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https://github.com/CHOMPStation2/CHOMPStation2.git
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Fixes vomiting.
This commit is contained in:
@@ -1324,7 +1324,7 @@
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// Puke if toxloss is too high
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// Puke if toxloss is too high
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if(!stat)
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if(!stat)
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if (getToxLoss() >= 45 && nutrition > 20)
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if (getToxLoss() >= 45)
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spawn vomit()
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spawn vomit()
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//0.1% chance of playing a scary sound to someone who's in complete darkness
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//0.1% chance of playing a scary sound to someone who's in complete darkness
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@@ -814,38 +814,35 @@ default behaviour is:
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return
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return
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if(!lastpuke)
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if(!lastpuke)
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lastpuke = 1
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if (nutrition <= 100)
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if (nutrition <= 100)
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src << "<span class='danger'>You gag as you want to throw up, but there's nothing in your stomach!</span>"
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src << "<span class='danger'>You gag as you want to throw up, but there's nothing in your stomach!</span>"
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src.Weaken(10)
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src.Weaken(10)
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src.adjustToxLoss(3)
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return
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lastpuke = 1
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src << "<span class='warning'>You feel nauseous...</span>"
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if(!skip_wait)
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sleep(150) //15 seconds until second warning
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src << "<span class='warning'>You feel like you are about to throw up!</span>"
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sleep(100) //and you have 10 more for mad dash to the bucket
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Stun(5)
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src.visible_message("<span class='warning'>[src] throws up!</span>","<span class='warning'>You throw up!</span>")
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playsound(loc, 'sound/effects/splat.ogg', 50, 1)
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var/turf/simulated/T = get_turf(src)
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if(istype(T))
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if(blood_vomit)
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T.add_blood_floor(src)
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else
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T.add_vomit_floor(src, 1)
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if(blood_vomit)
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if(getBruteLoss() < 50)
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adjustBruteLoss(3)
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else
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else
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nutrition -= 40
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src << "<span class='warning'>You feel nauseous...</span>"
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adjustToxLoss(-3)
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if(!skip_wait)
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sleep(150) //15 seconds until second warning
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src << "<span class='warning'>You feel like you are about to throw up!</span>"
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sleep(100) //and you have 10 more for mad dash to the bucket
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Stun(5)
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src.visible_message("<span class='warning'>[src] throws up!</span>","<span class='warning'>You throw up!</span>")
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playsound(loc, 'sound/effects/splat.ogg', 50, 1)
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var/turf/simulated/T = get_turf(src)
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if(istype(T))
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if(blood_vomit)
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T.add_blood_floor(src)
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else
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T.add_vomit_floor(src, 1)
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if(blood_vomit)
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if(getBruteLoss() < 50)
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adjustBruteLoss(3)
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else
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nutrition -= 40
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adjustToxLoss(-3)
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sleep(350)
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sleep(350)
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lastpuke = 0
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lastpuke = 0
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15
html/changelogs/EmperorJon - Vomit.yml
Normal file
15
html/changelogs/EmperorJon - Vomit.yml
Normal file
@@ -0,0 +1,15 @@
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# Your name.
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author: Yoshax
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- bugfix: "Having between 25 and 100 nutrition and over 45 toxin damage will no longer cause you to gag ad-infinitum and die. It now respects vomit time restraints."
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- tweak: "Gagging now occurs only when the mob has no nutrition at all. It no longer causes three toxin damage, only weakens as before."
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- tweak: "Vomiting and/or gagging from toxins now occurs regardless of nutrition, not only 20+."
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