diff --git a/modular_chomp/code/game/objects/structures/watercloset_ch.dm b/modular_chomp/code/game/objects/structures/watercloset_ch.dm index 2d13b1c692..c1fa9b7162 100644 --- a/modular_chomp/code/game/objects/structures/watercloset_ch.dm +++ b/modular_chomp/code/game/objects/structures/watercloset_ch.dm @@ -8,7 +8,7 @@ var/refill_cooldown = 200 var/refilling = FALSE var/no_destination = TRUE - var/max_w_class = 3 //glogged + var/max_w_class = 5 //glogged var/total_w = 0 var/panic_mult = 1 @@ -22,7 +22,7 @@ if(teleplumbed && exit_landmark) desc = "The BS-500, a bluespace rift-rotation-based waste disposal unit for small matter. This one seems remarkably clean." no_destination = FALSE - max_w_class = 10 + max_w_class = 15 return ..() /obj/structure/toilet/attack_hand(mob/living/user as mob) @@ -52,7 +52,8 @@ if(F.loc == loc) if(isitem(F)) var/obj/item/I = F - total_w += I.w_class + if(I.w_class >= ITEMSIZE_NORMAL) + total_w += I.w_class if(isliving(F)) var/mob/living/L = F total_w += L.size_multiplier * 13 diff --git a/vorestation.dme b/vorestation.dme index 157a235308..e6cf759ce1 100644 --- a/vorestation.dme +++ b/vorestation.dme @@ -61,8 +61,8 @@ #include "code\__defines\items_clothing.dm" #include "code\__defines\lighting.dm" #include "code\__defines\lighting_vr.dm" -#include "code\__defines\lum_ch.dm" #include "code\__defines\logging.dm" +#include "code\__defines\lum_ch.dm" #include "code\__defines\machinery.dm" #include "code\__defines\map.dm" #include "code\__defines\materials.dm"