diff --git a/code/game/objects/structures/barsign.dm b/code/game/objects/structures/barsign.dm index 7d55685e4c..f064f983b7 100644 --- a/code/game/objects/structures/barsign.dm +++ b/code/game/objects/structures/barsign.dm @@ -1,5 +1,7 @@ /obj/structure/sign/double/barsign + desc = "The current barsign of this shift! The bartender can change it with their ID." icon = 'icons/obj/barsigns.dmi' + plane = ABOVE_PLANE icon_state = "empty" appearance_flags = 0 anchored = 1 @@ -7,9 +9,9 @@ /obj/structure/sign/double/barsign/proc/get_valid_states(initial=1) . = cached_icon_states(icon) - . -= "on" - . -= "narsiebistro" - . -= "empty" + . -= "On" + . -= "Nar-sie Bistro" + . -= "Empty" if(initial) . -= "Off" @@ -18,9 +20,9 @@ switch(icon_state) if("Off") . += "It appears to be switched off." - if("narsiebistro") + if("Nar-sie Bistro") . += "It shows a picture of a large black and red being. Spooky!" - if("on", "empty") + if("On", "Empty") . += "The lights are on, but there's no picture." else . += "It says '[icon_state]'" diff --git a/icons/obj/barsigns.dmi b/icons/obj/barsigns.dmi index 895a1d0acf..75a901130e 100644 Binary files a/icons/obj/barsigns.dmi and b/icons/obj/barsigns.dmi differ