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Items are now assumed to be conductive, rather than the opposite
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@@ -3,7 +3,6 @@
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desc = "Some rods. Can be used for building, or something."
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singular_name = "metal rod"
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icon_state = "rods"
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flags = CONDUCT
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w_class = ITEMSIZE_NORMAL
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force = 9.0
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throwforce = 15.0
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@@ -113,7 +113,6 @@
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throwforce = 15.0
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throw_speed = 5
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throw_range = 20
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flags = CONDUCT
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no_variants = FALSE
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/obj/item/stack/tile/floor/red
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