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Fixed up weird sound-playing by simple animals, changed all simple animal attack strings to past tense so they gel with other harm intent actions. Readded simple_animal eating food, tested everything.
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@@ -170,6 +170,7 @@
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/obj/structure/attack_generic(var/mob/user, var/damage, var/attack_verb, var/wallbreaker)
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if(!breakable || !damage || !wallbreaker)
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return
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return 0
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visible_message("<span class='danger'>[user] [attack_verb] the [src] apart!</span>")
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destroy()
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spawn(1) destroy()
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return 1
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