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Table/rack refactor. Fixes #7509
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@@ -206,14 +206,6 @@
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name = "warning cone"
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icon_state = "cone"
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/obj/item/weapon/rack_parts
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name = "rack parts"
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desc = "Parts of a rack."
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icon = 'icons/obj/items.dmi'
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icon_state = "rack_parts"
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flags = FPRINT | TABLEPASS| CONDUCT
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matter = list("metal" = 3750)
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/*/obj/item/weapon/syndicate_uplink
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name = "station bounced radio"
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desc = "Remain silent about this..."
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@@ -292,36 +284,6 @@
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w_class = 2.0
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flags = FPRINT | TABLEPASS | NOSHIELD
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/obj/item/weapon/table_parts
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name = "table parts"
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desc = "Parts of a table. Poor table."
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gender = PLURAL
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icon = 'icons/obj/items.dmi'
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icon_state = "table_parts"
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matter = list("metal" = 3750)
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flags = FPRINT | TABLEPASS| CONDUCT
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attack_verb = list("slammed", "bashed", "battered", "bludgeoned", "thrashed", "whacked")
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/obj/item/weapon/table_parts/reinforced
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name = "reinforced table parts"
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desc = "Hard table parts. Well...harder..."
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icon = 'icons/obj/items.dmi'
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icon_state = "reinf_tableparts"
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matter = list("metal" = 7500)
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flags = FPRINT | TABLEPASS| CONDUCT
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/obj/item/weapon/table_parts/wood
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name = "wooden table parts"
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desc = "Keep away from fire."
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icon_state = "wood_tableparts"
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flags = null
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/obj/item/weapon/table_parts/gambling
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name = "gamble table parts"
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desc = "Keep away from security."
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icon_state = "gamble_tableparts"
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flags = null
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/obj/item/weapon/wire
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desc = "This is just a simple piece of regular insulated wire."
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name = "wire"
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