diff --git a/code/modules/projectiles/projectile/bullets_ch.dm b/code/modules/projectiles/projectile/bullets_ch.dm index e63f43753a..65f2d793da 100644 --- a/code/modules/projectiles/projectile/bullets_ch.dm +++ b/code/modules/projectiles/projectile/bullets_ch.dm @@ -49,7 +49,7 @@ only use the hollow_point and armor_penetration values.*/ velocity = 350 energy_add = -96.18 hollow_point = TRUE - armor_penetration = -15 + armor_penetration = -10 /obj/item/projectile/bullet/pistol/medium //.45 fire_sound = 'sound/weapons/ballistics/a45.ogg' @@ -66,7 +66,7 @@ only use the hollow_point and armor_penetration values.*/ /obj/item/projectile/bullet/pistol/medium/hp grains = 230 velocity = 286 - armor_penetration = -15 + armor_penetration = -10 /obj/item/projectile/bullet/pistol/strong //.357 and .44 are grouped because ftw //Time to fix that ffs, this is just .44 now. diam = 10.9 @@ -89,7 +89,7 @@ only use the hollow_point and armor_penetration values.*/ /obj/item/projectile/bullet/a57/hp hollow_point = TRUE - armor_penetration = -15 + armor_penetration = -10 /obj/item/projectile/bullet/a357 fire_sound = 'sound/weapons/gunshot4.ogg' @@ -105,7 +105,7 @@ only use the hollow_point and armor_penetration values.*/ /obj/item/projectile/bullet/a357/hp hollow_point = TRUE - armor_penetration = -15 + armor_penetration = -10 /obj/item/projectile/bullet/a38 fire_sound = 'sound/weapons/gunshot2.ogg' @@ -124,7 +124,7 @@ only use the hollow_point and armor_penetration values.*/ energy_add = 175.07 velocity = 297 hollow_point = TRUE - armor_penetration = -15 + armor_penetration = -10 /obj/item/projectile/bullet/a762x25 fire_sound = 'sound/weapons/gunshot2.ogg' @@ -154,7 +154,7 @@ only use the hollow_point and armor_penetration values.*/ grains = 135 energy_add = 700.7 velocity = 490 - armor_penetration = -15 + armor_penetration = -10 hollow_point = TRUE /obj/item/projectile/bullet/a380 @@ -173,7 +173,7 @@ only use the hollow_point and armor_penetration values.*/ grains = 95 energy_add = 170 velocity = 343 - armor_penetration = -15 + armor_penetration = -10 hollow_point = TRUE /obj/item/projectile/bullet/a22lr @@ -191,7 +191,7 @@ only use the hollow_point and armor_penetration values.*/ grains = 38 velocity = 380 hollow_point = TRUE - armor_penetration = -15 + armor_penetration = -5 //Shotgun projectiles @@ -202,12 +202,12 @@ only use the hollow_point and armor_penetration values.*/ armor_penetration = -15 //Slugs needed a nerf. Will probably fix the stats for shotguns in general in future updates. /obj/item/projectile/bullet/shotgun/buckshot //#00 Buckshot - damage = 5 + damage = 13 name = "buckshot pellet" diam = 8.38 grains = 53.8 velocity = 489 - armor_penetration = -15 + armor_penetration = 0 /obj/item/projectile/bullet/shotgun/buckshot/shell use_submunitions = TRUE @@ -233,7 +233,7 @@ only use the hollow_point and armor_penetration values.*/ grains = 175 energy_add = -539.978 velocity = 792 - armor_penetration = -15 + armor_penetration = -10 hollow_point = TRUE /obj/item/projectile/bullet/rifle/a762x39 //7.62x39 Soviet @@ -250,7 +250,7 @@ only use the hollow_point and armor_penetration values.*/ /obj/item/projectile/bullet/rifle/a762x39/hp hollow_point = TRUE - armor_penetration = -25 + armor_penetration = -10 /obj/item/projectile/bullet/rifle/a545 fire_sound = 'sound/weapons/ballistics/a545.ogg' @@ -265,7 +265,7 @@ only use the hollow_point and armor_penetration values.*/ /obj/item/projectile/bullet/rifle/a545/hp hollow_point = TRUE - armor_penetration = -15 + armor_penetration = -10 /obj/item/projectile/bullet/rifle/a556 //5.56x45mm NATO diam = 5.7 @@ -280,7 +280,7 @@ only use the hollow_point and armor_penetration values.*/ /obj/item/projectile/bullet/rifle/a556/hp hollow_point = TRUE - armor_penetration = -15 + armor_penetration = -10 /obj/item/projectile/bullet/rifle/a145 // 14.5×114mm fire_sound = 'sound/weapons/ballistics/a145.ogg'