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Merge pull request #749 from cadyn/linguist
Cadyn's traits changes part 1
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@@ -14,6 +14,7 @@
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dir = SOUTH
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organ_tag = "limb"
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var/brokenpain = 50 //CHOMPEdit
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// Strings
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var/broken_description // fracture string if any.
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var/damage_state = "00" // Modifier used for generating the on-mob damage overlay for this limb.
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@@ -1053,10 +1054,12 @@ Note that amputating the affected organ does in fact remove the infection from t
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return
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if(owner)
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owner.visible_message(\
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//CHOMPEdit Begin
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owner.custom_pain(pick(\
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"<span class='danger'>You hear a loud cracking sound coming from \the [owner].</span>",\
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"<span class='danger'>Something feels like it shattered in your [name]!</span>",\
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"<span class='danger'>You hear a sickening crack.</span>")
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"<span class='danger'>You hear a sickening crack.</span>"),brokenpain)
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//CHOMPEdit End
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jostle_bone()
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if(organ_can_feel_pain() && !isbelly(owner.loc))
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owner.emote("scream")
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