mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
12
code/game/machinery/portable_turret_vr.dm
Normal file
12
code/game/machinery/portable_turret_vr.dm
Normal file
@@ -0,0 +1,12 @@
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/obj/machinery/porta_turret/industrial/military
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name = "military CIWS turret"
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desc = "A ship-grade weapons turret designed for anti-fighter defense."
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req_one_access = list(access_cent_general)
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installation = /obj/item/weapon/gun/energy/lasercannon
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health = 500
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maxhealth = 500
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enabled = TRUE
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lethal = TRUE
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check_weapons = TRUE
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auto_repair = TRUE
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can_salvage = FALSE
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@@ -1,7 +0,0 @@
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/obj/effect/overmap/visitable/ship/cruiser
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name = "NT Cruiser"
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desc = "A small cruiser pinging NT IFF."
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color = "#00aaff" //Bluey
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vessel_mass = 12000
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vessel_size = SHIP_SIZE_LARGE
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initial_generic_waypoints = list("cruiser_fore", "cruiser_aft", "cruiser_port", "cruiser_starboard")
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@@ -3,15 +3,129 @@
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#include "cruiser.dmm"
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#endif
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//////// Mothership areas ////////
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/area/mothership
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requires_power = 1
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flags = RAD_SHIELDED
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base_turf = /turf/space
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icon_state = "blue-red2"
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/area/mothership/breakroom
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name = "Warship - Breakroom"
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/area/mothership/hydroponics
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name = "Warship - Hydroponics"
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/area/mothership/kitchen
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name = "Warship - Kitchen"
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/area/mothership/eva
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name = "Warship - EVA"
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/area/mothership/bathroom1
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name = "Warship - Bathroom 1"
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/area/mothership/bathroom2
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name = "Warship - Bathroom 2"
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/area/mothership/dorm1
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name = "Warship - Dorm 1"
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/area/mothership/dorm2
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name = "Warship - Dorm 2"
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/area/mothership/dorm3
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name = "Warship - Dorm 3"
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/area/mothership/dorm4
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name = "Warship - Dorm 4"
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/area/mothership/dorm5
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name = "Warship - Dorm 5"
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/area/mothership/dorm6
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name = "Warship - Dorm 6"
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/area/mothership/chemistry
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name = "Warship - Chemistry"
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/area/mothership/surgery
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name = "Warship - Surgery"
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/area/mothership/vault
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name = "Warship - Vault"
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/mothership/teleporter
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name = "Warship - Teleporter Room"
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/area/mothership/security
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name = "Warship - Security Equipment"
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/area/mothership/treatment
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name = "Warship - Treatment Center"
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/area/mothership/medical
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name = "Warship - Medical Equipment"
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/area/mothership/resleeving
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name = "Warship - Resleeving"
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/area/mothership/morgue
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name = "Warship - Morgue"
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/area/mothership/rnd
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name = "Warship - Research"
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/area/mothership/robotics
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name = "Warship - Robotics"
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/area/mothership/sechallway
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name = "Warship - Security Hallway"
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/area/mothership/processing
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name = "Warship - Processing"
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/area/mothership/warden
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name = "Warship - Warden"
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/area/mothership/armory
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name = "Warship - Armory"
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/mothership/bridge
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name = "Warship - Bridge"
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/area/mothership/holodeck
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name = "Warship - Holodeck Controls"
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/area/mothership/holodeck/holo
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name = "Warship - Holodeck"
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icon_state = "dk_yellow"
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/area/mothership/cryotube
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name = "Warship - Cryo chamber"
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/area/mothership/engineering
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name = "Warship - Engineering"
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/area/mothership/hallway
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name = "Warship - Main Hallway"
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/area/mothership/telecomms1
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name = "Warship - Telecommunications Main"
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/area/mothership/telecomms2
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name = "Warship - Telecommunications Relay"
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/datum/map_template/om_ships/cruiser
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name = "OM Ship - NT Cruiser (New Z)"
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name = "OM Ship - NDV Tabiranth (New Z)"
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desc = "A large NT cruiser."
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mappath = 'cruiser.dmm'
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/obj/effect/overmap/visitable/ship/cruiser
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name = "NT Cruiser"
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desc = "A small cruiser pinging NT IFF."
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name = "NDV Tabiranth"
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desc = "A large military cruiser pinging NT IFF. An automated message warns unauthorized vessels from getting close."
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color = "#00aaff" //Bluey
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vessel_mass = 12000
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vessel_mass = 15000
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vessel_size = SHIP_SIZE_LARGE
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initial_generic_waypoints = list("cruiser_fore", "cruiser_aft", "cruiser_port", "cruiser_starboard", "cruiser_port_dock", "cruiser_starboard_dock")
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initial_generic_waypoints = list("cruiser_fore", "cruiser_aft", "cruiser_port", "cruiser_starboard", "ws_port_dock_1", "ws_port_dock_2", "ws_starboard_dock_1", "ws_starboard_dock_2")
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1159,120 +1159,6 @@
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/area/bigship/teleporter
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name = "Bigship Teleporter Room"
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//////// Mothership areas ////////
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/area/mothership
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requires_power = 1
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flags = RAD_SHIELDED
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base_turf = /turf/space
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icon_state = "blue-red2"
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/area/mothership/breakroom
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name = "Warship - Breakroom"
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/area/mothership/hydroponics
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name = "Warship - Hydroponics"
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/area/mothership/kitchen
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name = "Warship - Kitchen"
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/area/mothership/eva
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name = "Warship - EVA"
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/area/mothership/bathroom1
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name = "Warship - Bathroom 1"
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/area/mothership/bathroom2
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name = "Warship - Bathroom 2"
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/area/mothership/dorm1
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name = "Warship - Dorm 1"
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/area/mothership/dorm2
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name = "Warship - Dorm 2"
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/area/mothership/dorm3
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name = "Warship - Dorm 3"
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/area/mothership/dorm4
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name = "Warship - Dorm 4"
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/area/mothership/dorm5
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name = "Warship - Dorm 5"
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/area/mothership/dorm6
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name = "Warship - Dorm 6"
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/area/mothership/chemistry
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name = "Warship - Chemistry"
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/area/mothership/surgery
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name = "Warship - Surgery"
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/area/mothership/vault
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name = "Warship - Vault"
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/mothership/teleporter
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name = "Warship - Teleporter Room"
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/area/mothership/security
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name = "Warship - Security Equipment"
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/area/mothership/treatment
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name = "Warship - Treatment Center"
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/area/mothership/medical
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name = "Warship - Medical Equipment"
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/area/mothership/resleeving
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name = "Warship - Resleeving"
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/area/mothership/morgue
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name = "Warship - Morgue"
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/area/mothership/rnd
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name = "Warship - Research"
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/area/mothership/robotics
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name = "Warship - Robotics"
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/area/mothership/sechallway
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name = "Warship - Security Hallway"
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/area/mothership/processing
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name = "Warship - Processing"
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/area/mothership/warden
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name = "Warship - Warden"
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/area/mothership/armory
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name = "Warship - Armory"
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/mothership/bridge
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name = "Warship - Bridge"
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/area/mothership/holodeck
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name = "Warship - Holodeck Controls"
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/area/mothership/holodeck/holo
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name = "Warship - Holodeck"
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icon_state = "dk_yellow"
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/area/mothership/cryotube
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name = "Warship - Cryo chamber"
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/area/mothership/engineering
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name = "Warship - Engineering"
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/area/mothership/hallway
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name = "Warship - Main Hallway"
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/area/mothership/telecomms1
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name = "Warship - Telecommunications Main"
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/area/mothership/telecomms2
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name = "Warship - Telecommunications Relay"
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//////// Abductor Areas ////////
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/area/unknown
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requires_power = 0
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@@ -781,6 +781,7 @@
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#include "code\game\machinery\partslathe_vr.dm"
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#include "code\game\machinery\pda_multicaster.dm"
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#include "code\game\machinery\portable_turret.dm"
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#include "code\game\machinery\portable_turret_vr.dm"
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#include "code\game\machinery\recharger.dm"
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#include "code\game\machinery\rechargestation.dm"
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#include "code\game\machinery\requests_console.dm"
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Reference in New Issue
Block a user