Merge branch 'dev' into ofChemistryAndStuff

Conflicts:
	code/datums/recipe.dm
	code/game/machinery/bots/farmbot.dm
	code/game/machinery/bots/medbot.dm
	code/game/mecha/equipment/tools/tools.dm
	code/game/objects/effects/chem/chemsmoke.dm
	code/game/objects/effects/effect_system.dm
	code/game/objects/items/toys.dm
	code/game/objects/items/weapons/extinguisher.dm
	code/game/objects/items/weapons/mop.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/organs/organ_internal.dm
	code/modules/reagents/Chemistry-Holder.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/reagents/Chemistry-Recipes.dm
	code/modules/reagents/reagent_containers/food/snacks.dm
	code/modules/reagents/reagent_containers/pill.dm
	code/modules/reagents/reagent_containers/spray.dm
	maps/exodus-1.dmm
This commit is contained in:
Kelenius
2015-04-28 10:49:26 +03:00
999 changed files with 26502 additions and 23206 deletions

View File

@@ -110,8 +110,8 @@
var/list/the_targets = list(T,T1,T2)
for(var/a = 1 to spray_particles)
spawn(0)
var/obj/effect/effect/water/W = new /obj/effect/effect/water(get_turf(src))
spawn(0)
var/obj/effect/effect/water/W = PoolOrNew(new /obj/effect/effect/water, get_turf(src))
var/turf/my_target
if(a == 1)
my_target = T
@@ -126,7 +126,7 @@
return
reagents.trans_to_obj(W, spray_amount)
W.set_color()
W.set_up(my_target)
W.set_up(my_target)
if((istype(usr.loc, /turf/space)) || (usr.lastarea.has_gravity == 0))
user.inertia_dir = get_dir(target, user)