Fixes FEA temperature_expose() being used...

...instead of ZAS fire_act().
This commit is contained in:
mwerezak
2014-06-22 00:13:22 -04:00
parent baeca85704
commit 37e63dfcb0
21 changed files with 24 additions and 24 deletions

View File

@@ -361,7 +361,7 @@
return
/obj/structure/window/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/structure/window/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > T0C + 800)
hit(round(exposed_volume / 100), 0)
..()
@@ -381,7 +381,7 @@
shardtype = /obj/item/weapon/shard/phoron
health = 120
/obj/structure/window/phoronbasic/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/structure/window/phoronbasic/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > T0C + 32000)
hit(round(exposed_volume / 1000), 0)
..()
@@ -395,7 +395,7 @@
reinf = 1
health = 160
/obj/structure/window/phoronreinforced/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/structure/window/phoronreinforced/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
return
/obj/structure/window/reinforced