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Merge pull request #3970 from Anewbe/vox_scrap
Ports Bay's Vox Scrap armor, moves some clothing files
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//Unathi clothing.
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/obj/item/clothing/suit/unathi/robe
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name = "roughspun robes"
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desc = "A traditional Unathi garment."
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icon_state = "robe-unathi"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
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flags_inv = HIDETIE|HIDEHOLSTER
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/obj/item/clothing/suit/unathi/mantle
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name = "hide mantle"
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desc = "A rather grisly selection of cured hides and skin, sewn together to form a ragged mantle."
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icon_state = "mantle-unathi"
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body_parts_covered = UPPER_TORSO
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//Taj clothing.
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/obj/item/clothing/suit/tajaran/furs
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name = "heavy furs"
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desc = "A traditional Zhan-Khazan garment."
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icon_state = "zhan_furs"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAIL|HIDETIE|HIDEHOLSTER
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/obj/item/clothing/head/tajaran/scarf
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name = "headscarf"
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desc = "A scarf of coarse fabric. Seems to have ear-holes."
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icon_state = "zhan_scarf"
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item_state_slots = list(slot_r_hand_str = "beret_white", slot_l_hand_str = "beret_white")
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body_parts_covered = HEAD|FACE
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13
code/modules/clothing/suits/aliens/tajara.dm
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code/modules/clothing/suits/aliens/tajara.dm
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/obj/item/clothing/suit/tajaran/furs
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name = "heavy furs"
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desc = "A traditional Zhan-Khazan garment."
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icon_state = "zhan_furs"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAIL|HIDETIE|HIDEHOLSTER
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/obj/item/clothing/head/tajaran/scarf //This stays in /suits because it goes with the furs above
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name = "headscarf"
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desc = "A scarf of coarse fabric. Seems to have ear-holes."
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icon_state = "zhan_scarf"
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item_state_slots = list(slot_r_hand_str = "beret_white", slot_l_hand_str = "beret_white")
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body_parts_covered = HEAD|FACE
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13
code/modules/clothing/suits/aliens/unathi.dm
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code/modules/clothing/suits/aliens/unathi.dm
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//Unathi clothing.
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/obj/item/clothing/suit/unathi/robe
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name = "roughspun robes"
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desc = "A traditional Unathi garment."
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icon_state = "robe-unathi"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
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flags_inv = HIDETIE|HIDEHOLSTER
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/obj/item/clothing/suit/unathi/mantle
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name = "hide mantle"
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desc = "A rather grisly selection of cured hides and skin, sewn together to form a ragged mantle."
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icon_state = "mantle-unathi"
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body_parts_covered = UPPER_TORSO
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10
code/modules/clothing/suits/aliens/vox.dm
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code/modules/clothing/suits/aliens/vox.dm
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/obj/item/clothing/suit/armor/vox_scrap
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name = "rusted metal armor"
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desc = "A hodgepodge of various pieces of metal scrapped together into a rudimentary vox-shaped piece of armor."
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allowed = list(/obj/item/weapon/gun, /obj/item/weapon/tank)
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armor = list(melee = 70, bullet = 30, laser = 20,energy = 5, bomb = 40, bio = 0, rad = 0) //Higher melee armor versus lower everything else.
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icon_state = "vox-scrap"
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icon_state = "vox-scrap"
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body_parts_covered = UPPER_TORSO|ARMS|LOWER_TORSO|LEGS
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species_restricted = list("Vox")
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siemens_coefficient = 1 //Its literally metal
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