Fixes Kisuke's gunsword

This commit is contained in:
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2020-04-27 17:10:59 -04:00
parent 7a11dbc6b3
commit 356fe4fced
2 changed files with 4 additions and 3 deletions

View File

@@ -7,11 +7,12 @@
icon_override = 'icons/vore/custom_guns_vr.dmi'
item_state = null
item_icons = null
item_icons = list(slot_r_hand_str = 'icons/vore/custom_guns_vr.dmi', slot_l_hand_str = 'icons/vore/custom_guns_vr.dmi')
item_state_slots = list(slot_r_hand_str = "gbuster_r", slot_l_hand_str = "gbuster_l")
fire_sound = 'sound/weapons/mandalorian.ogg'
w_class = ITEMSIZE_NORMAL
origin_tech = list(TECH_COMBAT = 8, TECH_MATERIAL = 4)
slot_flags = null
projectile_type = /obj/item/projectile/beam/stun
fire_sound = 'sound/weapons/gauss_shoot.ogg'
charge_meter = 1
@@ -22,7 +23,7 @@
firemodes = list(
list(mode_name="stun", charge_cost=240,projectile_type=/obj/item/projectile/beam/stun, modifystate="gbuster", fire_sound='sound/weapons/Taser.ogg'),
list(mode_name="lethal", charge_cost=480,projectile_type=/obj/item/projectile/beam, modifystate="gbuster", fire_sound='sound/weapons/gauss_shoot.ogg'),
list(mode_name="lethal", charge_cost=480,projectile_type=/obj/item/projectile/beam/imperial, modifystate="gbuster", fire_sound='sound/weapons/gauss_shoot.ogg'),
)