 5, TECH_ENGINEERING = 4, TECH_MAGNET = 3, TECH_POWER = 4, TECH_COMBAT = 4)
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materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 1250)
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build_path = /obj/item/rig_module/mounted/phase
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/datum/design/item/mechfab/rigsuit/defib
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name = "hardsuit defib unit"
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desc = "A rig mounted defib and jumper kit combo."
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id = "rig_defib"
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req_tech = list(TECH_BIO = 5, TECH_MAGNET = 2, TECH_POWER = 3)
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materials = list(DEFAULT_WALL_MATERIAL = 6000, "glass" = 2000)
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build_path = /obj/item/rig_module/device/defib
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/datum/design/item/mecha/phoron_bore
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name = "PB-23 \"Phobos\" Phoron Bore"
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category = list("Exosuit Equipment")
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@@ -111,18 +127,11 @@
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time = 20
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materials = list(DEFAULT_WALL_MATERIAL = 15000, MAT_PHORON = 2000, MAT_GOLD = 2000, MAT_VERDANTIUM = 500)
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/datum/design/item/mechfab/rigsuit/phase
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name = "hardsuit phase rifle"
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desc = "A compact phase rifle for a hardsuit."
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id = "rig_gun_phase"
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req_tech = list(TECH_MATERIAL = 5, TECH_ENGINEERING = 4, TECH_MAGNET = 3, TECH_POWER = 4, TECH_COMBAT = 4)
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materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 1250)
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build_path = /obj/item/rig_module/mounted/phase
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/datum/design/item/mechfab/rigsuit/defib
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name = "hardsuit defib unit"
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desc = "A rig mounted defib and jumper kit combo."
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id = "rig_defib"
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req_tech = list(TECH_BIO = 5, TECH_MAGNET = 2, TECH_POWER = 3)
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materials = list(DEFAULT_WALL_MATERIAL = 6000, "glass" = 2000)
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build_path = /obj/item/rig_module/device/defib
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/datum/design/item/mechfab/rigsuit/precursor
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name = "Xenotech Rig"
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desc = "A rig made of alien tech and materials."
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id = "rigmodule_precursor"
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time = 30
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req_tech = list(TECH_MATERIAL = 9, TECH_ENGINEERING = 6, TECH_PHORON = 5, TECH_MAGNET = 6, TECH_POWER = 6, TECH_ILLEGAL = 8, TECH_PRECURSOR = 3)
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materials = list(MAT_PLASTEEL = 12000, MAT_GOLD = 5000, MAT_GRAPHITE = 8000, MAT_OSMIUM = 3000, MAT_PLASTIC = 6000, MAT_VERDANTIUM = 7500, MAT_MORPHIUM = 20000)
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build_path = /obj/item/weapon/rig/ch/precursor
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