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Moves asteroid generation prior to geometry initialization. Adds config for asteroid generation.
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@@ -34,9 +34,6 @@ datum/controller/game_controller/New()
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datum/controller/game_controller/proc/setup()
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world.tick_lag = config.Ticklag
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//Create the asteroid Z-level.
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new /datum/random_map(null,13,32,5,217,223)
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spawn(20)
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createRandomZlevel()
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