Fixes vomiting.

This commit is contained in:
Jon
2016-07-18 19:12:12 +01:00
parent 3fa5a109a4
commit 31e66c0037
3 changed files with 41 additions and 29 deletions

View File

@@ -1324,7 +1324,7 @@
// Puke if toxloss is too high
if(!stat)
if (getToxLoss() >= 45 && nutrition > 20)
if (getToxLoss() >= 45)
spawn vomit()
//0.1% chance of playing a scary sound to someone who's in complete darkness

View File

@@ -814,14 +814,11 @@ default behaviour is:
return
if(!lastpuke)
lastpuke = 1
if (nutrition <= 100)
src << "<span class='danger'>You gag as you want to throw up, but there's nothing in your stomach!</span>"
src.Weaken(10)
src.adjustToxLoss(3)
return
lastpuke = 1
else
src << "<span class='warning'>You feel nauseous...</span>"
if(!skip_wait)

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@@ -0,0 +1,15 @@
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author: Yoshax
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changes:
- bugfix: "Having between 25 and 100 nutrition and over 45 toxin damage will no longer cause you to gag ad-infinitum and die. It now respects vomit time restraints."
- tweak: "Gagging now occurs only when the mob has no nutrition at all. It no longer causes three toxin damage, only weakens as before."
- tweak: "Vomiting and/or gagging from toxins now occurs regardless of nutrition, not only 20+."