From 2f2fd40841f5041f5dcdd8dc0c60cbd54ff7f5b4 Mon Sep 17 00:00:00 2001
From: TheFurryFeline <38586851+TheFurryFeline@users.noreply.github.com>
Date: Sat, 14 Mar 2020 12:24:28 -0400
Subject: [PATCH] Earlyport Xenoarch Fixy
Title. Earlyports fix for Xenoarch bug that wrecks a high number of finds even with the field used.
Changelong Notes:
- Fixes bug that made finding, well, finds get destroyed at a high frequency.
---
code/modules/mining/mine_turfs.dm | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm
index 12480881df..268834d251 100644
--- a/code/modules/mining/mine_turfs.dm
+++ b/code/modules/mining/mine_turfs.dm
@@ -434,7 +434,7 @@ turf/simulated/mineral/floor/light_corner
var/datum/find/F = finds[1]
if(newDepth > F.excavation_required) // Digging too deep can break the item. At least you won't summon a Balrog (probably)
fail_message = ". [pick("There is a crunching noise","[W] collides with some different rock","Part of the rock face crumbles away","Something breaks under [W]")]"
- wreckfinds(P.destroy_artefacts)
+ wreckfinds(P.destroy_artefacts)
to_chat(user, "You start [P.drill_verb][fail_message].")
if(do_after(user,P.digspeed))