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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-08-23 05:07:51 +01:00
Merge pull request #2798 from Rykka-Stormheart/shep-dev-compile-errors
Misc DMLang/VSCode Compiler Fixes + Some Actual Compiler Fixes
This commit is contained in:
@@ -10,7 +10,7 @@
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var/parasitic = FALSE //Digestion immunity and nutrition leeching variable
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mob/living/proc/check_vorefootstep(var/m_intent, var/turf/T)
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/mob/living/proc/check_vorefootstep(var/m_intent, var/turf/T)
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if(vore_footstep_volume_cooldown++ >= 5) //updating the 'dominating' belly, the one that has most liquid and is loudest.
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choose_vorefootstep()
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vore_footstep_volume_cooldown = 0
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@@ -229,7 +229,7 @@ mob/living/proc/check_vorefootstep(var/m_intent, var/turf/T)
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T = input("Choose whose belly to rub") as null| mob in view(1,src)
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if(!T)
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return FALSE
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if(!T in view(1,src))
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if(!(T in view(1,src)))
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return FALSE
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if(T.vore_selected)
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var/obj/belly/B = T.vore_selected
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@@ -258,7 +258,9 @@
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selected_list["liq_interacts"]["liq_reagent_addons"] = list()
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for(var/flag_name in selected.reagent_mode_flag_list)
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if(selected.reagent_mode_flags & selected.reagent_mode_flag_list[flag_name])
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selected_list["liq_interacts"]["liq_reagent_addons"].Add(flag_name)
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var/list/selected_list_member = selected_list["liq_interacts"]["liq_reagent_addons"]
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ASSERT(islist(selected_list_member))
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selected_list_member.Add(flag_name)
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selected_list["show_liq_fullness"] = selected.show_fullness_messages
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selected_list["liq_messages"] = list()
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@@ -39,7 +39,7 @@
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..()
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update_icon()
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/obj/item/weapon/oldtwohanded/mob_can_equip(M as mob, slot)
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/obj/item/weapon/oldtwohanded/mob_can_equip(M as mob, slot, disable_warning = FALSE)
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//Cannot equip wielded items.
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if(wielded)
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to_chat(M, "<span class='warning'>Unwield the [initial(name)] first!</span>")
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@@ -102,11 +102,11 @@
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icon_state = "offhand"
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name = "offhand"
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unwield()
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qdel(src)
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/obj/item/weapon/oldtwohanded/offhand/unwield()
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qdel(src)
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wield()
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qdel(src)
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/obj/item/weapon/oldtwohanded/offhand/wield()
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qdel(src)
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/obj/item/weapon/oldtwohanded/offhand/update_icon()
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return
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@@ -11,26 +11,26 @@
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var/unbuttoned = 0
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verb/toggle()
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set name = "Toggle coat buttons"
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set category = "Object"
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set src in usr
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/obj/item/clothing/suit/storage/labcoat/fluff/eioni_1/verb/toggle()
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set name = "Toggle coat buttons"
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set category = "Object"
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set src in usr
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if(!usr.canmove || usr.stat || usr.restrained())
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return 0
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if(!usr.canmove || usr.stat || usr.restrained())
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return 0
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switch(unbuttoned)
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if(0)
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icon_state = "[initial(icon_state)]_open"
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item_state = "[initial(item_state)]_open"
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unbuttoned = 1
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usr << "You unbutton the coat."
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if(1)
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icon_state = "[initial(icon_state)]"
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item_state = "[initial(item_state)]"
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unbuttoned = 0
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usr << "You button up the coat."
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usr.update_inv_wear_suit()
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switch(unbuttoned)
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if(0)
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icon_state = "[initial(icon_state)]_open"
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item_state = "[initial(item_state)]_open"
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unbuttoned = 1
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usr << "You unbutton the coat."
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if(1)
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icon_state = "[initial(icon_state)]"
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item_state = "[initial(item_state)]"
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unbuttoned = 0
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usr << "You button up the coat."
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usr.update_inv_wear_suit()
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/obj/item/clothing/under/fluff/eioni_2
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@@ -51,26 +51,26 @@
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/////////////////////////////TODO//////////////////////
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var/unbuttoned = 0
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verb/toggle()
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set name = "Toggle coat buttons"
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set category = "Object"
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set src in usr
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/obj/item/clothing/suit/storage/hoodie/fluff/redax_1/verb/toggle()
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set name = "Toggle coat buttons"
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set category = "Object"
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set src in usr
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if(!usr.canmove || usr.stat || usr.restrained())
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return 0
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if(!usr.canmove || usr.stat || usr.restrained())
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return 0
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switch(unbuttoned)
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if(0)
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icon_state = "[initial(icon_state)]_open"
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item_state = "[initial(item_state)]_open"
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unbuttoned = 1
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usr << "You unbutton the coat."
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if(1)
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icon_state = "[initial(icon_state)]"
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item_state = "[initial(item_state)]"
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unbuttoned = 0
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usr << "You button up the coat."
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usr.update_inv_wear_suit()
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switch(unbuttoned)
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if(0)
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icon_state = "[initial(icon_state)]_open"
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item_state = "[initial(item_state)]_open"
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unbuttoned = 1
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usr << "You unbutton the coat."
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if(1)
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icon_state = "[initial(icon_state)]"
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item_state = "[initial(item_state)]"
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unbuttoned = 0
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usr << "You button up the coat."
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usr.update_inv_wear_suit()
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/obj/item/clothing/under/fluff/redax_2
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name = "Alarming outfit"
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@@ -172,26 +172,26 @@
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var/unbuttoned = 0
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verb/toggle()
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set name = "Toggle coat buttons"
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set category = "Object"
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set src in usr
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/obj/item/clothing/suit/storage/labcoat/fluff/zeke_vincir_3/verb/toggle()
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set name = "Toggle coat buttons"
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set category = "Object"
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set src in usr
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if(!usr.canmove || usr.stat || usr.restrained())
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return 0
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if(!usr.canmove || usr.stat || usr.restrained())
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return 0
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switch(unbuttoned)
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if(0)
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icon_state = "[initial(icon_state)]_open"
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item_state = "[initial(item_state)]_open"
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unbuttoned = 1
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usr << "You unbutton the coat."
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if(1)
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icon_state = "[initial(icon_state)]"
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item_state = "[initial(item_state)]"
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unbuttoned = 0
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usr << "You button up the coat."
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usr.update_inv_wear_suit()
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switch(unbuttoned)
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if(0)
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icon_state = "[initial(icon_state)]_open"
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item_state = "[initial(item_state)]_open"
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unbuttoned = 1
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usr << "You unbutton the coat."
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if(1)
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icon_state = "[initial(icon_state)]"
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item_state = "[initial(item_state)]"
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unbuttoned = 0
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usr << "You button up the coat."
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usr.update_inv_wear_suit()
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/obj/item/clothing/mask/fluff/lucerna_1 //Doesn't work for some reason
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name = "Mysterious mask"
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@@ -853,26 +853,26 @@
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body_parts_covered = UPPER_TORSO
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var/hoodup = 1
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verb/toggle()
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set name = "Toggle Hood"
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set category = "Object"
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set src in usr
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/obj/item/clothing/suit/storage/fluff/ivy/verb/toggle()
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set name = "Toggle Hood"
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set category = "Object"
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set src in usr
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if(!usr.canmove || usr.stat || usr.restrained())
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return 0
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if(!usr.canmove || usr.stat || usr.restrained())
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return 0
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switch(hoodup)
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if(0)
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icon_state = "[initial(icon_state)]"
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item_state = "[initial(item_state)]"
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hoodup = 1
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usr << "You take off the hood."
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if(1)
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icon_state = "[initial(icon_state)]_up"
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item_state = "[initial(item_state)]_up"
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hoodup= 0
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usr << "You put on the hood."
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usr.update_inv_wear_suit()
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switch(hoodup)
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if(0)
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icon_state = "[initial(icon_state)]"
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item_state = "[initial(item_state)]"
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hoodup = 1
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usr << "You take off the hood."
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if(1)
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icon_state = "[initial(icon_state)]_up"
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item_state = "[initial(item_state)]_up"
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hoodup= 0
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usr << "You put on the hood."
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usr.update_inv_wear_suit()
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//Kita
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@@ -1310,21 +1310,19 @@
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icon_state = "kentauri_uniform"
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item_state = "kentauri_uniform"
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/obj/item/clothing/suit/armor/vest/harpsong
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mob_can_equip(var/mob/living/carbon/human/H, slot, disable_warning = 0)
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if(..())
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if(istype(H) && istype(H.tail_style, /datum/sprite_accessory/tail/taur/horse/big))
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return ..()
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else
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to_chat(H,"<span class='warning'>You need to have a kentauri half to wear this.</span>")
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return 0
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/obj/item/clothing/suit/armor/vest/harpsong/mob_can_equip(var/mob/living/carbon/human/H, slot, disable_warning = 0)
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if(..())
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if(istype(H) && istype(H.tail_style, /datum/sprite_accessory/tail/taur/horse/big))
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return ..()
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else
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to_chat(H,"<span class='warning'>You need to have a kentauri half to wear this.</span>")
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return 0
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/obj/item/clothing/suit/armor/vest/harpsong
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make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer = 0)
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var/image/result = ..()
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result.pixel_x = -16
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result.layer = BODY_LAYER + 15
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return result
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/obj/item/clothing/suit/armor/vest/harpsong/make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer = 0, var/icon/clip_mask = null)
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var/image/result = ..()
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result.pixel_x = -16
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result.layer = BODY_LAYER + 15
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return result
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// *****
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// SASOperative
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@@ -533,7 +533,7 @@
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// **************
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// DameonOwen
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// **************
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/*CHOMP Remove this causes runtimes
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/obj/item/weapon/reagent_containers/food/snacks/cookie/mysterious
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name = "a mysterious cookie"
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desc = "DAS A BIG COOKIE!!!"
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@@ -548,7 +548,8 @@
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M.resize(3)
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M.drop_from_inventory(src)
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qdel(src)
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//CHOMP Remove end
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*/
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// **************
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// NESgamer190
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@@ -682,4 +683,4 @@
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allowed += P
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new P(src)
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..()
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return
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return
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@@ -29,19 +29,17 @@
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flags_inv = HIDEGLOVES|HIDEJUMPSUIT|HIDETAIL|HIDETIE|HIDEHOLSTER|HIDESHOES
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species_restricted = null //Species restricted since all it cares about is a taur half
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/obj/item/clothing/suit/space/rig/fluff/sheri
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mob_can_equip(var/mob/living/carbon/human/H, slot, disable_warning = 0)
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item_state = icon_state
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pixel_x = -16
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update_icon()
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return 1
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/obj/item/clothing/suit/space/rig/fluff/sheri/mob_can_equip(var/mob/living/carbon/human/H, slot, disable_warning = 0)
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item_state = icon_state
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pixel_x = -16
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update_icon()
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return 1
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/obj/item/clothing/suit/space/rig/fluff/sheri
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make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer = 0)
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var/image/result = ..()
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result.pixel_x = -16
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result.layer = BODY_LAYER + 15
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return result
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/obj/item/clothing/suit/space/rig/fluff/sheri/make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer = 0,var/icon/clip_mask = null)
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var/image/result = ..()
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result.pixel_x = -16
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result.layer = BODY_LAYER + 15
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return result
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/obj/item/clothing/head/helmet/space/rig/hazmat/fluff/sheri
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icon = 'icons/vore/rig_yw/rigs_head.dmi'
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