mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-01-03 05:52:43 +00:00
Merge branch 'dev' into ofChemistryAndStuff
Conflicts: code/datums/recipe.dm code/game/machinery/bots/farmbot.dm code/game/machinery/bots/medbot.dm code/game/mecha/equipment/tools/tools.dm code/game/objects/effects/chem/chemsmoke.dm code/game/objects/effects/effect_system.dm code/game/objects/items/toys.dm code/game/objects/items/weapons/extinguisher.dm code/game/objects/items/weapons/mop.dm code/modules/mob/living/carbon/human/human.dm code/modules/organs/organ_internal.dm code/modules/reagents/Chemistry-Holder.dm code/modules/reagents/Chemistry-Reagents.dm code/modules/reagents/Chemistry-Recipes.dm code/modules/reagents/reagent_containers/food/snacks.dm code/modules/reagents/reagent_containers/pill.dm code/modules/reagents/reagent_containers/spray.dm maps/exodus-1.dmm
This commit is contained in:
@@ -20,7 +20,7 @@
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processing_objects.Add(src)
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last_regen = world.time
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/obj/item/weapon/gun/launcher/spikethrower/Del()
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/obj/item/weapon/gun/launcher/spikethrower/Destroy()
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processing_objects.Remove(src)
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..()
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@@ -31,7 +31,7 @@
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processing_objects.Add(src)
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update_icon()
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/obj/item/weapon/gun/energy/Del()
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/obj/item/weapon/gun/energy/Destroy()
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if(self_recharge)
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processing_objects.Remove(src)
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..()
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@@ -2,7 +2,7 @@
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name = "temperature gun"
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icon_state = "freezegun"
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fire_sound = 'sound/weapons/pulse3.ogg'
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desc = "A gun that changes temperatures."
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desc = "A gun that changes temperatures. It has a small label on the side, 'More extreme temperatures will cost more charge!'"
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var/temperature = T20C
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var/current_temperature = T20C
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charge_cost = 100
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@@ -10,7 +10,7 @@
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slot_flags = SLOT_BELT|SLOT_BACK
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projectile_type = /obj/item/projectile/temp
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cell_type = /obj/item/weapon/cell/crap
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cell_type = /obj/item/weapon/cell/high
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/obj/item/weapon/gun/energy/temperature/New()
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@@ -18,7 +18,7 @@
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processing_objects.Add(src)
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/obj/item/weapon/gun/energy/temperature/Del()
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/obj/item/weapon/gun/energy/temperature/Destroy()
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processing_objects.Remove(src)
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..()
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@@ -43,7 +43,7 @@
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user << "[src] shatters into a scattering of overstressed metal shards as it leaves the crossbow."
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var/obj/item/weapon/shard/shrapnel/S = new()
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S.loc = get_turf(src)
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src.Del()
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qdel(src)
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/obj/item/weapon/gun/launcher/crossbow
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name = "powered crossbow"
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@@ -257,7 +257,7 @@
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if(buildstate == 5)
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user << "\blue You secure the crossbow's various parts."
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new /obj/item/weapon/gun/launcher/crossbow(get_turf(src))
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del(src)
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qdel(src)
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return
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else
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..()
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@@ -150,7 +150,7 @@
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if(istype(W,/obj/item/pipe))
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if(buildstate == 0)
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user.drop_item()
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del(W)
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qdel(W)
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user << "\blue You secure the piping inside the frame."
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buildstate++
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update_icon()
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@@ -168,7 +168,7 @@
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else if(istype(W,/obj/item/device/transfer_valve))
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if(buildstate == 4)
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user.drop_item()
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del(W)
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qdel(W)
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user << "\blue You install the transfer valve and connect it to the piping."
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buildstate++
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update_icon()
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@@ -197,7 +197,7 @@
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playsound(src.loc, 'sound/items/Welder2.ogg', 100, 1)
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user << "\blue You weld the valve into place."
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new /obj/item/weapon/gun/launcher/pneumatic(get_turf(src))
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del(src)
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qdel(src)
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return
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else
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..()
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@@ -62,7 +62,7 @@
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/obj/item/weapon/gun/projectile/automatic/sts35/update_icon()
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..()
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icon_state = (ammo_magazine)? "arifle-0" : "arifle"
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icon_state = (ammo_magazine)? "arifle" : "arifle-empty"
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update_held_icon()
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/obj/item/weapon/gun/projectile/automatic/wt550
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@@ -27,7 +27,7 @@
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projectile_type = /obj/item/projectile/bullet/chemdart
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/obj/item/ammo_casing/chemdart/expend()
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del(src)
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qdel(src)
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/obj/item/ammo_magazine/chemdart
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name = "dart cartridge"
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@@ -8,7 +8,7 @@
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load_method = MAGAZINE
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/obj/item/weapon/gun/projectile/colt/detective
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desc = "A cheap Martian knock-off of a Colt M1911. Uses less-than-lethal .45 rounds."
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desc = "A cheap Martian knock-off of a Colt M1911. Uses .45 rounds."
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magazine_type = /obj/item/ammo_magazine/c45m/rubber
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/obj/item/weapon/gun/projectile/colt/detective/verb/rename_gun()
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@@ -30,7 +30,7 @@
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return 1
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/obj/item/weapon/gun/projectile/sec
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desc = "A NanoTrasen designed sidearm, found pretty much everywhere humans are. Uses less-than-lethal .45 rounds."
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desc = "A NanoTrasen designed sidearm, found pretty much everywhere humans are. Uses .45 rounds."
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name = "\improper NT Mk58"
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icon_state = "secguncomp"
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magazine_type = /obj/item/ammo_magazine/c45m/rubber
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@@ -40,11 +40,10 @@
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/obj/item/weapon/gun/projectile/sec/flash
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name = "\improper NT Mk58 signal pistol"
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desc = "A NanoTrasen designed sidearm, found pretty much everywhere humans are. Uses .45 signal flash rounds."
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magazine_type = /obj/item/ammo_magazine/c45m/flash
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/obj/item/weapon/gun/projectile/sec/wood
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desc = "A Nanotrasen designed sidearm, this one has a sweet wooden grip. Uses less-than-lethal .45 rounds."
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desc = "A Nanotrasen designed sidearm, this one has a sweet wooden grip. Uses .45 rounds."
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name = "\improper Custom NT Mk58"
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icon_state = "secgundark"
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@@ -118,7 +117,7 @@
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/obj/item/weapon/gun/projectile/pistol/flash
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name = "\improper Stechtkin signal pistol"
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desc = "A small, easily concealable gun. Uses 9mm signal flash rounds."
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desc = "A small, easily concealable gun. Uses 9mm rounds."
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magazine_type = /obj/item/ammo_magazine/mc9mm/flash
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/obj/item/weapon/gun/projectile/pistol/attack_hand(mob/user as mob)
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