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Corrects block chance on alien armor.
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@@ -222,7 +222,7 @@
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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armor = list(melee = 50, bullet = 50, laser = 50, energy = 50, bomb = 50, bio = 0, rad = 40)
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siemens_coefficient = 0.4
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var/block_chance = 25
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var/block_chance = 20
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/obj/item/clothing/suit/armor/alien/tank
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name = "alien protection suit"
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