Merge pull request #8029 from GinjaNinja32/viro

Virology rework
This commit is contained in:
Chinsky
2015-02-06 00:18:13 +03:00
22 changed files with 464 additions and 168 deletions

View File

@@ -1033,6 +1033,7 @@
#include "code\modules\mob\living\carbon\carbon_powers.dm"
#include "code\modules\mob\living\carbon\give.dm"
#include "code\modules\mob\living\carbon\shock.dm"
#include "code\modules\mob\living\carbon\viruses.dm"
#include "code\modules\mob\living\carbon\alien\alien.dm"
#include "code\modules\mob\living\carbon\alien\alien_attacks.dm"
#include "code\modules\mob\living\carbon\alien\alien_damage.dm"
@@ -1500,6 +1501,7 @@
#include "code\modules\vehicles\cargo_train.dm"
#include "code\modules\vehicles\train.dm"
#include "code\modules\vehicles\vehicle.dm"
#include "code\modules\virus2\admin.dm"
#include "code\modules\virus2\analyser.dm"
#include "code\modules\virus2\antibodies.dm"
#include "code\modules\virus2\centrifuge.dm"

View File

@@ -108,7 +108,8 @@ var/list/admin_verbs_fun = list(
)
var/list/admin_verbs_spawn = list(
/datum/admins/proc/spawn_atom, /*allows us to spawn instances*/
/client/proc/respawn_character
/client/proc/respawn_character,
/client/proc/virus2_editor
)
var/list/admin_verbs_server = list(
/client/proc/Set_Holiday,

View File

@@ -1,6 +1,8 @@
/mob/living/carbon/Life()
..()
handle_viruses()
// Increase germ_level regularly
if(germ_level < GERM_LEVEL_AMBIENT && prob(30)) //if you're just standing there, you shouldn't get more germs beyond an ambient level
germ_level++

View File

@@ -3,7 +3,7 @@
var/datum/species/species //Contains icon generation and language information, set during New().
var/list/stomach_contents = list()
var/list/datum/disease2/disease/virus2 = list()
var/antibodies = 0
var/list/antibodies = list()
var/last_eating = 0 //Not sure what this does... I found it hidden in food.dm
var/life_tick = 0 // The amount of life ticks that have processed on this mob.

View File

@@ -93,8 +93,6 @@
//Random events (vomiting etc)
handle_random_events()
handle_virus_updates()
//stuff in the stomach
handle_stomach()
@@ -1460,47 +1458,6 @@
if(!currentTurf.lighting_lumcount)
playsound_local(src,pick(scarySounds),50, 1, -1)
proc/handle_virus_updates()
if(status_flags & GODMODE) return 0 //godmode
if(bodytemperature > 406)
for(var/datum/disease/D in viruses)
D.cure()
for (var/ID in virus2)
var/datum/disease2/disease/V = virus2[ID]
V.cure(src)
if(life_tick % 3) //don't spam checks over all objects in view every tick.
for(var/obj/effect/decal/cleanable/O in view(1,src))
if(istype(O,/obj/effect/decal/cleanable/blood))
var/obj/effect/decal/cleanable/blood/B = O
if(B.virus2.len)
for (var/ID in B.virus2)
var/datum/disease2/disease/V = B.virus2[ID]
infect_virus2(src,V.getcopy())
else if(istype(O,/obj/effect/decal/cleanable/mucus))
var/obj/effect/decal/cleanable/mucus/M = O
if(M.virus2.len)
for (var/ID in M.virus2)
var/datum/disease2/disease/V = M.virus2[ID]
infect_virus2(src,V.getcopy())
if(virus2.len)
for (var/ID in virus2)
var/datum/disease2/disease/V = virus2[ID]
if(isnull(V)) // Trying to figure out a runtime error that keeps repeating
CRASH("virus2 nulled before calling activate()")
else
V.activate(src)
// activate may have deleted the virus
if(!V) continue
// check if we're immune
if(V.antigen & src.antibodies)
V.dead = 1
return
proc/handle_stomach()
spawn(0)
for(var/mob/living/M in stomach_contents)

View File

@@ -44,9 +44,6 @@
//Disabilities
handle_disabilities()
//Virus updates, duh
handle_virus_updates()
//Apparently, the person who wrote this code designed it so that
//blinded get reset each cycle and then get activated later in the
//code. Very ugly. I dont care. Moving this stuff here so its easy
@@ -155,47 +152,6 @@
domutcheck(src,null)
emote("gasp")
proc/handle_virus_updates()
if(status_flags & GODMODE) return 0 //godmode
if(bodytemperature > 406)
for(var/datum/disease/D in viruses)
D.cure()
for (var/ID in virus2)
var/datum/disease2/disease/V = virus2[ID]
V.cure(src)
for(var/obj/effect/decal/cleanable/O in view(1,src))
if(istype(O,/obj/effect/decal/cleanable/blood))
var/obj/effect/decal/cleanable/blood/B = O
if(B.virus2.len)
for (var/ID in B.virus2)
var/datum/disease2/disease/V = B.virus2[ID]
infect_virus2(src,V)
else if(istype(O,/obj/effect/decal/cleanable/mucus))
var/obj/effect/decal/cleanable/mucus/M = O
if(M.virus2.len)
for (var/ID in M.virus2)
var/datum/disease2/disease/V = M.virus2[ID]
infect_virus2(src,V)
if(virus2.len)
for (var/ID in virus2)
var/datum/disease2/disease/V = virus2[ID]
if(isnull(V)) // Trying to figure out a runtime error that keeps repeating
CRASH("virus2 nulled before calling activate()")
else
V.activate(src)
// activate may have deleted the virus
if(!V) continue
// check if we're immune
if(V.antigen & src.antibodies)
V.dead = 1
return
proc/breathe()
if(reagents)

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@@ -0,0 +1,43 @@
/mob/living/carbon/proc/handle_viruses()
if(status_flags & GODMODE) return 0 //godmode
if(bodytemperature > 406)
for(var/datum/disease/D in viruses)
D.cure()
for (var/ID in virus2)
var/datum/disease2/disease/V = virus2[ID]
V.cure(src)
if(life_tick % 3) //don't spam checks over all objects in view every tick.
for(var/obj/effect/decal/cleanable/O in view(1,src))
if(istype(O,/obj/effect/decal/cleanable/blood))
var/obj/effect/decal/cleanable/blood/B = O
if(B.virus2.len)
for (var/ID in B.virus2)
var/datum/disease2/disease/V = B.virus2[ID]
infect_virus2(src,V)
else if(istype(O,/obj/effect/decal/cleanable/mucus))
var/obj/effect/decal/cleanable/mucus/M = O
if(M.virus2.len)
for (var/ID in M.virus2)
var/datum/disease2/disease/V = M.virus2[ID]
infect_virus2(src,V)
if(virus2.len)
for (var/ID in virus2)
var/datum/disease2/disease/V = virus2[ID]
if(isnull(V)) // Trying to figure out a runtime error that keeps repeating
CRASH("virus2 nulled before calling activate()")
else
V.activate(src)
// activate may have deleted the virus
if(!V) continue
// check if we're immune
var/list/common_antibodies = V.antigen & src.antibodies
if(common_antibodies.len)
V.dead = 1
return

View File

@@ -31,7 +31,7 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
for(var/datum/reagent/blood/B in vessel.reagent_list)
if(B.id == "blood")
B.data = list( "donor"=src,"viruses"=null,"species"=species.name,"blood_DNA"=dna.unique_enzymes,"blood_colour"= species.blood_color,"blood_type"=dna.b_type, \
"resistances"=null,"trace_chem"=null, "virus2" = null, "antibodies" = null)
"resistances"=null,"trace_chem"=null, "virus2" = null, "antibodies" = list())
B.color = B.data["blood_colour"]
// Takes care blood loss and regeneration

View File

@@ -98,7 +98,7 @@ datum
blood
data = new/list("donor"=null,"viruses"=null,"species"="Human","blood_DNA"=null,"blood_type"=null,"blood_colour"= "#A10808","resistances"=null,"trace_chem"=null, "antibodies" = null)
data = new/list("donor"=null,"viruses"=null,"species"="Human","blood_DNA"=null,"blood_type"=null,"blood_colour"= "#A10808","resistances"=null,"trace_chem"=null, "antibodies" = list())
name = "Blood"
id = "blood"
reagent_state = LIQUID
@@ -665,13 +665,11 @@ datum
for (var/ID in C.virus2)
var/datum/disease2/disease/V = C.virus2[ID]
if(prob(5))
M:antibodies |= V.antigen
C.antibodies |= V.antigen
if(prob(50))
M.radiation += 50 // curing it that way may kill you instead
var/absorbed
if(istype(C,/mob/living/carbon))
var/mob/living/carbon/H = C
var/datum/organ/internal/diona/nutrients/rad_organ = locate() in H.internal_organs
var/datum/organ/internal/diona/nutrients/rad_organ = locate() in C.internal_organs
if(rad_organ && !rad_organ.is_broken())
absorbed = 1
if(!absorbed)

View File

@@ -0,0 +1,200 @@
/datum/disease2/disease/Topic(href, href_list)
. = ..()
if(.) return
if(href_list["info"])
// spawn or admin privileges to see info about viruses
if(!check_rights(R_ADMIN|R_SPAWN)) return
usr << "Infection chance: [infectionchance]; Speed: [speed]; Spread type: [spreadtype]"
usr << "Affected species: [english_list(affected_species)]"
usr << "Effects:"
for(var/datum/disease2/effectholder/E in effects)
usr << "[E.stage]: [E.effect.name]; chance=[E.chance]; multiplier=[E.multiplier]"
usr << "Antigens: [antigens2string(antigen)]"
return 1
/datum/admins/var/datum/virus2_editor/virus2_editor_datum = new
/client/proc/virus2_editor()
set name = "Virus Editor"
set category = "Admin"
if(!holder || !check_rights(R_SPAWN)) return // spawn privileges to create viruses
holder.virus2_editor_datum.show_ui(src)
/datum/virus2_editor
var/list/s = list(/datum/disease2/effect/invisible,/datum/disease2/effect/invisible,/datum/disease2/effect/invisible,/datum/disease2/effect/invisible)
var/list/s_chance = list(1,1,1,1)
var/list/s_multiplier = list(1,1,1,1)
var/species = list()
var/infectionchance = 70
var/spreadtype = "Contact"
var/list/antigens = list()
var/speed = 1
var/mob/living/carbon/infectee = null
// this holds spawned viruses so that the "Info" links work after the proc exits
var/list/spawned_viruses = list()
proc/select(mob/user, stage)
if(stage < 1 || stage > 4) return
var/list/L = list()
for(var/e in (typesof(/datum/disease2/effect) - /datum/disease2/effect))
var/datum/disease2/effect/f = e
if(initial(f.stage) <= stage)
L[initial(f.name)] = e
var/datum/disease2/effect/Eff = s[stage]
var/C = input("Select effect for stage [stage]:", "Stage [stage]", initial(Eff.name)) as null|anything in L
if(!C) return
return L[C]
proc/show_ui(mob/user)
var/H = {"
<center><h3>Virus2 Virus Editor</h3></center><br />
<b>Effects:</b><br />
"}
for(var/i = 1 to 4)
var/datum/disease2/effect/Eff = s[i]
H += {"
<a href='?src=\ref[src];what=effect;stage=[i];effect=1'>[initial(Eff.name)]</a>
Chance: <a href='?src=\ref[src];what=effect;stage=[i];chance=1'>[s_chance[i]]</a>
Multiplier: <a href='?src=\ref[src];what=effect;stage=[i];multiplier=1'>[s_multiplier[i]]</a>
<br />
"}
H += {"
<br />
<b>Infectable Species:</b><br />
"}
var/f = 1
for(var/k in all_species)
var/datum/species/S = all_species[k]
if(!(S.flags & IS_SYNTHETIC))
if(!f) H += " | "
else f = 0
H += "<a href='?src=\ref[src];what=species;toggle=[k]' style='color:[(k in species) ? "#006600" : "#ff0000"]'>[k]</a>"
H += {"
<a href="?src=\ref[src];what=species;reset=1" style="color:#0000aa">Reset</a>
<br />
<b>Infection Chance:</b> <a href="?src=\ref[src];what=ichance">[infectionchance]</a><br />
<b>Spread Type:</b> <a href="?src=\ref[src];what=stype">[spreadtype]</a><br />
<b>Speed:</b> <a href="?src=\ref[src];what=speed">[speed]</a><br />
<br />
"}
f = 1
for(var/k in ALL_ANTIGENS)
if(!f) H += " | "
else f = 0
H += "<a href='?src=\ref[src];what=antigen;toggle=[k]' style='color:[(k in antigens) ? "#006600" : "#ff0000"]'>[k]</a>"
H += {"
<a href="?src=\ref[src];what=antigen;reset=1" style="color:#0000aa">Reset</a>
<br />
<hr />
<b>Initial infectee:</b> <a href="?src=\ref[src];what=infectee">[infectee ? infectee : "(choose)"]</a>
<a href="?src=\ref[src];what=go" style="color:#ff0000">RELEASE</a>
"}
user << browse(H, "window=virus2edit")
Topic(href, href_list)
switch(href_list["what"])
if("effect")
var/stage = text2num(href_list["stage"])
if(href_list["effect"])
var/datum/disease2/effect/E = select(usr,stage)
if(!E) return
s[stage] = E
// set a default chance and multiplier of half the maximum (roughly average)
s_chance[stage] = max(1, round(initial(E.chance_maxm)/2))
s_multiplier[stage] = max(1, round(initial(E.maxm)/2))
else if(href_list["chance"])
var/datum/disease2/effect/Eff = s[stage]
var/I = input("Chance, per tick, of this effect happening (min 0, max [initial(Eff.chance_maxm)])", "Effect Chance", s_chance[stage]) as null|num
if(I == null || I < 0 || I > initial(Eff.chance_maxm)) return
s_chance[stage] = I
else if(href_list["multiplier"])
var/datum/disease2/effect/Eff = s[stage]
var/I = input("Multiplier for this effect (min 1, max [initial(Eff.maxm)])", "Effect Multiplier", s_multiplier[stage]) as null|num
if(I == null || I < 1 || I > initial(Eff.maxm)) return
s_multiplier[stage] = I
if("species")
if(href_list["toggle"])
var/T = href_list["toggle"]
if(T in species)
species -= T
else
species |= T
else if(href_list["reset"])
species = list()
if(infectee)
if(!infectee.species || !(infectee.species.name in species))
infectee = null
if("ichance")
var/I = input("Input infection chance", "Infection Chance", infectionchance) as null|num
if(!I) return
infectionchance = I
if("stype")
var/S = alert("Which spread type?", "Spread Type", "Cancel", "Contact", "Airborne")
if(!S || S == "Cancel") return
spreadtype = S
if("speed")
var/S = input("Input speed", "Speed", speed) as null|num
if(!S) return
speed = S
if("antigen")
if(href_list["toggle"])
var/T = href_list["toggle"]
if(length(T) != 1) return
if(T in antigens)
antigens -= T
else
antigens |= T
else if(href_list["reset"])
antigens = list()
if("infectee")
var/list/candidates = list()
for(var/mob/living/carbon/G in living_mob_list)
if(G.stat != DEAD && G.species)
if(G.species.name in species)
candidates["[G.name][G.client ? "" : " (no client)"]"] = G
else
candidates["[G.name] ([G.species.name])[G.client ? "" : " (no client)"]"] = G
if(!candidates.len) usr << "No possible candidates found!"
var/I = input("Choose initial infectee", "Infectee", infectee) as null|anything in candidates
if(!I || !candidates[I]) return
infectee = candidates[I]
species |= infectee.species.name
if("go")
if(!antigens.len)
var/a = alert("This disease has no antigens; it will be impossible to permanently immunise anyone without them.\
It is strongly recommended to set at least one antigen. Do you want to go back and edit your virus?", "Antigens", "Yes", "Yes", "No")
if(a == "Yes") return
var/datum/disease2/disease/D = new
D.infectionchance = infectionchance
D.spreadtype = spreadtype
D.antigen = antigens
D.affected_species = species
D.speed = speed
for(var/i in 1 to 4)
var/datum/disease2/effectholder/E = new
var/Etype = s[i]
E.effect = new Etype()
E.effect.generate()
E.chance = s_chance[i]
E.multiplier = s_multiplier[i]
E.stage = i
D.effects += E
spawned_viruses += D
message_admins("<span class='danger'>[key_name_admin(usr)] infected [key_name_admin(infectee)] with a virus (<a href='?src=\ref[D];info=1'>Info</a>)</span>")
log_admin("[key_name_admin(usr)] infected [key_name_admin(infectee)] with a virus!")
infect_virus2(infectee, D, forced=1)
show_ui(usr)

View File

@@ -1,5 +1,5 @@
/obj/machinery/disease2/diseaseanalyser
name = "Disease Analyser"
name = "disease analyser"
icon = 'icons/obj/virology.dmi'
icon_state = "analyser"
anchored = 1
@@ -43,7 +43,9 @@
<hr>
<u>Additional Notes:</u>&nbsp;
"}
dish.basic_info = dish.virus2.get_basic_info()
dish.info = r
dish.name = "[initial(dish.name)] ([dish.virus2.name()])"
dish.analysed = 1
dish.loc = src.loc
dish = null

View File

@@ -1,37 +1,54 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33
/*
// reserving some numbers for later special antigens
var/global/const/ANTIGEN_A = 1
var/global/const/ANTIGEN_B = 2
var/global/const/ANTIGEN_RH = 4
var/global/const/ANTIGEN_Q = 8
var/global/const/ANTIGEN_U = 16
var/global/const/ANTIGEN_V = 32
var/global/const/ANTIGEN_X = 64
var/global/const/ANTIGEN_Y = 128
var/global/const/ANTIGEN_Z = 256
var/global/const/ANTIGEN_M = 512
var/global/const/ANTIGEN_N = 1024
var/global/const/ANTIGEN_P = 2048
var/global/const/ANTIGEN_O = 4096
var/global/const/ANTIGEN_C = 4
var/global/const/ANTIGEN_D = 8
var/global/const/ANTIGEN_E = 16
var/global/const/ANTIGEN_M = 32
var/global/const/ANTIGEN_N = 64
var/global/const/ANTIGEN_O = 128
var/global/const/ANTIGEN_P = 256
var/global/const/ANTIGEN_Q = 512
var/global/const/ANTIGEN_U = 1024
var/global/const/ANTIGEN_V = 2048
var/global/const/ANTIGEN_W = 4096
var/global/const/ANTIGEN_X = 8192
var/global/const/ANTIGEN_Y = 16384
var/global/const/ANTIGEN_Z = 32768
var/global/list/ANTIGENS = list(
"[ANTIGEN_A]" = "A",
"[ANTIGEN_B]" = "B",
"[ANTIGEN_RH]" = "RH",
"[ANTIGEN_C]" = "C",
"[ANTIGEN_E]" = "E",
"[ANTIGEN_D]" = "D",
"[ANTIGEN_M]" = "M",
"[ANTIGEN_N]" = "N",
"[ANTIGEN_O]" = "O",
"[ANTIGEN_P]" = "P",
"[ANTIGEN_Q]" = "Q",
"[ANTIGEN_U]" = "U",
"[ANTIGEN_V]" = "V",
"[ANTIGEN_Z]" = "Z",
"[ANTIGEN_M]" = "M",
"[ANTIGEN_N]" = "N",
"[ANTIGEN_P]" = "P",
"[ANTIGEN_O]" = "O"
"[ANTIGEN_W]" = "W",
"[ANTIGEN_X]" = "X",
"[ANTIGEN_Y]" = "Y",
"[ANTIGEN_Z]" = "Z"
)
*/
var/global/list/ALL_ANTIGENS = list(
"A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z"
)
/hook/startup/proc/randomise_antigens_order()
ALL_ANTIGENS = shuffle(ALL_ANTIGENS)
// pure concentrated antibodies
datum/reagent/antibodies
data = list("antibodies"=0)
data = list("antibodies"=list())
name = "Antibodies"
id = "antibodies"
reagent_state = LIQUID
@@ -39,14 +56,26 @@ datum/reagent/antibodies
reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
if(istype(M,/mob/living/carbon))
var/mob/living/carbon/C = M
if(src.data && method == INGEST)
if(M:virus2) if(src.data["antibodies"] & M:virus2.antigen)
M:virus2.dead = 1
M:antibodies |= src.data["antibodies"]
//if(C.virus2) if(src.data["antibodies"] & C.virus2.antigen)
// C.virus2.dead = 1
C.antibodies |= src.data["antibodies"]
return
// iterate over the list of antigens and see what matches
/proc/antigens2string(var/antigens)
/proc/antigens2string(list/antigens, none="None")
if(!istype(antigens))
CRASH("Illegal type!")
if(!antigens.len)
return none
var/code = ""
for(var/V in ANTIGENS) if(text2num(V) & antigens) code += ANTIGENS[V]
for(var/V in ALL_ANTIGENS)
if(V in antigens)
code += V
if(!code)
return none
return code

View File

@@ -1,5 +1,5 @@
/obj/machinery/computer/centrifuge
name = "Isolation Centrifuge"
name = "isolation centrifuge"
desc = "Used to separate things with different weight. Spin 'em round, round, right round."
icon = 'icons/obj/virology.dmi'
icon_state = "centrifuge"
@@ -54,7 +54,7 @@
if (sample)
var/datum/reagent/blood/B = locate(/datum/reagent/blood) in sample.reagents.reagent_list
if (B)
data["antibodies"] = B.data["antibodies"] ? antigens2string(B.data["antibodies"]) : null
data["antibodies"] = antigens2string(B.data["antibodies"], none=null)
var/list/pathogens[0]
var/list/virus = B.data["virus2"]
@@ -67,7 +67,8 @@
else
var/datum/reagent/antibodies/A = locate(/datum/reagent/antibodies) in sample.reagents.reagent_list
data["antibodies"] = A && A.data["antibodies"] ? antigens2string(A.data["antibodies"]) : null
if(A)
data["antibodies"] = antigens2string(A.data["antibodies"], none=null)
data["is_antibody_sample"] = 1
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
@@ -186,7 +187,7 @@
var/datum/reagent/blood/B = locate(/datum/reagent/blood) in sample.reagents.reagent_list
if (B)
P.info += "<u>Antibodies:</u> "
P.info += B.data["antibodies"] ? antigens2string(B.data["antibodies"]) : "None"
P.info += antigens2string(B.data["antibodies"])
P.info += "<br>"
var/list/virus = B.data["virus2"]
@@ -202,7 +203,7 @@
var/datum/reagent/antibodies/A = locate(/datum/reagent/antibodies) in sample.reagents.reagent_list
if (A)
P.info += "The following antibodies have been isolated from the blood sample: "
P.info += A.data["antibodies"] ? antigens2string(A.data["antibodies"]) : "None"
P.info += antigens2string(A.data["antibodies"])
P.info += "<br>"
P.info += {"

View File

@@ -1,5 +1,5 @@
/obj/machinery/computer/curer
name = "Cure Research Machine"
name = "cure research machine"
icon = 'icons/obj/computer.dmi'
icon_state = "dna"
circuit = /obj/item/weapon/circuitboard/curefab
@@ -22,7 +22,7 @@
return
var/obj/item/weapon/reagent_containers/glass/beaker/product = new(src.loc)
var/list/data = list("donor"=null,"viruses"=null,"blood_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null,"virus2"=list(),"antibodies"=0)
var/list/data = list("donor"=null,"viruses"=null,"blood_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null,"virus2"=list(),"antibodies"=list())
data["virus2"] |= I:virus2
product.reagents.add_reagent("blood",30,data)
@@ -52,9 +52,7 @@
if(B)
dat = "Blood sample inserted."
var/code = ""
for(var/V in ANTIGENS) if(text2num(V) & B.data["antibodies"]) code += ANTIGENS[V]
dat += "<BR>Antibodies: [code]"
dat += "<BR>Antibodies: [antigens2string(B.data["antibodies"])]"
dat += "<BR><A href='?src=\ref[src];antibody=1'>Begin antibody production</a>"
else
dat += "<BR>Please check container contents."

View File

@@ -8,7 +8,7 @@
var/clicks = 0
var/uniqueID = 0
var/list/datum/disease2/effectholder/effects = list()
var/antigen = 0 // 16 bits describing the antigens, when one bit is set, a cure with that bit can dock here
var/antigen = list() // 16 bits describing the antigens, when one bit is set, a cure with that bit can dock here
var/max_stage = 4
var/list/affected_species = list("Human","Unathi","Skrell","Tajara")
@@ -17,10 +17,12 @@
..()
/datum/disease2/disease/proc/makerandom(var/severity=1)
var/list/excludetypes = list()
for(var/i=1 ; i <= max_stage ; i++ )
var/datum/disease2/effectholder/holder = new /datum/disease2/effectholder
holder.stage = i
holder.getrandomeffect(severity)
holder.getrandomeffect(severity, excludetypes)
excludetypes += holder.effect.type
effects += holder
uniqueID = rand(0,10000)
switch(severity)
@@ -31,8 +33,8 @@
else
infectionchance = rand(60,90)
antigen |= text2num(pick(ANTIGENS))
antigen |= text2num(pick(ANTIGENS))
antigen = list(pick(ALL_ANTIGENS))
antigen |= pick(ALL_ANTIGENS)
spreadtype = prob(70) ? "Airborne" : "Contact"
if(all_species.len)
@@ -79,13 +81,18 @@
mob.reagents.remove_reagent("virusfood",0.1)
clicks += 10
if(prob(1) && prob(stage)) // Increasing chance of curing as the virus progresses
src.cure(mob)
mob.antibodies |= src.antigen
//Moving to the next stage
if(clicks > max(stage*100, 200) && prob(10))
if(stage == max_stage)
if((stage <= max_stage) && prob(20)) // ~60% of viruses will be cured by the end of S4 with this
src.cure(mob)
mob.antibodies |= src.antigen
stage++
clicks = 0
//Do nasty effects
for(var/datum/disease2/effectholder/e in effects)
if(prob(33))
@@ -98,7 +105,7 @@
infect_virus2(M,src)
//fever
mob.bodytemperature = max(mob.bodytemperature, min(310+5*stage ,mob.bodytemperature+5*stage))
mob.bodytemperature = max(mob.bodytemperature, min(310+5*min(stage,max_stage) ,mob.bodytemperature+5*min(stage,max_stage)))
clicks+=speed
/datum/disease2/disease/proc/cure(var/mob/living/carbon/mob)
@@ -116,10 +123,14 @@
/datum/disease2/disease/proc/majormutate()
uniqueID = rand(0,10000)
var/datum/disease2/effectholder/holder = pick(effects)
holder.majormutate()
var/list/exclude = list()
for(var/datum/disease2/effectholder/D in effects)
if(D != holder)
exclude += D.effect.type
holder.majormutate(exclude)
if (prob(5))
antigen = text2num(pick(ANTIGENS))
antigen |= text2num(pick(ANTIGENS))
antigen = list(pick(ALL_ANTIGENS))
antigen |= pick(ALL_ANTIGENS)
if (prob(5) && all_species.len)
affected_species = get_infectable_species()
@@ -134,6 +145,7 @@
for(var/datum/disease2/effectholder/holder in effects)
var/datum/disease2/effectholder/newholder = new /datum/disease2/effectholder
newholder.effect = new holder.effect.type
newholder.effect.generate(holder.effect.data)
newholder.chance = holder.chance
newholder.cure = holder.cure
newholder.multiplier = holder.multiplier
@@ -176,6 +188,12 @@ var/global/list/virusDB = list()
var/datum/data/record/V = virusDB["[uniqueID]"]
.= V.fields["name"]
/datum/disease2/disease/proc/get_basic_info()
var/t = ""
for(var/datum/disease2/effectholder/E in effects)
t += ", [E.effect.name]"
return "[name()] ([copytext(t,3)])"
/datum/disease2/disease/proc/get_info()
var/r = {"
<small>Analysis determined the existence of a GNAv2-based viral lifeform.</small><br>
@@ -237,3 +255,10 @@ proc/virology_letterhead(var/report_name)
<center><small><i>[station_name()] Virology Lab</i></small></center>
<hr>
"}
/datum/disease2/disease/proc/can_add_symptom(type)
for(var/datum/disease2/effectholder/H in effects)
if(H.effect.type == type)
return 0
return 1

View File

@@ -1,5 +1,5 @@
/obj/machinery/computer/diseasesplicer
name = "Disease Splicer"
name = "disease splicer"
icon = 'icons/obj/computer.dmi'
icon_state = "crew"
@@ -49,7 +49,7 @@
data["affected_species"] = null
if (memorybank)
data["buffer"] = list("name" = (analysed ? memorybank.effect.name : "Unknown Symptom"), "stage" = memorybank.stage)
data["buffer"] = list("name" = (analysed ? memorybank.effect.name : "Unknown Symptom"), "stage" = memorybank.effect.stage)
if (species_buffer)
data["species_buffer"] = analysed ? list2text(species_buffer, ", ") : "Unknown Species"
@@ -160,14 +160,26 @@
if(href_list["splice"])
if(dish)
if (memorybank)
for(var/datum/disease2/effectholder/e in dish.virus2.effects)
if(e.stage == memorybank.stage)
e.effect = memorybank.effect
var/target = text2num(href_list["splice"]) // target = 1 to 4 for effects, 5 for species
if(memorybank && 0 < target && target <= 4)
if(target < memorybank.effect.stage) return // too powerful, catching this for href exploit prevention
if (species_buffer)
var/datum/disease2/effectholder/target_holder
var/list/illegal_types = list()
for(var/datum/disease2/effectholder/e in dish.virus2.effects)
if(e.stage == target)
target_holder = e
else
illegal_types += e.effect.type
if(memorybank.effect.type in illegal_types) return
target_holder.effect = memorybank.effect
else if(species_buffer && target == 5)
dish.virus2.affected_species = species_buffer
else
return
splicing = 10
dish.virus2.uniqueID = rand(0,10000)
return 1

View File

@@ -1,5 +1,5 @@
/obj/machinery/disease2/incubator/
name = "Pathogenic incubator"
name = "pathogenic incubator"
density = 1
anchored = 1
icon = 'icons/obj/virology.dmi'
@@ -108,6 +108,7 @@
dish.virus2.majormutate()
if(dish.info)
dish.info = "OUTDATED : [dish.info]"
dish.basic_info = "OUTDATED: [dish.basic_info]"
dish.analysed = 0
ping("\The [src] pings, \"Mutant viral strain detected.\"")
else if(prob(5))

View File

@@ -13,15 +13,19 @@
if(happensonce == 1)
happensonce = -1
/datum/disease2/effectholder/proc/getrandomeffect(var/badness = 1)
/datum/disease2/effectholder/proc/getrandomeffect(var/badness = 1, exclude_types=list())
var/list/datum/disease2/effect/list = list()
for(var/e in (typesof(/datum/disease2/effect) - /datum/disease2/effect))
var/datum/disease2/effect/f = new e
if (f.badness > badness) //we don't want such strong effects
var/datum/disease2/effect/f = e
if(e in exclude_types)
continue
if(f.stage == src.stage)
if(initial(f.badness) > badness) //we don't want such strong effects
continue
if(initial(f.stage) <= src.stage)
list += f
effect = pick(list)
var/type = pick(list)
effect = new type()
effect.generate()
chance = rand(0,effect.chance_maxm)
multiplier = rand(1,effect.maxm)
@@ -32,8 +36,8 @@
if(2)
multiplier = rand(1,effect.maxm)
/datum/disease2/effectholder/proc/majormutate()
getrandomeffect(3)
/datum/disease2/effectholder/proc/majormutate(exclude_types=list())
getrandomeffect(3, exclude_types)
////////////////////////////////////////////////////////////////
////////////////////////EFFECTS/////////////////////////////////
@@ -45,8 +49,11 @@
var/stage = 4
var/maxm = 1
var/badness = 1
var/data = null // For semi-procedural effects; this should be generated in generate() if used
proc/activate(var/mob/living/carbon/mob,var/multiplier)
proc/deactivate(var/mob/living/carbon/mob)
proc/generate(copy_data) // copy_data will be non-null if this is a copy; it should be used to initialise the data for this effect if present
/datum/disease2/effect/invisible
name = "Waiting Syndrome"
@@ -67,7 +74,23 @@
stage = 4
badness = 3
activate(var/mob/living/carbon/mob,var/multiplier)
mob.gib()
// Probabilities have been tweaked to kill in ~2-3 minutes, giving 5-10 messages.
// Probably needs more balancing, but it's better than LOL U GIBBED NOW, especially now that viruses can potentially have no signs up until Gibbingtons.
mob.adjustBruteLoss(10*multiplier)
if(istype(mob, /mob/living/carbon/human))
var/mob/living/carbon/human/H = mob
var/datum/organ/external/O = pick(H.organs)
if(prob(25))
mob << "<span class='warning'>Your [O.display_name] feels as if it might fall off!</span>"
if(prob(10))
spawn(50)
if(O)
O.droplimb(1)
else
if(prob(75))
mob << "<span class='warning'>Your whole body feels like it might fall apart!</span>"
if(prob(10))
mob.adjustBruteLoss(25*multiplier)
/datum/disease2/effect/radian
name = "Radian's Syndrome"
@@ -257,6 +280,26 @@
chance_maxm = 25
activate(var/mob/living/carbon/mob,var/multiplier)
mob.say("*groan")
/datum/disease2/effect/chem_synthesis
name = "Chemical Synthesis"
stage = 3
chance_maxm = 25
generate(c_data)
if(c_data)
data = c_data
else
data = pick("bicaridine", "kelotane", "dylovene", "inaprovaline", "space_drugs", "sugar",
"tramadol", "dexalin", "cryptobiolin", "impedrezene", "hyperzine", "ethylredoxrazine",
"mindbreaker", "nutriment")
var/datum/reagent/R = chemical_reagents_list[data]
name = "[initial(name)] ([initial(R.name)])"
activate(var/mob/living/carbon/mob,var/multiplier)
if (mob.reagents.get_reagent_amount(data) < 5)
mob.reagents.add_reagent(data, 2)
////////////////////////STAGE 2/////////////////////////////////
/datum/disease2/effect/scream

View File

@@ -76,7 +76,8 @@ proc/airborne_can_reach(turf/source, turf/target)
if ("[disease.uniqueID]" in M.virus2)
return
// if one of the antibodies in the mob's body matches one of the disease's antigens, don't infect
if((M.antibodies & disease.antigen) != 0)
var/list/antibodies_in_common = M.antibodies & disease.antigen
if(antibodies_in_common.len)
return
if(M.reagents.has_reagent("spaceacillin"))
return

View File

@@ -4,7 +4,7 @@
#define ENTRY "entry"
/obj/machinery/disease2/isolator/
name = "Pathogenic Isolator"
name = "pathogenic isolator"
density = 1
anchored = 1
icon = 'icons/obj/virology.dmi'

View File

@@ -1,7 +1,7 @@
///////////////ANTIBODY SCANNER///////////////
/obj/item/device/antibody_scanner
name = "\improper Antibody Scanner"
name = "antibody scanner"
desc = "Scans living beings for antibodies in their blood."
icon_state = "health"
w_class = 2.0
@@ -20,7 +20,7 @@
report("Scan aborted: The target does not have blood.", user)
return
if(!C.antibodies)
if(!C.antibodies.len)
report("Scan Complete: No antibodies detected.", user)
return
@@ -36,11 +36,12 @@
///////////////VIRUS DISH///////////////
/obj/item/weapon/virusdish
name = "virus containment/growth dish"
name = "virus dish"
icon = 'icons/obj/items.dmi'
icon_state = "implantcase-b"
var/datum/disease2/disease/virus2 = null
var/growth = 0
var/basic_info = null
var/info = 0
var/analysed = 0
@@ -66,10 +67,17 @@
del src
/obj/item/weapon/virusdish/examine(mob/user)
user << "This is a virus containment dish."
if(src.info)
user << "It has the following information about its contents:"
user << src.info
..()
if(basic_info)
user << "[basic_info] : <a href='?src=\ref[src];info=1'>More Information</a>"
/obj/item/weapon/virusdish/Topic(href, href_list)
. = ..()
if(.) return
if(href_list["info"])
usr << browse(info, "window=info_\ref[src]")
return 1
/obj/item/weapon/ruinedvirusdish
name = "ruined virus sample"

View File

@@ -104,5 +104,22 @@
</div>
</div>
{{:helper.link('Save To Disk', 'disk', { 'disk' : 1 }, (data.buffer || data.species_buffer) ? null : 'disabled')}}
{{:helper.link('Splice Onto Dish', 'pencil', { 'splice' : 1 }, ((data.buffer || data.species_buffer) && !data.info) ? null : 'disabled')}}
{{if data.species_buffer}}
{{:helper.link('Splice Species', 'pencil', { 'splice' : 5 }, (data.species_buffer && !data.info) ? null : 'disabled')}}
{{else data.buffer}}
{{:helper.link('Splice #1', 'pencil', { 'splice' : 1 }, data.buffer.stage > 1 ? 'disabled' : null)}}
{{:helper.link('Splice #2', 'pencil', { 'splice' : 2 }, data.buffer.stage > 2 ? 'disabled' : null)}}
{{:helper.link('Splice #3', 'pencil', { 'splice' : 3 }, data.buffer.stage > 3 ? 'disabled' : null)}}
{{:helper.link('Splice #4', 'pencil', { 'splice' : 4 }, data.buffer.stage > 4 ? 'disabled' : null)}}
{{/if}}
{{/if}}