From 2f2fd40841f5041f5dcdd8dc0c60cbd54ff7f5b4 Mon Sep 17 00:00:00 2001 From: TheFurryFeline <38586851+TheFurryFeline@users.noreply.github.com> Date: Sat, 14 Mar 2020 12:24:28 -0400 Subject: [PATCH] Earlyport Xenoarch Fixy Title. Earlyports fix for Xenoarch bug that wrecks a high number of finds even with the field used. Changelong Notes: - Fixes bug that made finding, well, finds get destroyed at a high frequency. --- code/modules/mining/mine_turfs.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm index 12480881df..268834d251 100644 --- a/code/modules/mining/mine_turfs.dm +++ b/code/modules/mining/mine_turfs.dm @@ -434,7 +434,7 @@ turf/simulated/mineral/floor/light_corner var/datum/find/F = finds[1] if(newDepth > F.excavation_required) // Digging too deep can break the item. At least you won't summon a Balrog (probably) fail_message = ". [pick("There is a crunching noise","[W] collides with some different rock","Part of the rock face crumbles away","Something breaks under [W]")]" - wreckfinds(P.destroy_artefacts) + wreckfinds(P.destroy_artefacts) to_chat(user, "You start [P.drill_verb][fail_message].") if(do_after(user,P.digspeed))