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-Added a "landmarks_list"; the game will now check for landmarks in the list instead of the world.
-Did some optimizing to AI freelook. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4670 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -409,7 +409,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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call(/datum/game_mode/proc/equip_syndicate)(new_character)
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if("Space Ninja")
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var/ninja_spawn[] = list()
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for(var/obj/effect/landmark/L in world)
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for(var/obj/effect/landmark/L in landmarks_list)
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if(L.name=="carpspawn")
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ninja_spawn += L
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new_character.equip_space_ninja()
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