Merge remote-tracking branch 'upstream/master' into dev-freeze

Conflicts:
	code/game/objects/items/devices/uplink.dm
	code/modules/nano/modules/human_appearance.dm
This commit is contained in:
PsiOmegaDelta
2015-09-08 07:58:25 +02:00
6 changed files with 28 additions and 15 deletions

View File

@@ -24,7 +24,7 @@ var/global/datum/emergency_shuttle_controller/emergency_shuttle
/datum/emergency_shuttle_controller/proc/process()
if (wait_for_launch)
if (auto_recall && world.time >= auto_recall_time)
if (evac && auto_recall && world.time >= auto_recall_time)
recall()
if (world.time >= launch_time) //time to launch the shuttle
stop_launch_countdown()

View File

@@ -436,6 +436,8 @@ var/global/list/additional_antag_types = list()
for(var/mob/player in player_list)
if(!player.client)
continue
if(istype(player, /mob/new_player))
continue
if(!role || (player.client.prefs.be_special & role))
log_debug("[player.key] had [antag_id] enabled, so we are drafting them.")
candidates |= player.mind

View File

@@ -197,7 +197,6 @@
build_overlays()
/obj/machinery/recharge_station/Bumped(var/mob/living/silicon/robot/R)
if(istype(R))
go_in(R)
/obj/machinery/recharge_station/proc/go_in(var/mob/living/silicon/robot/R)
@@ -206,10 +205,18 @@
if(occupant)
return
// TODO : Change to incapacitated() on merge.
if(R.stat || R.lying || R.resting || R.buckled)
return
if(!R.cell)
return
add_fingerprint(R)
R.reset_view(src)
R.forceMove(src)
occupant = R
update_icon()
return 1
/obj/machinery/recharge_station/proc/go_out()
if(!occupant)
@@ -238,9 +245,4 @@
set name = "Enter Recharger"
set src in oview(1)
// TODO : Change to incapacitated() on merge.
if(usr.stat || usr.lying || usr.resting || usr.buckled)
return
go_in(usr)
add_fingerprint(usr)

View File

@@ -8,17 +8,24 @@
w_class = 2.0
var/obj/item/weapon/implant/imp = null
/obj/item/weapon/implanter/attack_self(var/mob/user)
if(!imp)
return ..()
imp.loc = get_turf(src)
user.put_in_hands(imp)
user << "<span class='notice'>You remove \the [imp] from \the [src].</span>"
name = "implanter"
imp = null
update()
return
/obj/item/weapon/implanter/proc/update()
/obj/item/weapon/implanter/update()
if (src.imp)
src.icon_state = "implanter1"
else
src.icon_state = "implanter0"
return
/obj/item/weapon/implanter/attack(mob/M as mob, mob/user as mob)
if (!istype(M, /mob/living/carbon))
return
@@ -52,8 +59,6 @@
return
/obj/item/weapon/implanter/loyalty
name = "implanter-loyalty"

View File

@@ -778,7 +778,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
if(confirm != "Yes") return
var/choice
if(ticker.mode.name == "revolution" || ticker.mode.name == "confliction")
if(ticker.mode.auto_recall_shuttle)
choice = input("The shuttle will just return if you call it. Call anyway?") in list("Confirm", "Cancel")
if(choice == "Confirm")
emergency_shuttle.auto_recall = 1 //enable auto-recall

View File

@@ -91,6 +91,10 @@
return 0
/datum/nano_module/appearance_changer/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/topic_state/state = default_state)
if(!owner || !owner.species)
return
generate_data(check_whitelist, whitelist, blacklist)
var/data[0]