Fixed the cooldown time on Phase Shift (was 2 seconds instead of 20)

Lowered the lifespan of the forcewalls created by the spell Shield

Changed the "Relentless" var to "nopush" by Urist's orders (no mechanical change, but a technical name rather than a fluffy one)


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3055 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
kortgstation@gmail.com
2012-02-08 17:08:55 +00:00
parent b324db9b7e
commit 32f4fc9d94
9 changed files with 13 additions and 13 deletions

View File

@@ -145,7 +145,7 @@
invocation_type = "none"
range = 0
summon_type = list("/obj/effect/forcefield")
summon_lifespan = 100
summon_lifespan = 50
/obj/effect/proc_holder/spell/aoe_turf/conjure/carp
name = "Summon Bigger Carp"
@@ -247,7 +247,7 @@
desc = "This spell allows you to pass through walls"
school = "transmutation"
charge_max = 20
charge_max = 200
clothes_req = 0
invocation = "none"
invocation_type = "none"