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Merge pull request #2844 from CIB/master
Removing hijack means less bloodshed, plus we already admin change it whenever it pops up.
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@@ -115,7 +115,7 @@
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steal_objective.find_target()
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steal_objective.find_target()
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traitor.objectives += steal_objective
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traitor.objectives += steal_objective
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switch(rand(1,100))
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switch(rand(1,100))
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if(1 to 90)
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if(1 to 100)
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if (!(locate(/datum/objective/escape) in traitor.objectives))
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if (!(locate(/datum/objective/escape) in traitor.objectives))
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var/datum/objective/escape/escape_objective = new
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var/datum/objective/escape/escape_objective = new
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escape_objective.owner = traitor
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escape_objective.owner = traitor
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@@ -87,7 +87,7 @@
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escape_objective.owner = wizard
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escape_objective.owner = wizard
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wizard.objectives += escape_objective
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wizard.objectives += escape_objective
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if(61 to 85)
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if(61 to 100)
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var/datum/objective/assassinate/kill_objective = new
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var/datum/objective/assassinate/kill_objective = new
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kill_objective.owner = wizard
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kill_objective.owner = wizard
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kill_objective.find_target()
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kill_objective.find_target()
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