From 2e263ffc07cac12c4228a626403b72570568a9b9 Mon Sep 17 00:00:00 2001 From: Arokha Sieyes Date: Tue, 24 May 2016 12:12:26 -0400 Subject: [PATCH] Fixes #1655 Don't snowflake one mode with new(). Setting this on new() causes weirdness when new() is called (prints unexpected messages to players about the mode being toggled). If you really want it, define the var as equal to the bitflag in the definition and update the starting human HUD to match. Don't change it 'after' if that's always how you want it. --- code/modules/projectiles/targeting/targeting_overlay.dm | 1 - 1 file changed, 1 deletion(-) diff --git a/code/modules/projectiles/targeting/targeting_overlay.dm b/code/modules/projectiles/targeting/targeting_overlay.dm index b0577bdf5f..8c87751de7 100644 --- a/code/modules/projectiles/targeting/targeting_overlay.dm +++ b/code/modules/projectiles/targeting/targeting_overlay.dm @@ -23,7 +23,6 @@ owner = newowner loc = null verbs.Cut() - toggle_permission(TARGET_CAN_RADIO) /obj/aiming_overlay/proc/toggle_permission(var/perm)