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Gun Refactors and Changes
- The Protector is now a minature energy gun, it has 3 lethal, 6 standard stun, and no special stun shot anymore. It retains the alert level lock, there is a version without the lock. - The energy net gun now gets 3 net shots, but loses its stun alternate fire. It also gets a new sprite from baystation. - Refactors all Vorestation weapons in vore/fluffstuff to be in their appropriate directories. - Removes all personalized custom weapons. - KHI is no longer the manufacturer for the Protector, Net Gun, and AR Glasses. I wanted to make KHI a bit rarer, and their specialty mainly ultra high tech equipment. - Refactors Expedition Phasers. No practical change, but now there are unlocked versions of all three phaser variants.
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@@ -14,7 +14,7 @@
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id = "protector"
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req_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 3, TECH_MAGNET = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 4000, "glass" = 2000, "silver" = 1000)
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build_path = /obj/item/weapon/gun/energy/protector
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build_path = /obj/item/weapon/gun/energy/gun/protector
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sort_string = "MAAVA"
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/datum/design/item/weapon/energy/sickshot
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