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Adds Precursor Projectile for alien guns
Replaces default cyan beam with new precursor beam, complete with new icon. Credit to Kassc for sprucing up the sprite.
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@@ -261,3 +261,16 @@
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agony = 15
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eyeblur = 2
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hitsound = 'sound/weapons/zapbang.ogg'
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/obj/item/projectile/beam/precursor //CHOMPedit added Precursor beam
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name = "precursor beam"
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icon_state = "alien beam"
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fire_sound = 'sound/weapons/MediumLaser.ogg'
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light_color = "#FF0099"
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muzzle_type = /obj/effect/projectile/muzzle/precursor
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tracer_type = /obj/effect/projectile/tracer/precursor
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impact_type = /obj/effect/projectile/impact/precursor
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damage = 55
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armor_penetration = 10
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