mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
TGUI 4.3
This commit is contained in:
committed by
Darlantan
parent
5f76f2e855
commit
331e5230d6
@@ -8,12 +8,18 @@
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var/client/client
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var/pooled
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var/pool_index
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var/is_browser = FALSE
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var/status = TGUI_WINDOW_CLOSED
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var/locked = FALSE
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var/datum/tgui/locked_by
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var/datum/subscriber_object
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var/subscriber_delegate
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var/fatally_errored = FALSE
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var/message_queue
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var/sent_assets = list()
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// Vars passed to initialize proc (and saved for later)
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var/inline_assets
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var/fancy
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/**
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* public
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@@ -26,11 +32,12 @@
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/datum/tgui_window/New(client/client, id, pooled = FALSE)
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src.id = id
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src.client = client
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src.client.tgui_windows[id] = src
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src.pooled = pooled
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if(pooled)
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client.tgui_windows[id] = src
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src.pool_index = TGUI_WINDOW_INDEX(id)
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/**
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* public
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*
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@@ -39,43 +46,54 @@
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* will be put into the queue until the window finishes loading.
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*
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* optional inline_assets list List of assets to inline into the html.
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* optional inline_html string Custom HTML to inject.
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* optional fancy bool If TRUE, will hide the window titlebar.
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*/
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/datum/tgui_window/proc/initialize(inline_assets = list())
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log_tgui(client, "[id]/initialize")
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/datum/tgui_window/proc/initialize(
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inline_assets = list(),
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inline_html = "",
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fancy = FALSE)
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log_tgui(client, "[id]/initiailize ([src])")
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if(!client)
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return
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src.inline_assets = inline_assets
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src.fancy = fancy
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status = TGUI_WINDOW_LOADING
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fatally_errored = FALSE
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message_queue = null
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// Build window options
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var/options = "file=[id].html;can_minimize=0;auto_format=0;"
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// Remove titlebar and resize handles for a fancy window
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if(client.prefs.tgui_fancy)
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if(fancy)
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options += "titlebar=0;can_resize=0;"
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else
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options += "titlebar=1;can_resize=1;"
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// Generate page html
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var/html = SStgui.basehtml
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html = replacetextEx(html, "\[tgui:windowId]", id)
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// Process inline assets
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var/inline_styles = ""
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var/inline_scripts = ""
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// Inject inline assets
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var/inline_assets_str = ""
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for(var/datum/asset/asset in inline_assets)
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var/mappings = asset.get_url_mappings()
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for(var/name in mappings)
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var/url = mappings[name]
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// Not urlencoding since asset strings are considered safe
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// Not encoding since asset strings are considered safe
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if(copytext(name, -4) == ".css")
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inline_styles += "<link rel=\"stylesheet\" type=\"text/css\" href=\"[url]\">\n"
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inline_assets_str += "Byond.loadCss('[url]', true);\n"
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else if(copytext(name, -3) == ".js")
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inline_scripts += "<script type=\"text/javascript\" defer src=\"[url]\"></script>\n"
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asset.send()
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html = replacetextEx(html, "<!-- tgui:styles -->\n", inline_styles)
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html = replacetextEx(html, "<!-- tgui:scripts -->\n", inline_scripts)
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inline_assets_str += "Byond.loadJs('[url]', true);\n"
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asset.send(client)
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if(length(inline_assets_str))
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inline_assets_str = "<script>\n" + inline_assets_str + "</script>\n"
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html = replacetextEx(html, "<!-- tgui:assets -->\n", inline_assets_str)
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// Inject custom HTML
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html = replacetextEx(html, "<!-- tgui:html -->\n", inline_html)
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// Open the window
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client << browse(html, "window=[id];[options]")
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// Detect whether the control is a browser
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is_browser = winexists(client, id) == "BROWSER"
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// Instruct the client to signal UI when the window is closed.
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winset(client, id, "on-close=\"uiclose [id]\"")
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if(!is_browser)
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winset(client, id, "on-close=\"uiclose [id]\"")
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/**
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* public
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@@ -126,6 +144,28 @@
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locked = FALSE
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locked_by = null
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/**
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* public
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*
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* Subscribes the datum to consume window messages on a specified proc.
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*
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* Note, that this supports only one subscriber, because code for that
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* is simpler and therefore faster. If necessary, this can be rewritten
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* to support multiple subscribers.
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*/
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/datum/tgui_window/proc/subscribe(datum/object, delegate)
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subscriber_object = object
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subscriber_delegate = delegate
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/**
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* public
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*
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* Unsubscribes the datum. Do not forget to call this when cleaning up.
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*/
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/datum/tgui_window/proc/unsubscribe(datum/object)
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subscriber_object = null
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subscriber_delegate = null
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/**
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* public
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*
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@@ -157,6 +197,7 @@
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client << browse(null, "window=[id]")
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if(!logout && client)
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winset(client, null, "mapwindow.map.focus=true")
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/**
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* public
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*
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@@ -166,25 +207,40 @@
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* required payload list Message payload
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* optional force bool Send regardless of the ready status.
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*/
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/datum/tgui_window/proc/send_message(type, list/payload, force)
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/datum/tgui_window/proc/send_message(type, payload, force)
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if(!client)
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return
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var/message = json_encode(list(
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"type" = type,
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"payload" = payload,
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))
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// Strip #255/improper.
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message = replacetext(message, "\proper", "")
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message = replacetext(message, "\improper", "")
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// Pack for sending via output()
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message = url_encode(message)
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var/message = TGUI_CREATE_MESSAGE(type, payload)
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// Place into queue if window is still loading
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if(!force && status != TGUI_WINDOW_READY)
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if(!message_queue)
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message_queue = list()
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message_queue += list(message)
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return
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client << output(message, "[id].browser:update")
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client << output(message, is_browser \
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? "[id]:update" \
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: "[id].browser:update")
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/**
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* public
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*
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* Sends a raw payload to tgui window.
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*
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* required message string JSON+urlencoded blob to send.
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* optional force bool Send regardless of the ready status.
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*/
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/datum/tgui_window/proc/send_raw_message(message, force)
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if(!client)
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return
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// Place into queue if window is still loading
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if(!force && status != TGUI_WINDOW_READY)
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if(!message_queue)
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message_queue = list()
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message_queue += list(message)
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return
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client << output(message, is_browser \
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? "[id]:update" \
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: "[id].browser:update")
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/**
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* public
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@@ -192,16 +248,18 @@
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* Makes an asset available to use in tgui.
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*
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* required asset datum/asset
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*
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* return bool - TRUE if any assets had to be sent to the client
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*/
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/datum/tgui_window/proc/send_asset(datum/asset/asset)
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if(!client || !asset)
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return
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sent_assets |= list(asset)
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. = asset.send(client)
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if(istype(asset, /datum/asset/spritesheet))
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var/datum/asset/spritesheet/spritesheet = asset
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send_message("asset/stylesheet", spritesheet.css_filename())
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send_message("asset/mappings", asset.get_url_mappings())
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sent_assets += list(asset)
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asset.send(client)
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/**
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* private
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@@ -212,34 +270,56 @@
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if(!client || !message_queue)
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return
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for(var/message in message_queue)
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client << output(message, "[id].browser:update")
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client << output(message, is_browser \
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? "[id]:update" \
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: "[id].browser:update")
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message_queue = null
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/**
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* private
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*
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* Callback for handling incoming tgui messages.
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*/
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/datum/tgui_window/proc/on_message(type, list/payload, list/href_list)
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switch(type)
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if("ready")
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// Status can be READY if user has refreshed the window.
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if(status == TGUI_WINDOW_READY)
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// Resend the assets
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for(var/asset in sent_assets)
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send_asset(asset)
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status = TGUI_WINDOW_READY
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if("log")
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if(href_list["fatal"])
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fatally_errored = TRUE
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/datum/tgui_window/proc/on_message(type, payload, href_list)
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// Status can be READY if user has refreshed the window.
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if(type == "ready" && status == TGUI_WINDOW_READY)
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// Resend the assets
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for(var/asset in sent_assets)
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send_asset(asset)
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// Mark this window as fatally errored which prevents it from
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// being suspended.
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if(type == "log" && href_list["fatal"])
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fatally_errored = TRUE
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// Mark window as ready since we received this message from somewhere
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if(status != TGUI_WINDOW_READY)
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status = TGUI_WINDOW_READY
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flush_message_queue()
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// Pass message to UI that requested the lock
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if(locked && locked_by)
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locked_by.on_message(type, payload, href_list)
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flush_message_queue()
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return
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var/prevent_default = locked_by.on_message(type, payload, href_list)
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if(prevent_default)
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return
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// Pass message to the subscriber
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else if(subscriber_object)
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var/prevent_default = call(
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subscriber_object,
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subscriber_delegate)(type, payload, href_list)
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if(prevent_default)
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return
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// If not locked, handle these message types
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switch(type)
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if("ping")
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send_message("pingReply", payload)
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if("suspend")
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close(can_be_suspended = TRUE)
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if("close")
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close(can_be_suspended = FALSE)
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if("openLink")
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client << link(href_list["url"])
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if("cacheReloaded")
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// Reinitialize
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initialize(inline_assets = inline_assets, fancy = fancy)
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// Resend the assets
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for(var/asset in sent_assets)
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send_asset(asset)
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