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Improve ship scanners
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@@ -4,6 +4,7 @@
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/obj/effect/overmap/visitable
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name = "map object"
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scannable = TRUE
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scanner_desc = "!! No Data Available !!"
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var/list/map_z = list()
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var/list/extra_z_levels //if you need to manually insist that these z-levels are part of this sector, for things like edge-of-map step trigger transitions rather than multi-z complexes
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