Merge branch 'master' of https://github.com/PolarisSS13/Polaris into armor_soak

# Conflicts:
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
This commit is contained in:
Anewbe
2017-03-24 16:35:31 -05:00
259 changed files with 8174 additions and 4262 deletions

View File

@@ -180,7 +180,8 @@ Class Procs:
air_master.mark_zone_update(B)
/connection_edge/zone/recheck()
if(!A.air.compare(B.air))
// Edges with only one side being vacuum need processing no matter how close.
if(!A.air.compare(B.air, vacuum_exception = 1))
air_master.mark_edge_active(src)
//Helper proc to get connections for a zone.
@@ -235,7 +236,10 @@ Class Procs:
air_master.mark_zone_update(A)
/connection_edge/unsimulated/recheck()
if(!A.air.compare(air))
// Edges with only one side being vacuum need processing no matter how close.
// Note: This handles the glaring flaw of a room holding pressure while exposed to space, but
// does not specially handle the less common case of a simulated room exposed to an unsimulated pressurized turf.
if(!A.air.compare(air, vacuum_exception = 1))
air_master.mark_edge_active(src)
proc/ShareHeat(datum/gas_mixture/A, datum/gas_mixture/B, connecting_tiles)

View File

@@ -95,14 +95,14 @@ obj/var/phoronproof = 0
return
//Burn skin if exposed.
if(vsc.plc.SKIN_BURNS)
if(vsc.plc.SKIN_BURNS && (species.breath_type != "phoron"))
if(!pl_head_protected() || !pl_suit_protected())
burn_skin(0.75)
if(prob(20)) src << "<span class='danger'>Your skin burns!</span>"
updatehealth()
//Burn eyes if exposed.
if(vsc.plc.EYE_BURNS)
if(vsc.plc.EYE_BURNS && (species.breath_type != "phoron"))
if(!head)
if(!wear_mask)
burn_eyes()
@@ -118,22 +118,12 @@ obj/var/phoronproof = 0
burn_eyes()
//Genetic Corruption
if(vsc.plc.GENETIC_CORRUPTION)
if(vsc.plc.GENETIC_CORRUPTION && (species.breath_type != "phoron"))
if(rand(1,10000) < vsc.plc.GENETIC_CORRUPTION)
randmutb(src)
src << "<span class='danger'>High levels of toxins cause you to spontaneously mutate!</span>"
domutcheck(src,null)
/mob/living/carbon/human/vox/pl_effects()
//Handles all the bad things phoron can do to Vox.
//Contamination
if(vsc.plc.CLOTH_CONTAMINATION) contaminate()
//Anything else requires them to not be dead.
if(stat >= 2)
return
/mob/living/carbon/human/proc/burn_eyes()
var/obj/item/organ/internal/eyes/E = internal_organs_by_name[O_EYES]
if(E)