[MIRROR] Cyber Mantles (#11391)
Co-authored-by: Killian <49700375+KillianKirilenko@users.noreply.github.com> Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
@@ -9,6 +9,7 @@
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/datum/gear/utility/implant/tracking
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display_name = "implant, tracking"
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description = "A simple tracking implant, designed to constantly report the subject's location. Usually implanted into those considered a security or flight risk, or for the purposes of restraining orders."
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path = /obj/item/implant/tracking/weak
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cost = 0
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@@ -281,3 +281,33 @@
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/datum/gear/eyes/bigshot
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display_name = "Big Shot's Glasses"
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path = /obj/item/clothing/glasses/sunglasses/bigshot
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/datum/gear/eyes/ar_mantle
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display_name = "Augmented Reality Mantle"
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description = "A full-face, partially-obscuring visor. Covers the face and eyes. Has a simple augmented-reality display on the inside, and can be toggled into a corrective vision mode."
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path = /obj/item/clothing/glasses/omnihud/mantle
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/datum/gear/eyes/ar_mantle_sec
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display_name = "Augmented Reality Mantle (Sec)"
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description = "A full-face, partially-obscuring visor. Covers the face and eyes. Has a security-oriented augmented-reality display on the inside, and can be toggled into a corrective vision mode. Flash-resistant."
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path = /obj/item/clothing/glasses/omnihud/mantle/sec
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allowed_roles = list(JOB_SECURITY_OFFICER,JOB_HEAD_OF_SECURITY,JOB_WARDEN, JOB_DETECTIVE)
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/datum/gear/eyes/ar_mantle_med
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display_name = "Augmented Reality Mantle (Med)"
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description = "A full-face, partially-obscuring visor. Covers the face and eyes. Has a medical-oriented augmented-reality display on the inside, and can be toggled into a corrective vision mode."
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path = /obj/item/clothing/glasses/omnihud/mantle/med
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allowed_roles = list(JOB_MEDICAL_DOCTOR,JOB_CHIEF_MEDICAL_OFFICER,JOB_CHEMIST,JOB_PARAMEDIC,JOB_GENETICIST, JOB_PSYCHIATRIST)
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/datum/gear/eyes/ar_mantle_eng
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display_name = "Augmented Reality Mantle (Eng)"
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description = "A full-face, partially-obscuring visor. Covers the face and eyes. Has an engineering-oriented augmented-reality display on the inside, and can be toggled into a corrective vision mode. UV lining blocks flashes and welding glare."
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path = /obj/item/clothing/glasses/omnihud/mantle/eng
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allowed_roles = list(JOB_ENGINEER,JOB_CHIEF_ENGINEER,JOB_ATMOSPHERIC_TECHNICIAN)
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/datum/gear/eyes/ar_mantle_cmd
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display_name = "Augmented Reality Mantle (Command)"
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description = "A full-face, partially-obscuring visor. Covers the face and eyes. Has a command-oriented augmented-reality display on the inside, and can be toggled into a corrective vision mode. Flash-resistant."
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path = /obj/item/clothing/glasses/omnihud/mantle/cmd
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cost = 2
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allowed_roles = list(JOB_SITE_MANAGER,JOB_HEAD_OF_PERSONNEL)
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@@ -170,7 +170,16 @@
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/obj/item/clothing/glasses
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name = DEVELOPER_WARNING_NAME
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sprite_sheets = list(
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SPECIES_TESHARI = 'icons/inventory/eyes/mob_teshari.dmi',
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SPECIES_VOX = 'icons/inventory/eyes/mob_vox.dmi',
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SPECIES_WEREBEAST = 'icons/inventory/eyes/mob_werebeast.dmi'
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SPECIES_TESHARI = 'icons/inventory/eyes/mob_teshari.dmi',
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SPECIES_VOX = 'icons/inventory/eyes/mob_vox.dmi',
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SPECIES_WEREBEAST = 'icons/inventory/eyes/mob_werebeast.dmi',
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SPECIES_TAJARAN = 'icons/inventory/eyes/mob_tajaran.dmi',
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SPECIES_UNATHI = 'icons/inventory/eyes/mob_unathi.dmi',
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SPECIES_SERGAL = 'icons/inventory/eyes/mob_sergal.dmi',
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SPECIES_NEVREAN = 'icons/inventory/eyes/mob_nevrean.dmi',
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SPECIES_ZORREN_HIGH = 'icons/inventory/eyes/mob_fox.dmi',
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SPECIES_ZORREN_FLAT = 'icons/inventory/eyes/mob_fennec.dmi',
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SPECIES_AKULA = 'icons/inventory/eyes/mob_akula.dmi',
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SPECIES_VULPKANIN = 'icons/inventory/eyes/mob_vulpkanin.dmi',
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SPECIES_XENOCHIMERA = 'icons/inventory/eyes/mob_tajaran.dmi'
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)
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@@ -74,7 +74,7 @@
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enables_planes = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_AUGMENTED)
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plane_slots = list(slot_glasses)
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var/ar_toggled = TRUE //Used for toggle_ar_planes() verb
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var/can_shade = TRUE
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/obj/item/clothing/glasses/omnihud/Initialize(mapload)
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. = ..()
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@@ -168,7 +168,7 @@
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flags_inv &= ~HIDEEYES
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icon_state = "glasses"
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else
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to_chat(usr, "The [src] don't seem to support this functionality.")
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to_chat(usr, "It doesn't seem possible to do that with \the [src].")
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else if(!prescription)
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if(icon_state == "glasses")
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to_chat(usr, "You darken the electrochromic lenses of \the [src] to one-way transparency.")
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@@ -181,7 +181,9 @@
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flags_inv &= ~HIDEEYES
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icon_state = "glasses"
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else
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to_chat(usr, "The [src] don't seem to support this functionality.")
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to_chat(usr, "It doesn't seem possible to do that with \the [src].")
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else if(!can_shade)
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to_chat(usr, "It doesn't seem possible to do that with \the [src].")
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update_clothing_icon()
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/obj/item/clothing/glasses/omnihud/verb/toggle_ar_planes()
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@@ -195,11 +197,11 @@
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if(ar_toggled)
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away_planes = enables_planes
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enables_planes = null
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to_chat(usr, span_notice("You disabled the Augmented Reality HUD of your [src.name]."))
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to_chat(usr, span_notice("You disable the Augmented Reality HUD of your [src.name]."))
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else
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enables_planes = away_planes
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away_planes = null
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to_chat(usr, span_notice("You enabled the Augmented Reality HUD of your [src.name]."))
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to_chat(usr, span_notice("You enable the Augmented Reality HUD of your [src.name]."))
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ar_toggled = !ar_toggled
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usr.update_mob_action_buttons()
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usr.recalculate_vis()
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@@ -217,6 +219,8 @@
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icon_state = "visor_CIV"
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item_state = "visor_CIV"
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can_shade = FALSE
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/obj/item/clothing/glasses/omnihud/med
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name = "\improper AR-M glasses"
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desc = "The ARG-62-M AR Glasses are capable of displaying information on individuals. \
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@@ -280,6 +284,7 @@
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toggleable = 1
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vision_flags = SEE_TURFS //but they can spot breaches. Due to the way HUDs work, they don't provide darkvision up-close the way mesons do.
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flash_protection = 0 //it's an open, single-eye retinal projector. there's no way it protects your eyes from flashes or welders.
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can_shade = FALSE
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/obj/item/clothing/glasses/omnihud/eng/meson/attack_self(mob/user)
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if(!active)
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@@ -437,3 +442,58 @@
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The lenses will not protect against sudden bright flashes or welding. \
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These have been equipped with prescription lenses."
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prescription = TRUE
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/obj/item/clothing/glasses/omnihud/mantle
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name = "AR mantle"
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desc = "A full-face, partially-obscuring visor favoured by certain subcultures and those with sensitive eyes. Covers the face and eyes, but it's not enough to actually hide your identity. The interior has a simple augmented-reality display that aids with daily tasks. It can be toggled in and out of corrective vision mode via integrated subroutine."
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icon_state = "mantle_HUD"
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item_state = "mantle_HUD"
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body_parts_covered = FACE|EYES
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can_shade = FALSE
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/obj/item/clothing/glasses/omnihud/mantle/verb/switcheye()
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set name = "Toggle Autocorrective Vision"
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set category = "Object"
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set src in usr
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if(!isliving(usr)) return
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if(usr.stat) return
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prescription = !prescription
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if(prescription)
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to_chat(usr, "You switch the [src] into autocorrective mode.")
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else
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to_chat(usr, "You switch the [src] out of autocorrective mode.")
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/obj/item/clothing/glasses/omnihud/mantle/sec
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name = "security AR mantle"
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desc = "A full-face, partially-obscuring visor favoured by certain subcultures and those with sensitive eyes. Covers the face and eyes, but it's not enough to actually hide your identity. The interior has a simple augmented-reality display that aids with daily tasks. It can be toggled in and out of corrective vision mode via integrated subroutine. This version includes extra security-related functions."
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mode = "sec"
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flash_protection = FLASH_PROTECTION_MODERATE
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actions_types = list(/datum/action/item_action/ar_console_security_alerts)
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tgarscreen_path = /datum/tgui_module/alarm_monitor/security/glasses
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enables_planes = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_CH_WANTED,VIS_AUGMENTED)
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/obj/item/clothing/glasses/omnihud/mantle/med
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name = "medical AR mantle"
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desc = "A full-face, partially-obscuring visor favoured by certain subcultures and those with sensitive eyes. Covers the face and eyes, but it's not enough to actually hide your identity. The interior has a simple augmented-reality display that aids with daily tasks. It can be toggled in and out of corrective vision mode via integrated subroutine. This version includes extra medical-related functions."
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mode = "med"
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actions_types = list(/datum/action/item_action/ar_console_crew)
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tgarscreen_path = /datum/tgui_module/crew_monitor/glasses
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enables_planes = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_CH_STATUS_R,VIS_CH_BACKUP,VIS_AUGMENTED)
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/obj/item/clothing/glasses/omnihud/mantle/eng
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name = "engineering AR mantle"
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desc = "A full-face, partially-obscuring visor favoured by certain subcultures and those with sensitive eyes. Covers the face and eyes, but it's not enough to actually hide your identity. The interior has a simple augmented-reality display that aids with daily tasks. It can be toggled in and out of corrective vision mode via integrated subroutine. This version includes extra engineering-related functions."
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mode = "eng"
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flash_protection = FLASH_PROTECTION_MAJOR
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actions_types = list(/datum/action/item_action/ar_console_station_alerts)
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tgarscreen_path = /datum/tgui_module/alarm_monitor/engineering/glasses
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/obj/item/clothing/glasses/omnihud/mantle/cmd
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name = "command AR mantle"
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desc = "A full-face, partially-obscuring visor favoured by certain subcultures and those with sensitive eyes. Covers the face and eyes, but it's not enough to actually hide your identity. The interior has a simple augmented-reality display that aids with daily tasks. It can be toggled in and out of corrective vision mode via integrated subroutine. This version includes extra command-related functions."
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mode = "best"
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flash_protection = FLASH_PROTECTION_MAJOR
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enables_planes = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_CH_STATUS_R,VIS_CH_BACKUP,VIS_CH_WANTED,VIS_AUGMENTED)
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actions_types = list(/datum/action/item_action/ar_console_all_alerts)
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tgarscreen_path = /datum/tgui_module/alarm_monitor/all/glasses
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Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 14 KiB |
BIN
icons/inventory/eyes/mob_akula.dmi
Normal file
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After Width: | Height: | Size: 11 KiB |
BIN
icons/inventory/eyes/mob_fennec.dmi
Normal file
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After Width: | Height: | Size: 11 KiB |
BIN
icons/inventory/eyes/mob_fox.dmi
Normal file
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After Width: | Height: | Size: 11 KiB |
BIN
icons/inventory/eyes/mob_nevrean.dmi
Normal file
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After Width: | Height: | Size: 11 KiB |
BIN
icons/inventory/eyes/mob_sergal.dmi
Normal file
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After Width: | Height: | Size: 11 KiB |
BIN
icons/inventory/eyes/mob_tajaran.dmi
Normal file
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After Width: | Height: | Size: 11 KiB |
BIN
icons/inventory/eyes/mob_unathi.dmi
Normal file
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After Width: | Height: | Size: 11 KiB |
BIN
icons/inventory/eyes/mob_vulpkanin.dmi
Normal file
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After Width: | Height: | Size: 11 KiB |
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Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 37 KiB |
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Before Width: | Height: | Size: 44 KiB After Width: | Height: | Size: 44 KiB |
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Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 48 KiB |