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layer fix
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@@ -253,13 +253,7 @@
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only_one_driver = TRUE // If true, only the person in 'front' (first on list of riding mobs) can drive.
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/datum/riding/simple_animal/handle_vehicle_layer()
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if(ridden.has_buckled_mobs())
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if(ridden.dir != NORTH)
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ridden.layer = ABOVE_MOB_LAYER
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else
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ridden.layer = initial(ridden.layer)
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else
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ridden.layer = initial(ridden.layer)
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ridden.layer = initial(ridden.layer)
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/datum/riding/simple_animal/ride_check(mob/living/M)
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var/mob/living/L = ridden
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